| Day
01  | 
 Our newly formed band of heroes is hired to clear out Lord Greycastle's mine.
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| Day
02  | 
 Our heroes engage in several skirmishes in Greycastle Mine.
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| Day
04  | 
 Party finishes clearing the Greycastle Mine.
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| Day
05  | 
 Our victorious heroes return to Silverymoon.
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| Day
06  | 
 Our heroes collect their pay and agree to a job gaurding a caravan to Everlund.
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| Day
07  | 
 Theona, Antonio and Areon head into the sewers to end the strange disappearances in Silverymoon.
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| Day
08  | 
 Our heroes embark with the caravan to Everlund, and seek shelter in a cave connected to orc-zombie filled tunnels.
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| Day
09  | 
 The caravan remains in a cave in the Nether Mountains.  Our heroes continue to fight undead orcs and followers of Gruumsh, and rescue a bard named Dante.
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| Day
10  | 
 Caravan is attacked by wolves and lose one crossbowman.
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| Day
11  | 
 Our heroes arrive with the caravan in Everlund.
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| Day
16  | 
 After waiting for five days for the snow to melt, the party is ready to guard the caravan back to Silverymoon.
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| Day
17  | 
 The heroes arrive back in Silverymoon after a single run in with orcs.
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| Day
18  | 
 The party is paid for the caravan job, and uses the money to have Dante returned to human form.  And then get really drunk.
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| Day
19  | 
 The party leaves Silverymoon (in a hurry) to investigate a "haunted" tower.
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| Day
20  | 
 Antonio is killed by a troll.
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| Day
21  | 
 Party returns Antonio's body to his family in Silverymoon.
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| Day
22  | 
 The aasimar warmage William joins the party for an expedition back to the ruined tower.
  Our heroes leave Silverymoon and spend the night in White Haven.
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| Day
23  | 
 The party arrives at the ruined tower, fighting various creatures and traps.  Otto dies in a pit trap.
  Rosorc Ironfeld, a lone dwarf fighter, wakes up in an unfamiliar place....
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| Day
24  | 
 Party backtracks and finds a secret door, and then Rosorc the dwarf.  They fight their way into a lab, where they take refuge for two days.
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| Day
26  | 
 Our heroes find a huge portal in a secret chamber off the lab, and hop in.  Unsurprisingly, they arrive somewhere in the Nine Hells.
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| Day
27  | 
 After a wild chase, the party slips through a portal leading from Avernus into the "City of Doors."
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| Day
29  | 
 After two nights in Sigil, the party is hunting down a "known portal" back to their home.
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| Day
30  | 
 Our heroes exit the portal in the sewers of Sigil to arrive in an ancient dwarven stronghold called Barannsar, likely in the Spine of the World, and encounter many orcs.
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