Well, after being chased to the temple for a second night, we were all determined to end this problem as soon as possible the next day! Bryrgar told us about a strange crypt he found in the graveyard, while burying the dead frm the first battle; although ancient, it showed signs of being opened from the outside. He’d followed a passage inside until he ran into a symbol to Tiamat - evil!
Sprocket quizzed various villagers, again, and returned with an update to her cleric story; she now thought the cleric who came through town recently, heading for the ruins, was probably evil, too. He may well have caused all this trouble by waking something up over there. We decided to wait for the zombies to leave, save any hostages they might have, then head straight for the ruins during daylight.
This time the return to the graveyard was uneventful - although a little odd to watch everyone return to their own place! Satisfied, we geared up, and walked the short path to the ruins outside of town. To our surprise, whomever had been there recently made no effort to hide their doings! A hole had been dug in the southeast corner inside the walls, and exposed a staircase leading into the earth.
They even left their digging tools at the entrance.. but we could hear no one inside. This seemed like a setup, so we were glad when Roscoe volunteered to check for traps ahead. We grabbed some digging tools in case they would be needed further in, and followed the halfling down the steps.
At the bottom, the way split. To our left we could see an empty room and two doors in the opposite wall. To our right we could see a room full of ancient, broken skeletons, doors to each side, and a set of double doors in the middle of the opposite wall. The doors, in fact, were slightly propped open by a modern helmet! Roscoe carefully headed into the room, checking for more traps, but Bryrgar tromped right across to the door, muttering something about dwarves and underground sense...
Ronya and Zym had taken the time while Roscoe searched to walk around the empty room, and found it full of footprints but nothing else. As Bryrgar made it safely to the double doors, we followed. He looked them over, pointed out another symbol of Tiamat on them, then pushed them aside and walked into the next room. We followed, yet again.
This room was a hall, with an altar at the end. I could make out four black skulls on it. There were several statues in the corners and in niches along the hall. There was a symbol to Tiamat on the floor, which I thought the good cleric would avoid, but he tromped right over it while following the footprints, and got hit by lightning for his troubles!
The rest of us followed, except for Zym, who stayed outside the room. Working our way around the symbol, I heard Sprocket saying that the symbol, one of the statues, and the altar itself glowed with magic. I wondered if the altar held any clues, even an outline in the dust of anything that used to be there, and headed for the base of the steps to see.
This was when I learned that it’s better to listen to your husband when he wants you to be cautious. When he said, “Wait!” I answered, “What?” while continuing to walk to the altar. Although I didn’t touch anything, I must have gotten too close, and four skeletons appeared out of nowhere and attacked me! I saw Charzth charging to my rescue, but multiple blows sent me into darkness.
I woke in the temple for the third time, my husband and the others nearby. Charzth was giving a big donation for their trouble in healing me again! I apologized as best I could - I mean, I’ve never been married before, I’m still learning this stuff! Seeing how worried he was really made me think, though. I don’t want him to worry like that about me.
Finally, we headed back into the sunlight, determined to try the cellar yet again. This time, we stocked up in the village - and Bryrgar made himself a “war-barrow” with a wheelbarrow and shield. It looks like a fun ride! We were soon back at the base of the steps. Everyone turned left this time, so I guessed that they finished off whatever was in the altar room.
Or not! Suddenly, it seemed like everyone had picked a door to open! I heard Roscoe curse and quickly stepped up behind him with my bow in time to shoot one of two undead in the next room. Charzth and I then ran in and attacked! As we finished off our opponents, I could hear high-pitched screaming outside.. something about bugs. We were soon done and looking for our friends; we found them in the room of bones, fighting off giant centipedes from one of the side doors’ rooms.
It was almost funny, except the bugs had a poison of some kind. Bryrgar was looking pretty sick. Finally, they got the door shut, and Sprocket wedged a cloak under the door so more couldn’t get out. Everyone’s still on their feet, this time! But I think we’ll take a breather as we figure out what to do next.
Seems I am a bad husband. The more we try to do things together, the worse I seem to help No’. From morning to night I seem to leave her in danger, no matter where we go. These undead beings really seem to take to her for some reason.
Through the day I tried being astute. But alas, it is just not meant to be it seems. I am glad I’m strong and No’ is light. Plus, I am happy for the gold hidden in my pouch. If not, the long treks to the shrine may have been in vain. Seems I know the adepts by their first names and their nicknames now. Their eyes brighten as I stumble in, my wife in my arms.
Tomorrow should be a better day. No’ does smell awful good, and I would be very displeased if she didn’t warm my “sheets” any more. Though we are going back to the cellar again today. I wonder how poorly I will do this time.
Why is this so hard? Killing zombies is easy. Heck, almost fun now. Ancestors forgive me!!!! What am I doing wrong?