Beowulf Fred Neutral Good Mielikki 0 Portrait
CHARACTER NAME PLAYER ALIGNMENT DEITY FATE POINTS
Druid5 11350 Human Medium 5' 5" 178 lbs. Normal
CLASS EXPERIENCE RACE SIZE HEIGHT WEIGHT VISION
Moonwood, Spine of the World 5 15000 21 Male Blue Black, Long Right
REGION LEVEL NEXT LEVEL AGE GENDER EYES HAIR HANDED
ABILITY
NAME
ABILITY
SCORE
ABILITY
MODIFIER
TEMPORARY
SCORE
TEMPORARY
MODIFIER
STR
Strength
14 +2

DEX
Dexterity
14 +2

CON
Constitution
14 +2

INT
Intelligence
12 +1

WIS
Wisdom
19 +4

CHA
Charisma
10 +0

TOTAL
WOUNDS/CURRENT HP

SUBDUAL DAMAGE

DAMAGE
REDUCTION

SPEED
HP
Hit Points
40






Walk 30'
AC
Armor Class
15 : 14 : 17 = 10 + 3 + 2 + 0 + 0 + 2
30 -1 +5 0
FLAT TOUCH TOTAL BASE ARMOR
BONUS
STAT
BONUS
SIZE
BONUS
NATURAL
ARMOR
MISC
BONUS
MISS
CHANCE
ARCANE
FAILURE
ARMOR
CHECK
MAX
DEX
SPELL
RESIST.
INITIATIVE
Modifier
+2 = +2 + +0
TOTAL DEX
MODIFIER
MISC
MODIFIER
BASE ATTACK
Bonus
+3
SKILLS       MAX
RANKS
8/4
 NameAbilityTotalAbility
Mod
RankMisc
Mod
 NameAbilityTotalAbility
Mod
RankMisc
Mod
 Appraise INT110.0 Intimidate CHA000.0
 Balance DEX120.0-1  Jump STR120.0-1 
 Bluff CHA000.0 Knowledge (Nature) INT1217.0
 Climb STR120.0-1  Knowledge (Religion) INT514.0
 Concentration CON927.0 Listen WIS440.0
 Craft (Untrained) INT110.0 Move Silently DEX120.0-1 
 Diplomacy CHA000.0 Ride DEX420.0
 Disguise CHA000.0 Search INT110.0
 Escape Artist DEX120.0-1  Sense Motive WIS440.0
 Forgery INT110.0 Spellcraft INT716.0
 Gather Information CHA000.0 Spot WIS1046.0
 Handle Animal CHA707.0 Survival WIS1347.0
 Heal WIS440.0 Swim STR020.0-2 
 Hide DEX120.0-1  Use Rope DEX220.0
SPECIAL ABILITIES
Animal Companion (Ex), Nature Sense (Ex), Resist Nature's Lure (Ex), Trackless Step (Ex), Wild Empathy (Ex), Wildshape 1/day, Woodland Stride (Ex)
FEATS
Armor Proficiency (Light), Armor Proficiency (Medium), Combat Casting, Martial Weapon Proficiency, Reach Spell, Shield Proficiency, Spontaneous Healer
MONEY & ASSETS
Coin (Copper): 5, Coin (Gold): 5, Coin (Silver): 1,
COMPANIONS
Areon Elauwit, Wood Elf Ranger
Deitricha Gerhardt, Human Cleric of Tymora
Theona Galanodel, Moon Elf Rogue
Rosorc Ironfeld, Shield Dwarf Fighter
MAGIC
Cloak of Resistance +1, Handy Haversack,
PROFICIENCIES
Axe (Throwing), Battleaxe, Club, Crossbow (Heavy), Crossbow (Light), Cutlass, Dagger, Dagger (Punching), Dart, Falchion, Flail, Flail (Heavy), Gauntlet, Gauntlet (Spiked), Glaive, Greataxe, Greatclub, Greatsword, Guisarme, Halberd, Halfspear, Hammer (Light), Handaxe, Javelin, Kukri, Lance, Longbow, Longspear, Longsword, MARTIAL, Mace (Heavy), Mace (Light), Maul, Morningstar, Pick (Heavy), Pick (Light), Quarterstaff, Ranseur, Rapier, SIMPLE, Saber, Sap, Scimitar, Scythe, Shieldbash (Heavy), Shieldbash (Light), Shortbow, Shortspear, Sickle, Sling, Spear, Spells(Energy Missile), Spells(Ray), Spells(Touch), Spiked Armor, Sword (Bastard/Martial), Sword (Short), Trident, Unarmed Strike, Waraxe (Dwarven/Martial), Warhammer
LANGUAGES
Chondathan, Common, Druidic, Illuskan, Sylvan
ANIMAL COMPANION: Shadow (Wolf)
HP 26 AC 17 BAB +4 DAM 1d6+2
FORT +6 REF +7 WILL +2 INIT +3
SPECIAL Evasion (Ex), Link (Ex), Scent (Ex), Share Spells (Ex), Trip (Ex)

