Absalom
12 human commoners
17 Black Echelon operatives
Pyramid of the Dog (outside Absalom)
5 War Hounds (humans)
1 guard dog
Absalom
25 humans
9 zombies
4 stirges
1 mini “eyewing” creature
6 skeletons
Shoreline of Kortos
9 ghouls
Treasure Cave
1 gray ooze
1 very young green dragon
Shoreline of Kortos
3 harpies
Diobel
3 humans
Riveredge
1 dire bat
2 bat swarms
20 bloody skeletons
1 gibbering mouther
1 chain devil (kyton)
Between Carpenden and Olfden
2 ogres
12 goblins
1 bulette
Darkmoon Wood
1 troll
4 vargouilles
1 “evil” treant (avoided)
3 wolves
unknown fey
Snowy Mountains of Stonehelm
3 gargoyles
1 gelatinous cube (advanced)
16 kobold warriors
4 kobold adepts
1 morlock
1 mimic
unknown number of small assassins with crossbows
1 otyugh
1 ochre jelly
3 violet fungi
21 shadows
1 greater shadow
1 wraith
Darkmoon Wood
2 undead trees/treants
1 blue wyvern
Abandoned Dwarven Monastery
3 ettercaps
6 medium spiders
32 plague zombies (kobold)
24 dwarven skeletons
4 ghouls
2 hell hounds
1 choker (rescued)
3 shadows
1 allip
2 ghouls (kobold)
1 cairn wight (kobold)
3 bloody bones
3 ghouls
10 canine humanoids?
1 mind wraith
2 shadows
4 ghouls (hobgoblin)
1 gibbering mouther
Iron Fortress, Abyss
18 varguilles
8 black iron golems
8 dretches
1 babau
1 hezrou
4 shadows
2 shadow demons
Creature Types:
- aberration
- animal and beast
- construct
- dragon
- elemental
- fey
- giant
- humanoid
- magical beast
- monstrous humanoid
- ooze
- outsider
- plant
- undead
- vermin
Absalom
433 gold pieces
Pyramid of the Dog (outside Absalom)
619 gold pieces
3 amethysts (100 gp each)
Absalom
7 silver “skull” rings
1 potion of cure light wounds, Salma
1 vial of antitoxin, Deaglan
101 gold pieces
78 silver pieces
26 copper pieces
1 amethyst
1 potion of healing
1 potion of invisibility, Salma (carried)
Shoreline of Kortos
8 gold pieces
12 silver pieces
1 white pearl
treasure map, Tythe (carried)
Treasure Cave
fake gold (lead) sceptor, Deaglan
200 platinum pieces
200 gold pieces
700 silver pieces
longsword (magic), Deaglan
+1 Bracers of Armor, Salma
3 arrows (evocation magic), Deaglan
masterwork mithril shirt, Tythe
Riveredge
Fist of Orcus, Candal (sold)
“screaming demon” box (abjuration and conjuration magic), Candal (discarded)
2 copper rings (10gp each)
1 silver ring (15 gp)
1 bronze necklace (8gp)
1 silver brooch with amethyst (50gp)
Between Carpenden and Olfden
33gp
58sp
91cp
2 amethysts (100gp each)
ring of Feather Fall, Tythe
+1 keen dagger (glows), Tythe
2 moonstones (40gp each)
1000gp (bulette reward money)
6400gp (bulette remnants)
Snowy Mountains of Stonehelm
79gp
118sp
160cp
adamantine breastplate, Candal
dwarven helm of True Strike, Salma
Pipes of the Sewers, Liake
gold inlaid Mwangi spear (broken), Griselda
3 white pearls
2 scrolls of Lesser Restoration, Salma (carried)
18 +3 crossbow bolts, Salma
+1 throwing axe, Griselda (carried)
iron key, Griselda
+1 Frost Warhammer, Candal (carried)
Pearl (of Power?, magic), Salma (carried)
“Rainox the Great” +2 Lion heavy steel shield (intelligent), Candal
+1 Dwarven waraxe, Candal
Belt of Mighty Constitution +2, Candal
Dwarven prayer goblet of Lesser Restoration, Candal
Abandoned Dwarven Monastery
+1 Rod of the Python (staff), Salma
604 gp
10 sp
6 cp
2 potions of Owl’s Wisdom, Salma (carried)
2 amethyst gems
1 tiara
12 rings
8 bracelets
3 necklaces
Crown of the Kobold King (+2 Cha), McLovin
Humanbane (battleaxe, small), Candal (discarded)
+1 Heartripper blade (dagger), Tythe
Golembane (gold scarab beetle pin), Liake
+2 hide armor, Salma
1 potion of bull’s strength, Tythe
+1 bastard sword (Linnorm Kings), Griselda
Soul Cage (from demon box, detailed above)
1000 gp (from demon box, detailed above)
Iron Fortress, Abyss
4 diamonds (5000 each)
