INITIATIVE Modifier |
+3 |
= |
+3
|
+ |
+0 |
|
TOTAL |
|
DEX MODIFIER |
|
MISC MODIFIER |
|
|
SKILLS
| MAX RANKS |
9/4.5 |
Name | Ability | Total | Ability Mod | Rank | Misc Mod | Name | Ability | Total | Ability Mod | Rank | Misc Mod |
Appraise | INT | 3 | 3 | 0.0 | 0 | Listen | WIS | 9 | 0 | 5.0 | 4 | Balance | DEX | 5 | 3 | 0.0 | 2 | Move Silently | DEX | 3 | 3 | 0.0 | 0 | Bluff | CHA | 8 | 3 | 5.0 | 0 | Perform (Act) | CHA | 12 | 3 | 9.0 | 0 | Climb | STR | -1 | -1 | 0.0 | 0 | Perform (Oratory) | CHA | 12 | 3 | 9.0 | 0 | Concentration | CON | 8 | 0 | 8.0 | 0 | Perform (Sing) | CHA | 12 | 3 | 9.0 | 0 | Craft (Untrained) | INT | 3 | 3 | 0.0 | 0 | Perform (String Instruments) | CHA | 14 | 3 | 9.0 | 2 | Decipher Script | INT | 8 | 3 | 5.0 | 0 | Ride | DEX | 3 | 3 | 0.0 | 0 | Diplomacy | CHA | 12 | 3 | 5.0 | 4 | Search | INT | 3 | 3 | 0.0 | 0 | Disguise | CHA | 5 | 3 | 0.0 | 2 | Sense Motive | WIS | 5 | 0 | 5.0 | 0 | Escape Artist | DEX | 3 | 3 | 0.0 | 0 | Sleight of Hand | DEX | 13 | 3 | 5.0 | 5 | Forgery | INT | 3 | 3 | 0.0 | 0 | Spellcraft | INT | 10 | 3 | 5.0 | 2 | Gather Information | CHA | 8 | 3 | 5.0 | 0 | Spot | WIS | 2 | 0 | 0.0 | 2 | Heal | WIS | 0 | 0 | 0.0 | 0 | Survival | WIS | 0 | 0 | 0.0 | 0 | Hide | DEX | 7 | 3 | 0.0 | 4 | Swim | STR | -1 | -1 | 0.0 | 0 | Intimidate | CHA | 5 | 3 | 0.0 | 2 | Tumble | DEX | 8 | 3 | 5.0 | 0 | Jump | STR | -5 | -1 | 0.0 | -4 | Use Magic Device | CHA | 12 | 3 | 9.0 | 0 | Knowledge (Arcana) | INT | 8 | 3 | 5.0 | 0 | Use Rope | DEX | 3 | 3 | 0.0 | 0 | Knowledge (History) | INT | 8 | 3 | 5.0 | 0 |
|
SPECIAL ABILITIES |
+1 racial bonus on attack rolls against kobolds and goblinoids., +1 racial bonus to DC when casting illusion spells., +2 racial bonus on saving throws against illusions., +4 Dodge bonus to Armor Class against monsters of the giant type., Bardic knowledge (+11), Bardic music 6/day, Counter Fear (Su) for up to 10 rounds, Fascinate (Sp) can effect 2 creatures for up to 6 rounds, Gnome Cantrips, Inspire Courage (Su) +1 to saves against charm or fear effects and +1 morale bonus on attack and damage rolls., Inspire Defiance (Su), May wear light armor without incurring the normal arcane spell failure chance., Phantasmal Song (Su) Will DC 16 negates - does not count against Bardic Music uses, Speak with Animals (burrowing mammal only, duration 1 minute)., Summon Familiar |
FEATS
|
Alertness, Armor Proficiency (Light), Obtain Familiar, Point Blank Shot, Shield Proficiency, Simple Weapon Proficiency, Versatile Performer |
MONEY & ASSETS |
Coin (Gold): 612,
Moonstone (50gp): 1,
|
MAGIC |
Iron Ring, Abjuration, Crossbow (Light/+1/Darkwood/Small), with Sight, Everburning Torch, Handy Haversack, Mithral Shirt (+1/Small), Potion of Cure Light Wounds, Scroll (Alarm), Scroll (Comprehend Languages), Scroll (Feather Fall), Scroll (Grease), Scroll (Identify), Wand (Cure Light Wounds), Wand (Magic Missile/1st level caster), |
PROFICIENCIES |
Club, Crossbow (Heavy), Crossbow (Light), Dagger, Dagger (Punching), Dart, Gauntlet, Gauntlet (Spiked), Javelin, Longspear, Longsword, Mace (Heavy), Mace (Light), Morningstar, Quarterstaff, Rapier, Sap, Shieldbash (Heavy), Shieldbash (Light), Shortbow, Shortspear, Sickle, Sling, Spear, Spells(Ray), Sword (Short), Unarmed Strike, Whip
|
LANGUAGES |
Chondathan, Common, Draconic, Giant, Gnome, Goblin, Literacy
|
BARDIC MUSIC |
USES/DAY |
6 |
ooooo o |
Counter Fear (duration = 10 rounds) Fascinate (up to 2 creatures for up to 6 rounds) Inspire Courage (save bonus = +1, attack and damage bonus = +1) Inspire Defiance (for up to 9 rounds) Phantasmal Song(DC: 16) |
IMPORTANT NOTES |
Also goes by Zinnaerris Strifelaugher now and again.
|
FAMILIAR: Pratt (Flying Fox) |
HP |
14 |
AC |
17 |
BAB |
+4 |
DAM |
1d2-5 |
FORT |
+2 |
REF |
+7 |
WILL |
+7 |
INIT |
+2 |
SPECIAL |
Deliver touch spells, Empathic Link, Improved Evasion (Ex), Share Spells, Speak with master |
|