Tomas Dave Neutral Good The Path of the Light 6 Portrait
CHARACTER NAME PLAYER ALIGNMENT DEITY ACTION POINTS
Rogue3 3000 Human Medium / 5 ft. 5' 4" 95 lbs.
CLASS EXPERIENCE RACE SIZE / FACE HEIGHT WEIGHT VISION
Mossmantle, Eldeen Reaches 3 6000 16 Male Blue Blond, Short Right
REGION LEVEL NEXT LEVEL AGE GENDER EYES HAIR HANDED
ABILITY
NAME
ABILITY
SCORE
ABILITY
MODIFIER
TEMPORARY
SCORE
TEMPORARY
MODIFIER
STR
Strength
12 +1

DEX
Dexterity
14 +2

CON
Constitution
12 +1

INT
Intelligence
16 +3

WIS
Wisdom
10 +0

CHA
Charisma
14 +2

TOTAL
WOUNDS/CURRENT HP

SUBDUAL DAMAGE

DAMAGE
REDUCTION

SPEED
HP
Hit Points
18






Walk 30 ft.
AC
Armor Class
15 : 12 : 17 = 10 + 5 + 2 + 0 + 0 + 0
10 +0 +6 0
FLAT TOUCH TOTAL BASE ARMOR
BONUS
STAT
BONUS
SIZE
BONUS
NATURAL
ARMOR
MISC
BONUS
MISS
CHANCE
ARCANE
FAILURE
ARMOR
CHECK
MAX
DEX
SPELL
RESIST.
INITIATIVE
Modifier
+2 = +2 + +0
TOTAL DEX
MODIFIER
MISC
MODIFIER
BASE ATTACK
Bonus
+2
SKILLS       MAX
RANKS
6/3
 NameAbilityTotalAbility
Mod
RankMisc
Mod
 NameAbilityTotalAbility
Mod
RankMisc
Mod
 Appraise INT330.0 Intimidate CHA420.0
 Balance DEX723.0 Jump STR815.0
 Bluff CHA826.0 Listen WIS000.0
 Climb STR110.0 Move Silently DEX220.0
 Concentration CON110.0 Open Lock DEX1026.0
 Control Shape WIS000.0 Ride DEX-320.0-5 
 Decipher Script INT936.0 Search INT1136.0
 Diplomacy CHA622.0 Sense Motive WIS000.0
 Disable Device INT1136.0 Sleight of Hand DEX723.0
 Disguise CHA420.0 Spot WIS202.0
 Escape Artist DEX420.0 Survival WIS000.0
 Forgery INT934.0 Swim STR110.0
 Gather Information CHA826.0 Tumble DEX1026.0
 Heal WIS000.0 Use Magic Device CHA826.0
 Hide DEX220.0 Use Rope DEX725.0
SPECIAL ABILITIES
Action Points ~ 6 points/1d8, Sneak Attack +2d6, Trap Sense (Ex) +1 bonus to Reflex save and +1 Dodge bonus to AC vs. Traps, Trapfinding ~ May use Search skill to locate traps
FEATS
Action Boost, Armor Proficiency (Light), Least Dragonmark, Simple Weapon Proficiency, Trap Warden
MONEY & ASSETS
Copper piece (cp): 5, Gold piece (gp): 4, Silver piece (sp): 6, Blue quartz (10gp): 4,
MAGIC
Mithral Shirt (+1 (Armor)),
PROFICIENCIES
Bead of Force, Blowgun, Bomb, Club, Crossbow (Hand), Crossbow (Heavy), Crossbow (Light), Dagger, Dagger (Punching), Dart, Dynamite, Fragmentation Grenade, Gauntlet, Gauntlet (Spiked), Javelin, Longspear, Mace (Heavy), Mace (Light), Morningstar, Quarterstaff, Rapier, Rock, Sap, Shortbow, Shortspear, Sickle, Sling, Smoke Grenade, Smokebomb, Spear, Sword (Short), Unarmed Strike
LANGUAGES
Common, Draconic, Literacy, Quori, Riedran
TEMPLATES
Eberron Character
IMPORTANT NOTES
Least Dragonmark of Finding on left shoulder/upper arm.
SAVING THROWS TOTAL BASE
SAVE
ABILITY
MODIFIER
MAGIC
MODIFIER
MISC
MODIFIER
TEMPORARY
MODIFIER
CONDITIONAL
MODIFIERS
FORTITUDE
Constitution
+2 = +1 + +1 + +0
+ +0
+
REFLEX
Dexterity
+5 = +3 + +2 + +0
+ +0
+
WILL
Wisdom
+1 = +1 + +0 + +0
+ +0
+
TOTAL BASE ATTACK BONUS STR
MODIFIER
SIZE
MODIFIER
MISC
MODIFIER
TEMPORARY
MODIFIER
MELEE
ATTACK BONUS
+3 = +2
+ +1 + 0
+
+
RANGED
ATTACK BONUS
+4 = +2
+ +2 + 0
+
+
TOTAL BASE ATTACK BONUS DEX
MODIFIER
SIZE
MODIFIER
MISC
MODIFIER
TEMPORARY
MODIFIER
UNARMEDTOTAL ATTACK BONUSDAMAGECRITICAL
+3
1d3+1
20/x2

WEAPON
+HIT
DAMAGE
CRITICAL
HAND
RANGE
TYPE
SIZE
Crossbow (Light/Masterwork)
+5
1d8
19-20/x2
Carried
80 ft.
P
M
Dagger
+3
1d4+1
19-20/x2
Carried
0 ft.
PS
M
Dagger (Thrown)
+4
1d4
19-20/x2
Carried
10 ft.
PS
M
*Short Sword
+3
1d6+1
19-20/x2
Primary
0 ft.
P
M

ARMOR
TYPE
AC
MAXDEX
CHECK
SPELL FAILURE
*Mithral Shirt (+1 (Armor))
Light
+5
+6
+0
10%





%

EQUIPMENT (42.84 lbs. - 43/86/130)
1 x Backpack2  1 x Mithral Shirt (+1 (Armor))10  
1 x Bedroll5  2 x Oil (1 Pt. Flask)1  
30 x Bolt (Crossbow)0.1  1 x Outfit (Explorer's)8  
5 x Chalk (1 piece)0  1 x Pouch (Belt)0.5  
1 x Crossbow (Light/Masterwork)4  2 x Rations (Trail/Per Day)1  
2 x Dagger1  1 x Sword (Short)2  
1 x Flint and Steel0  1 x Thieves Tools (Masterwork)1  
1 x Forger's Kit (Masterwork)2  1 x Waterskin4  
1 x Lantern (Bullseye)3  
AMMUNITION/CHARGES
Bolt, Crossbow (30) ooooo ooooo ooooo ooooo ooooo
ooooo ooooo ooooo ooooo ooooo
SPELLS

Dragonmark Innate Spells
Identify   (DC:10)