4 keys (silver, gold, bronze, iron), Griselda
*stuff in this color has already been used or divided up for funds
**stuff in italics hasn’t quite been identified....
Kristin’s character art based on little more than the original descriptions of the PCs.
Finding acceptance by others that do not know you is easy. Finding acceptance by the one that knows you the best is never easy. This is the one universal truth that I have learned in the months that I have traveled abroad.
To find that acceptance I traveled south past the Grungir Forest and over the Kodar Mountains until I came to the lands of the Gypsies. There I met an old fortune woman who claimed to be able to speak with those beyond the veil. There she claimed to have spoken with my father. His final words of wisdom were thus: “To begin to find self-acceptance you must start where all are accepted, the center of all things, the city on the sea.”
So I have traveled the land and sailed the sea until I have finally arrived at the center of all things, the city on the sea, Absalom.
Some questions should not be asked, and some answers are better left undiscovered, as I have learned. When three unsavory-looking, well-armed men arrived in the tavern and began asking questions it was obvious that they were looking for someone. And from what I could overhear from the upstairs landing it was obvious that it would not be in my best interest to be found.
With a flip of the coin that my father had given me for luck, I slipped out through an upstairs window and disappeared into the night. In order to disappear I found myself going to the one place that anyone who does not wish to be found can go: Absalom.
The answer to that question came to be in the form of an old man. We both took shelter from the approaching storm in an abandoned cabin along some nameless road. With a fire lit in the fireplace to fend off the cold we shared our rations and tales of our travels. He told me that he had once been an explorer seeking out old ruins and secrets for the Pathfinder Society based in Absalom— a society whose purpose is to learn the mysteries of the world and find answers to undiscovered questions.
We talked well into the night until I nodded off from the prior day’s travels. When I awoke the fire had burned itself low. The old man was no where in the cabin and there were no footsteps in the newly fallen snow around the cabin.
So, I found myself booking passage aboard a ship on route to the city of Absalom to see what mysteries and answers await me there.
I awoke this morning to the sounds of the city preparing for the day’s festivities. It is the Second Moonday of Lamashan and the Harvest Feast. It should prove to be quite an interesting day.
Kristin’s character art based on little more than the original descriptions of the PCs, updated with new character.
13 Gozran 4709
Today whilst I was cataloging tomes in the library of the Academae I uncovered an unusual find. It was an obscure tome entitled ‘Whispers of the Immortal’ written in an older dialect of Hallit. It may prove to be of worth in my research.
Regardless the first order of business will be to secure proper provisions and recruit suitable companions in my endeavor.
From information that I gained in Almas I believe that the seal is located somewhere in the catacombs beneath an ancient dwarven monastery in the shadow of Droskar’s Crag at the foothills of the Five Kings Mountains. Hopefully Grimbal lives up to his reputation as the best trapfinder in all of Andoran. The catacombs will undoubtedly be trap-laden when we arrive.
We have located the Seal of the Whispering Tyrant within the deepest vault. It is exactly as it appeared within my dreams. Now all that remains is to unlock its ancient secrets. I stand at the threshold of greatness.
We have a new campaign over here: Hugh’s Mwangi Expanse Campaign
Serpent’s Skull campaign. Hopefully. But not much in the way of journals this time.