INITIATIVE Modifier |
+1 |
= |
+1
|
+ |
+0 |
|
TOTAL |
|
DEX MODIFIER |
|
MISC MODIFIER |
|
|
SKILLS
| MAX RANKS |
7/3.5 |
Name | Ability | Total | Ability Mod | Rank | Misc Mod | Name | Ability | Total | Ability Mod | Rank | Misc Mod |
Appraise | INT | 2 | 2 | 0.0 | 0 | Intimidate | CHA | 3 | 3 | 0.0 | 0 | Balance | DEX | 1 | 1 | 0.0 | 0 | Jump | STR | -3 | 1 | 0.0 | -4 | Bluff | CHA | 3 | 3 | 0.0 | 0 | Knowledge (Nobility and Royalty) | INT | 4 | 2 | 2.0 | 0 | Climb | STR | 3 | 1 | 0.0 | 2 | Knowledge (Religion) | INT | 9 | 2 | 7.0 | 0 | Concentration | CON | 0 | 0 | 0.0 | 0 | Knowledge (The Planes) | INT | 5 | 2 | 3.0 | 0 | Craft (Untrained) | INT | 2 | 2 | 0.0 | 0 | Listen | WIS | 4 | 2 | 0.0 | 2 | Diplomacy | CHA | 5 | 3 | 0.0 | 2 | Move Silently | DEX | 3 | 1 | 0.0 | 2 | Disguise | CHA | 3 | 3 | 0.0 | 0 | Ride | DEX | 4 | 1 | 1.0 | 2 | Escape Artist | DEX | 1 | 1 | 0.0 | 0 | Search | INT | 2 | 2 | 0.0 | 0 | Forgery | INT | 2 | 2 | 0.0 | 0 | Sense Motive | WIS | 7 | 2 | 5.0 | 0 | Gather Information | CHA | 3 | 3 | 0.0 | 0 | Spot | WIS | 2 | 2 | 0.0 | 0 | Handle Animal | CHA | 8 | 3 | 5.0 | 0 | Survival | WIS | 2 | 2 | 0.0 | 0 | Heal | WIS | 4 | 2 | 2.0 | 0 | Swim | STR | 1 | 1 | 0.0 | 0 | Hide | DEX | 5 | 1 | 0.0 | 4 | Use Rope | DEX | 1 | 1 | 0.0 | 0 |
|
SPECIAL ABILITIES |
+1 racial bonus on all saving throws, +2 morale bonus on saving throws against fear, Aura of Courage (Su), Aura of Good, Divine Grace (Su), Divine Health (Ex), Lay on Hands (Su) 12 hp/day, Smite Evil (Su) 1/day, Turn Undead (Su) 6/day (turn level 1) (turn damage 2d6+4) |
FEATS
|
Armor Proficiency (Heavy), Armor Proficiency (Light), Armor Proficiency (Medium), Diehard, Endurance, Martial Weapon Proficiency, Shield Proficiency, Simple Weapon Proficiency |
PROFICIENCIES |
Axe (Throwing), Battleaxe, Club, Crossbow (Heavy), Crossbow (Light), Dagger, Dagger (Punching), Dart, Falchion, Flail, Flail (Heavy), Gauntlet, Gauntlet (Spiked), Glaive, Greataxe, Greatclub, Greatsword, Guisarme, Halberd, Hammer (Light), Hammer (Lucerne), Handaxe, Javelin, Kukri, Lance, Longbow, Longspear, Longsword, Mace (Heavy), Mace (Light), Maul, Mind Blade, Morningstar, Pick (Heavy), Pick (Light), Quarterstaff, Ranseur, Rapier, Sap, Scimitar, Scythe, Shieldbash (Heavy), Shieldbash (Light), Shortbow, Shortspear, Sickle, Sling, Spear, Spells(Ray), Spiked Armor, Sword (Bastard/Martial), Sword (Short), Trident, Unarmed Strike, Waraxe (Dwarven/Martial), Warhammer
|
LANGUAGES |
Common, Dwarven, Elven, Halfling
|
TURN/REBUKE UNDEAD |
TURN LEVEL |
1 |
TURN CHECK |
1d20+5 |
TURN DAMAGE |
2d6 +4 |
TURNS/DAY |
6 |
ooooo o |
LAY ON HANDS |
USES/DAY |
12 |
ooooo ooooo oo |
IMPORTANT NOTES |
Recently from the Temple to Yondalla in Radigast City in the County of Urnst, Morwenna is on a ship sailing south to Gryrax in the Principality of Ulek.
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