SAVING THROWS TOTAL BASE
SAVE
ABILITY
MODIFIER
MAGIC
MODIFIER
MISC
MODIFIER
TEMPORARY
MODIFIER
CONDITIONAL
MODIFIERS
FORTITUDE
Constitution
+7 = +4 + +2 + +1
+ +0
+
REFLEX
Dexterity
+4 = +1 + +2 + +1
+ +0
+
WILL
Wisdom
+9 = +4 + +4 + +1
+ +0
+
TOTAL BASE ATTACK BONUS STR
MODIFIER
SIZE
MODIFIER
MISC
MODIFIER
TEMPORARY
MODIFIER
MELEE
ATTACK BONUS
+5 = +3
+ +2 + 0
+
+
RANGED
ATTACK BONUS
+5 = +3
+ +2 + 0
+
+
TOTAL BASE ATTACK BONUS DEX
MODIFIER
SIZE
MODIFIER
MISC
MODIFIER
TEMPORARY
MODIFIER
UNARMEDTOTAL ATTACK BONUSDAMAGECRITICAL
+5
1d3+2
20/x2

WEAPON
+HIT
DAMAGE
CRITICAL
HAND
RANGE
TYPE
SIZE
Longsword (Alchemical Silver, MW)
+6
1d8+1
19-20/x2
Carried
0'
S
M
*Longsword (Masterwork)
+6
1d8+2
19-20/x2
Primary
0'
S
M
*Shield (Heavy/Wood/Masterwork)
+1
1d4+2
20/x2
Equipped
0'
B
M
Sling (Masterwork)
+6
1d4+2
20/x2
Carried
50'
B
M

ARMOR
TYPE
AC
MAXDEX
CHECK
SPELL FAILURE
*Shield (Heavy/Wood/Masterwork)
Heavy
+2

-1
15%
*Studded Leather (Masterwork)
Light
+3
+5
+0
15%

EQUIPMENT (41.0 lbs. - 58.0/116.0/175.0)
1 x Blanket (Winter)3  1 x Rope (Silk/50 Ft.)5  
20 x Bullet (Sling)0.5  1 x Shield (Heavy/Wood/Masterwork)10  
1 x Cloak of Resistance +11  1 x Sling (Masterwork)0  
1 x Handy Haversack5  10 x Sling Bullet (Alchemical Silver, MW)0.5  
1 x Holy Symbol (Silver)1  1 x Spellbook (Wizard's/Blank)3  
1 x Longsword (Alchemical Silver, MW)4  1 x Studded Leather (Masterwork)20  
1 x Longsword (Masterwork)4  3 x Torch1  
1 x Mirror (Small/Steel)0.5  2 x Waterskin4  
1 x Outfit (Explorer's)8  1 x Whetstone1  
AMMUNITION/CHARGES
Bullet, Sling (20) ooooo ooooo ooooo ooooo ooooo
ooooo ooooo ooooo ooooo ooooo
Sling Bullet (Alchemical Silver, MW) (10) ooooo ooooo ooooo ooooo ooooo
ooooo ooooo ooooo ooooo ooooo

SPELLS
 Druid0
1
2
3
4
5
6
7
8
9
Spell DC 14 + Spell Level 5
4
3
2
0
0
0
0
0
0
0:
Create Waterooooo Cure Minor Woundsooooo Detect Crossroadsooooo Detect Magicooooo Detect Poisonooooo 
Flareooooo Guidanceooooo Know Directionooooo Lightooooo Mendingooooo 
Naturewatchooooo Purify Food and Drinkooooo Ram's Mightooooo Read Magicooooo Resistanceooooo 
Virtueooooo 
1:
Blinding Spittleooooo Calm Animalsooooo Camouflageooooo Charm Animalooooo Claws of the Beastooooo 
Cure Light Woundsooooo Detect Animals or Plantsooooo Detect Snares and Pitsooooo Endure Elementsooooo Entangleooooo 
Faerie Fireooooo Goodberryooooo Handfireooooo Hide from Animalsooooo Jumpooooo 
Longstriderooooo Magic Fangooooo Magic Stoneooooo Obscuring Mistooooo Pass without Traceooooo 
Produce Flameooooo Shillelaghooooo Speak with Animalsooooo Speed Swimooooo Summon Nature's Ally Iooooo 
2:
Animal Messengerooooo Animal Tranceooooo Barkskinooooo Bear's Enduranceooooo Blood Frenzyooooo 
Bull's Strengthooooo Cat's Graceooooo Chill Metalooooo Cloudburstooooo Delay Poisonooooo 
Earthfastooooo Easy Trailooooo Filterooooo Fire Trapooooo Flame Bladeooooo 
Flaming Sphereooooo Fog Cloudooooo Gaze Screenooooo Gust of Windooooo Heat Metalooooo 
Hold Animalooooo Master Airooooo One with the Landooooo Owl's Wisdomooooo Reduce Animalooooo 
Remedy Moderate Woundsooooo Resist Energyooooo Restoration, Lesserooooo Scentooooo Share Huskooooo 
Soften Earth and Stoneooooo Spider Climbooooo Summon Nature's Ally IIooooo Summon Swarmooooo Tree Shapeooooo 
Warp Woodooooo Wood Shapeooooo 
3:
Blindsightooooo Call Lightningooooo Circle Danceooooo Contagionooooo Cure Moderate Woundsooooo 
Daylightooooo Diminish Plantsooooo Dominate Animalooooo Healing Stingooooo Infestation of Maggotsooooo 
Magic Fang, Greaterooooo Mass Resist Elementsooooo Meld into Stoneooooo Neutralize Poisonooooo Plant Growthooooo 
Poisonooooo Protection from Energyooooo Quenchooooo Quillfireooooo Remove Diseaseooooo 
Sleet Stormooooo Snakebiteooooo Snareooooo Speak with Plantsooooo Spike Growthooooo 
Stone Shapeooooo Summon Nature's Ally IIIooooo Tortoise Shellooooo Water Breathingooooo Wind Wallooooo