This campaign will be strictly Golarion (no spells, feats, deities, Prestige classes, etc. from other “worlds”), and with races and classes found in either the Pathfinder Beta Playtest Pathfinder Core Rulebook or Pathfinder Campaign Setting. All characters will be based on these “3.75” rules.
Characters can be made for a “High Fantasy” campaign (20 points) using the Point Buy method found on page 16 (tables 1-1 and 1-2 in Core Rulebook). Everyone starts at 1st level in Absalom. PCs should have a reason to be there (edit: Hugh will supply the reason). Use the Starting Character Wealth on page 140 (table 6-1). We are using the “Flat” starting hit points for first level (Max for class + Constitution bonus + 6 points) found on page 14 of PRPG Beta. No evil characters please.
Players are strongly encouraged to email the entire group (not just Kristin, who thinks it’s funny to have an “all gnome rogue” group) with ideas for their new characters. We’ll attempt to make a cohesive party via email and begin play Sunday, October 12, 2008.
Character sheets will created and stored here: https://rpgs.wererat.net/pcs/ so that the DM has access to them as needed.
In addition to experience points for game play and attendance, Hugh is also basing experience awards on timely-written journal entries, bios and other things character-related that help evolve the game world and make it easier for him to spend what time he has working on the campaign. A good background will lend itself to plot hooks for the characters. In fact, if you write a bio and can incorporate two of the “Basic Character Traits” from Second Darkness into your background, you can have those two traits for free.
No character or inventory item, etc. is in play unless it has been approved by the DM. This includes characters that have gone up a level since the last time Hugh has okayed a character sheet. Things discussed between characters that effect game play do not happen if the DM is not made aware of them.
Main books/sources used for character creation:
Character Death & New Characters
Character deaths happen, and resurrection isn’t always an option. If a character dies heroically, the player may create a new character at the level the old character would have been at had they been resurrected, with the addition of that session’s experience points. Characters coming into the game in this fashion have to make sense for the story line.
The new character’s starting funds are shown in the Core Rulebook on table 12-4 (page 399). All magic items must be approved by the DM.