Kor'tac Jim True Neutral Tempus Waterdeep Portrait
CHARACTER NAME PLAYER ALIGNMENT DEITY CAMPAIGN
Fighter3 5200 Orc Medium / 5.0 ft. 7' 6" 250 lbs. Darkvision (60'), Normal
CLASS EXPERIENCE RACE SIZE / FACE HEIGHT WEIGHT VISION
Waterdeep, The North 3 6000 25 Male Red Black, Dreadlocks Right
REGION LEVEL NEXT LEVEL AGE GENDER EYES HAIR HANDED
ABILITY
NAME
ABILITY
SCORE
ABILITY
MODIFIER
TEMPORARY
SCORE
TEMPORARY
MODIFIER
STR
Strength
21 +5

DEX
Dexterity
10 +0

CON
Constitution
15 +2

INT
Intelligence
10 +0

WIS
Wisdom
8 -1

CHA
Charisma
9 -1

TOTAL
WOUNDS/CURRENT HP

SUBDUAL DAMAGE

DAMAGE
REDUCTION

SPEED
HP
Hit Points
32






Walk 20'
AC
Armor Class
21 : 14 : 21 = 10 + 7 + 0 + 0 + 0 + 4
90 -17 +0 0
FLAT TOUCH TOTAL BASE ARMOR
BONUS
STAT
BONUS
SIZE
BONUS
NATURAL
ARMOR
MISC
BONUS
MISS
CHANCE
ARCANE
FAILURE
ARMOR
CHECK
MAX
DEX
SPELL
RESIST.
INITIATIVE
Modifier
+0 = +0 + +0
TOTAL DEX
MODIFIER
MISC
MODIFIER
BASE ATTACK
Bonus
+3
SKILLS       MAX
RANKS
6/3
 NameAbilityTotalAbility
Mod
RankMisc
Mod
 NameAbilityTotalAbility
Mod
RankMisc
Mod
 Appraise INT000.0 Hide DEX-1700.0-17 
 Balance DEX-1700.0-17  Intimidate CHA-1-10.0
 Bluff CHA-1-10.0 Jump STR-1850.0-23 
 Climb STR-1250.0-17  Listen WIS1-12.0
 Concentration CON220.0 Move Silently DEX-1700.0-17 
 Craft (Untrained) INT000.0 Ride DEX000.0
 Diplomacy CHA-1-10.0 Search INT202.0
 Disguise CHA-1-10.0 Sense Motive WIS-1-10.0
 Escape Artist DEX-1700.0-17  Spot WIS1-12.0
 Forgery INT000.0 Survival WIS-1-10.0
 Gather Information CHA-1-10.0 Swim STR-2950.0-34 
 Heal WIS-1-10.0 Use Rope DEX000.0
SPECIAL ABILITIES
Light Sensitivity- Orcs are dazzled in bright sunlight or within the radius of a daylight spell.
FEATS
Armor Proficiency (Heavy), Armor Proficiency (Light), Armor Proficiency (Medium), Cleave, Daylight Adaptation, Exotic Weapon Proficiency, Martial Weapon Proficiency, Power Attack, Shield Proficiency, Simple Weapon Proficiency, Tower Shield Proficiency
MONEY & ASSETS
Coin (Copper): 8, Coin (Gold): 5, Coin (Silver): 1, Amethyst (100gp): 4, Black Pearl (500gp): 2,
MAGIC
Feather Token (Anchor), Feather Token (Tree), Potion of Cure Light Wounds,
PROFICIENCIES
Axe (Throwing), Battleaxe, Club, Crossbow (Heavy), Crossbow (Light), Cutlass, Dagger, Dagger (Punching), Dart, Falchion, Flail, Flail (Heavy), Gauntlet, Gauntlet (Spiked), Glaive, Greataxe, Greatclub, Greatsword, Guisarme, Halberd, Hammer (Light), Hammer (Lucerne), Handaxe, Javelin, Kukri, Lance, Longbow, Longspear, Longsword, Mace (Heavy), Mace (Light), Maul, Mind Blade, Morningstar, Pick (Heavy), Pick (Light), Quarterstaff, Ranseur, Rapier, Saber, Sap, Scimitar, Scythe, Shieldbash (Heavy), Shieldbash (Light), Shortbow, Shortspear, Sickle, Sling, Spear, Spells(Ray), Spiked Armor, Sword (Bastard/Martial), Sword (Short), Trident, Unarmed Strike, Waraxe (Dwarven/Exotic), Waraxe (Dwarven/Martial), Warhammer
LANGUAGES
Chondathan, Common, Illuskan, Literacy, Orc
IMPORTANT NOTES
SAVING THROWS TOTAL BASE
SAVE
ABILITY
MODIFIER
MAGIC
MODIFIER
MISC
MODIFIER
TEMPORARY
MODIFIER
CONDITIONAL
MODIFIERS
FORTITUDE
Constitution
+5 = +3 + +2 + +0
+ +0
+
REFLEX
Dexterity
+1 = +1 + +0 + +0
+ +0
+
WILL
Wisdom
+0 = +1 + -1 + +0
+ +0
+
TOTAL BASE ATTACK BONUS STR
MODIFIER
SIZE
MODIFIER
MISC
MODIFIER
TEMPORARY
MODIFIER
MELEE
ATTACK BONUS
+8 = +3
+ +5 + 0
+
+
RANGED
ATTACK BONUS
+3 = +3
+ +0 + 0
+
+
TOTAL BASE ATTACK BONUS DEX
MODIFIER
SIZE
MODIFIER
MISC
MODIFIER
TEMPORARY
MODIFIER
UNARMEDTOTAL ATTACK BONUSDAMAGECRITICAL
+8
1d3+5
20/x2

WEAPON
+HIT
DAMAGE
CRITICAL
HAND
RANGE
TYPE
SIZE
Dagger
+8
1d4+5
19-20/x2
Carried
0'
PS
M
Dagger (Thrown)
+3
1d4
19-20/x2
Carried
10'
PS
M
Glaive
+8
1d10+7
20/x3
Carried
0'
S
M
Longbow
+3
1d8
20/x3
Carried
100'
P
M
*Waraxe, Dwarven
+8
1d10+5
20/x3
Primary
0'
S
M

ARMOR
TYPE
AC
MAXDEX
CHECK
SPELL FAILURE
*Half-Plate
Heavy
+7
+0
-7
40%
*Shield, Tower
Shield
+4

-10
50%

EQUIPMENT (160.68 lbs. - 153/306/460)
36 x Arrow0.15  1 x Longbow3  
1 x Chain (10 Ft.)2  1 x Outfit (Explorer's)8  
4 x Dagger1  1 x Potion (Cure Light Wounds)0  
1 x Feather Token (Anchor)0  20 x Rations (Trail/Per Day)1  
1 x Feather Token (Tree)0  1 x Shield (Tower/Wood)45  
1 x Flint and Steel0  2 x Torch1  
1 x Glaive10  1 x Waraxe (Dwarven)15  
1 x Half-Plate50  1 x Waterskin (Filled)4  
AMMUNITION/CHARGES
Arrow (36) ooooo ooooo ooooo ooooo ooooo
ooooo ooooo ooooo ooooo ooooo