INITIATIVE Modifier |
+6 |
= |
+2
|
+ |
+4 |
|
TOTAL |
|
DEX MODIFIER |
|
MISC MODIFIER |
|
|
SKILLS
| MAX RANKS |
7/3.5 |
Name | Ability | Total | Ability Mod | Rank | Misc Mod | Name | Ability | Total | Ability Mod | Rank | Misc Mod |
Appraise | INT | 0 | 0 | 0.0 | 0 | Intimidate | CHA | 4 | 0 | 4.0 | 0 | Balance | DEX | 2 | 2 | 0.0 | 0 | Jump | STR | 5 | 4 | 1.0 | 0 | Bluff | CHA | 0 | 0 | 0.0 | 0 | Knowledge (The Planes) | INT | 2 | 0 | 2.5 | 0 | Climb | STR | 5 | 4 | 1.0 | 0 | Listen | WIS | 2 | 0 | 0.0 | 2 | Concentration | CON | 2 | 2 | 0.0 | 0 | Move Silently | DEX | 2 | 2 | 0.0 | 0 | Craft (Untrained) | INT | 0 | 0 | 0.0 | 0 | Ride | DEX | 2 | 2 | 0.0 | 0 | Diplomacy | CHA | 0 | 0 | 0.0 | 0 | Search | INT | 3 | 0 | 1.5 | 2 | Disguise | CHA | 0 | 0 | 0.0 | 0 | Sense Motive | WIS | 0 | 0 | 0.0 | 0 | Escape Artist | DEX | 2 | 2 | 0.0 | 0 | Spot | WIS | 2 | 0 | 0.0 | 2 | Forgery | INT | 0 | 0 | 0.0 | 0 | Survival | WIS | 0 | 0 | 0.0 | 0 | Gather Information | CHA | 0 | 0 | 0.0 | 0 | Swim | STR | 4 | 4 | 0.0 | 0 | Heal | WIS | 0 | 0 | 0.0 | 0 | Use Rope | DEX | 2 | 2 | 0.0 | 0 | Hide | DEX | 2 | 2 | 0.0 | 0 |
|
SPECIAL ABILITIES |
+2 racial saving throw bonus against enchantment spells or effects., An elf who merely passes within 5 feet of a secret or concealed door is entitled to a Search check to notice it as if she were actively looking for it., Immunity to magic sleep effects. |
FEATS
|
Armor Proficiency (Heavy), Armor Proficiency (Light), Armor Proficiency (Medium), Cleave, Great Cleave, Improved Initiative, Martial Weapon Proficiency, Power Attack, Shield Proficiency, Simple Weapon Proficiency, Tower Shield Proficiency, Weapon Focus (Greatsword) |
MAGIC |
T'riar (Masterwork Greatsword), |
PROFICIENCIES |
Axe (Throwing), Battleaxe, Club, Crossbow (Heavy), Crossbow (Light), Dagger, Dagger (Punching), Dart, Falchion, Flail, Flail (Heavy), Gauntlet, Gauntlet (Spiked), Glaive, Greataxe, Greatclub, Greatsword, Guisarme, Halberd, Hammer (Light), Hammer (Lucerne), Handaxe, Javelin, Kukri, Lance, Longbow, Longspear, Longsword, Mace (Heavy), Mace (Light), Maul, Mind Blade, Morningstar, Pick (Heavy), Pick (Light), Quarterstaff, Ranseur, Rapier, Sap, Scimitar, Scythe, Shieldbash (Heavy), Shieldbash (Light), Shortbow, Shortspear, Sickle, Sling, Spear, Spells(Ray), Spiked Armor, Sword (Bastard/Martial), Sword (Short), Trident, Unarmed Strike, Waraxe (Dwarven/Martial), Warhammer
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