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Looping Back...

Ghelt’s Journal

Dearest Grun,

We’re taking a brief break before finally preparing to hunt down the creature that’s been attacking our village. I must say we’ve taken the long way about it!

We left the lake under the mansion, and returned to town. Valon immediately went to buy new clothing and armor, to the amusement of the townsfolk, while I asked Father for help digging (he was fine with that). Drusilia quizzed him about the local cellars, stonework, and possible secret passages (he didn’t know of anything odd). Naturally, at this point “Pockets” came in and said the toad had started looking around toward the old mansion! It also looked pretty sick, but we decided to follow it one more time!

Thsi time, we watched the toad the whole way. It began looking straight down before we got to the Estate, so I pondered for a bit.. and realized that we were standing above the caved-in portion of the catacombs, where the previous inhabitants had tried to stop attacks from duergar. We reentered the tunnels and reached the spot in no time. Sure enough, the toad stared at the collapsed tunnel avidly.. so “Pockets” began yanking rocks away! He quit that fast when the ceiling started to creak.

While the others began to hunt for furniture and wood to shore up the passage, I began to carefully tunnel my way in. It took a while, so the others decided to check out the door down the hallway - the one we left alone the first time because it has Drusilia’s holy symbol on it. They ought to have left it alone this time, too! Drusilia’s beautiful new holy symbol got zapped by some power in the door, and looks pretty beat-up, now!

I’d started to make some real headway when the floor collapsed under me. I’d just turned down an offer from “Pockets” to tie a rope to me in case something happened, too! Moradin must have a message in that.. but to retuirn to my story, I slid down the new passage and fell into yet another catacomb about twenty feet below. I’d just noticed one exit to the place when “Pockets” arrived and handed me a torch. The others climbed down by rope, although “Pockets” could not seem to call his dog. Poor puppy, always in trouble!

Miracle of miracles, the toad actually looked toward the one exit tunnel, so we followed it. We entered a big roomful of crypts and cobwebs, and we could see cocoons of various sizes in the webs! Finally, we thought we might have found Aramil - but as we stepped into the room, giant spiders attacked! In the middle of that, Drusilia turned on her big bright light and across the room, we finally saw a large white humanoid creature throw up its arms and run from the brightness!

We quickly killed the giant spiders and “Pockets” stayed with the toad for a guide to find Aramil, while the rest of us took off down the corridor after the white creature. We didn’t get far. Fafnir and I turned around at the first scream from behind! As we neared the room, unfortunately, all we got was a glimpse of a huge spider-humanoid dryder attacking “Pockets” in the corner, when the space we were in was suddenly filled with sticky webs! At least Fafnir could cast spells at the thing but all I could do was struggle and holler for the other elves, who were soon fighting their way through the sticky stuff from behind us.

Suddenly, the whole place went black. Even I couldn’t see! Fafnir lightning bolted the room twice and heard something hit the floor, and we all kept struggling forward against the webs. It was awful! Finally, I got free - in the dark. I listened for the creature, but got an earful of swearing in multiple lanuages from behind me.. and the dryder hit. I swung wildly in the dark, making some contact and hoping the others got free soon.. sure enough, Drusilia’s light soon drove the darkness back. What a sight!

Poor “Pockets” was laid out on the floor, burned and unmoving from lightning bolts. Aramil was half-unwrapped but also unable to move in the corner. And the dryder was hanging above me from the wall! As soon as the light hit it - it disappeared! As the others got into the room, it reappeared, attacking Fafnir, and went invisible again! Finally, Drusilia’s spells killed the thing and we were able to help our comrades. I used the new wand of curing on “Pockets” as the fastest and strongest thing to use - thank Moradin, he got up! We then did a fair amount of stabbing on everyone, and freed Aramil. Lucky guy was the only one left alive of all the wrapped bodies; we’ve found the missing villagers and a few others, too. Bless them!

Drusilia searched the dryder’s body, took the creature’s greatsword, and found a pouch with some treasure and a letter. The letter is troubling - apparently we’re being hunted; evil creatures know we have the Heart, and of course, they want it! We need to get to the Temple and get the thing destroyed! First, however, we must destroy the white monster. We’re healed and ready - off we go!

With love,
Ghelt

Posted by Kate on August 10, 2003, 15:16 | Ghelt’s Journal