Ravanquar Kristin Chaotic Good The Silver Flame -- Portrait
CHARACTER NAME PLAYER ALIGNMENT DEITY ACTION POINTS
Special Mount of Alunys Glimmergaunt 0 Unicorn Large / 10 ft. 5' 0" 1200 lbs. Darkvision (60'), Low-light
CLASS EXPERIENCE RACE SIZE / FACE HEIGHT WEIGHT VISION
Towering Woods, Eldeen Reaches 4 10000 10 Male Blue Silver, Neat Ambidextrous
REGION LEVEL NEXT LEVEL AGE GENDER EYES HAIR HANDED
ABILITY
NAME
ABILITY
SCORE
ABILITY
MODIFIER
TEMPORARY
SCORE
TEMPORARY
MODIFIER
STR
Strength
20 +5

DEX
Dexterity
17 +3

CON
Constitution
21 +5

INT
Intelligence
10 +0

WIS
Wisdom
21 +5

CHA
Charisma
24 +7

TOTAL
WOUNDS/CURRENT HP

SUBDUAL DAMAGE

DAMAGE
REDUCTION

SPEED
HP
Hit Points
42






Walk 60 ft.
AC
Armor Class
15 : 12 : 18 = 10 + 0 + 3 + -1 + 6 + 0
0 +0 0
FLAT TOUCH TOTAL BASE ARMOR
BONUS
STAT
BONUS
SIZE
BONUS
NATURAL
ARMOR
MISC
BONUS
MISS
CHANCE
ARCANE
FAILURE
ARMOR
CHECK
MAX
DEX
SPELL
RESIST.
INITIATIVE
Modifier
+3 = +3 + +0
TOTAL DEX
MODIFIER
MISC
MODIFIER
BASE ATTACK
Bonus
+4
SKILLS       MAX
RANKS
7/3.5
 NameAbilityTotalAbility
Mod
RankMisc
Mod
 NameAbilityTotalAbility
Mod
RankMisc
Mod
 Appraise INT000.0 Hide DEX-130.0-4 
 Balance DEX330.0 Intimidate CHA770.0
 Bluff CHA770.0 Jump STR2154.012 
 Climb STR550.0 Listen WIS1154.0
 Concentration CON550.0 Move Silently DEX932.0
 Control Shape WIS550.0 Ride DEX-230.0-5 
 Diplomacy CHA770.0 Search INT000.0
 Disguise CHA770.0 Sense Motive WIS550.0
 Escape Artist DEX330.0 Spot WIS1154.0
 Forgery INT000.0 Survival WIS850.0
 Gather Information CHA770.0 Swim STR550.0
 Heal WIS550.0 Use Rope DEX330.0
SPECIAL ABILITIES
Empathic Link, Immunity to Charm (Ex), Immunity to Compulsion (Ex), Immunity to Poison (Ex), Improved Evasion (Ex), Magic Circle Against Evil (Su) ~ always active, Magical Beasts eat and sleep and breathe, Scent (Ex), Share saving throws, Share spells, Wild Empathy (Ex) ~ +7
FEATS
Alertness, Skill Focus (Survival)
MONEY & ASSETS
MAGIC
PROFICIENCIES
Hoof, Horn
LANGUAGES
Common, Sylvan
TEMPLATES

IMPORTANT NOTES
SAVING THROWS TOTAL BASE
SAVE
ABILITY
MODIFIER
MAGIC
MODIFIER
MISC
MODIFIER
TEMPORARY
MODIFIER
CONDITIONAL
MODIFIERS
FORTITUDE
Constitution
+9 = +4 + +5 + +0
+ +0
+
REFLEX
Dexterity
+7 = +4 + +3 + +0
+ +0
+
WILL
Wisdom
+6 = +1 + +5 + +0
+ +0
+
TOTAL BASE ATTACK BONUS STR
MODIFIER
SIZE
MODIFIER
MISC
MODIFIER
TEMPORARY
MODIFIER
MELEE
ATTACK BONUS
+8 = +4
+ +5 + -1
+
+
RANGED
ATTACK BONUS
+6 = +4
+ +3 + -1
+
+
TOTAL BASE ATTACK BONUS DEX
MODIFIER
SIZE
MODIFIER
MISC
MODIFIER
TEMPORARY
MODIFIER
UNARMEDTOTAL ATTACK BONUSDAMAGECRITICAL
+4
1d4+5
20/x2

WEAPON
+HIT
DAMAGE
CRITICAL
HAND
RANGE
TYPE
SIZE
*Horn
+11
1d8+8
20/x2
Primary
0 ft.
P
L
*Hoof
+3/+3
1d4+2
20/x2
Off-hand
0 ft.
B
L


EQUIPMENT (0 lbs. - 400/800/1200)
1 x Horn (Natural/Primary)0  1 x Hoof (Natural/Secondary)0  
AMMUNITION/CHARGES
SPELLS
 Innate
Detect Evil (DC:10)Cure Moderate Wounds (DC:10)Greater Teleport (DC:10)Neutralize Poison (DC:10)
Cure Light Wounds (DC:10)