Day
01 |
Our newly formed band of heroes is hired to clear out Lord Greycastle's mine.
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Day
02 |
Our heroes engage in several skirmishes in Greycastle Mine.
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Day
04 |
Party finishes clearing the Greycastle Mine.
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Day
05 |
Our victorious heroes return to Silverymoon.
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Day
06 |
Our heroes collect their pay and agree to a job gaurding a caravan to Everlund.
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Day
07 |
Theona, Antonio and Areon head into the sewers to end the strange disappearances in Silverymoon.
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Day
08 |
Our heroes embark with the caravan to Everlund, and seek shelter in a cave connected to orc-zombie filled tunnels.
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Day
09 |
The caravan remains in a cave in the Nether Mountains. Our heroes continue to fight undead orcs and followers of Gruumsh, and rescue a bard named Dante.
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Day
10 |
Caravan is attacked by wolves and lose one crossbowman.
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Day
11 |
Our heroes arrive with the caravan in Everlund.
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Day
16 |
After waiting for five days for the snow to melt, the party is ready to guard the caravan back to Silverymoon.
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Day
17 |
The heroes arrive back in Silverymoon after a single run in with orcs.
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Day
18 |
The party is paid for the caravan job, and uses the money to have Dante returned to human form. And then get really drunk.
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Day
19 |
The party leaves Silverymoon (in a hurry) to investigate a "haunted" tower.
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Day
20 |
Antonio is killed by a troll.
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Day
21 |
Party returns Antonio's body to his family in Silverymoon.
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Day
22 |
The aasimar warmage William joins the party for an expedition back to the ruined tower.
Our heroes leave Silverymoon and spend the night in White Haven.
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Day
23 |
The party arrives at the ruined tower, fighting various creatures and traps. Otto dies in a pit trap.
Rosorc Ironfeld, a lone dwarf fighter, wakes up in an unfamiliar place....
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Day
24 |
Party backtracks and finds a secret door, and then Rosorc the dwarf. They fight their way into a lab, where they take refuge for two days.
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Day
26 |
Our heroes find a huge portal in a secret chamber off the lab, and hop in. Unsurprisingly, they arrive somewhere in the Nine Hells.
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Day
27 |
After a wild chase, the party slips through a portal leading from Avernus into the "City of Doors."
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Day
29 |
After two nights in Sigil, the party is hunting down a "known portal" back to their home.
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Day
30 |
Our heroes exit the portal in the sewers of Sigil to arrive in an ancient dwarven stronghold called Barannsar, likely in the Spine of the World, and encounter many orcs.
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