Well, we have continued on into the dungeon. It seems that the stone golem was on it last legs, as a couple swings from Ghelt put an end to it. We then proceeded to explore further.
Pockets seems to be having a lot of trouble since being returned to the flesh... for one thing, he has been finding traps by the “whoops, I set it off” method. This just isn’t a method that lends itself to longevity. For another, he seems to have lost any willpower he once had. I came to this realization as I was removing the arrow that he had shot into my shoulder! It seems that he had been affected by the “mind control” powers of one of the creatures we were fighting! I can only hope his bad luck streak ends soon. If not, he may run out of luck altogether.
As the party entered one trap filled room, it filled with water and we were suddenly being attacked by a water elemental. Drusilia, fearing the worst, decided to teleport us all back to Greyhawk!! This didn’t seem to me to be the best choice... after all we have a timeline to follow here... it’s not like the void is going to just stop eating the world while we hang around in Greyhawk. Luckily, I still had a teleport spell memorized, so I was able to send us back to Redcastle after some healing. This time, Drusilia banished the water elemental, which worked out much better. Of course, Pockets then immediately fell into a pit trap, but this is becoming a normal occurence.
One other thing to note... We were unable to teleport directly back into the dungeon. Apparently there is some kind of anti-magic field preventing that. This meant that after teleporting back, we had to repeat our steps through the entire dungeon. Hopefully this time we will make it to our goal without having to leave again... If not, we will be wasting even more time.
~=Fafnir Flamebrewer=~