Areon Elauwit Tim Neutral Good Solonor Thelandira 9 Portrait
CHARACTER NAME PLAYER ALIGNMENT DEITY ACTION POINTS
Ranger8 28000 Elf (Wood) Medium / 5.0 ft. 5' 5" 115 lbs. Low-light, Normal
CLASS EXPERIENCE RACE SIZE / FACE HEIGHT WEIGHT VISION
Silver Marches, Silverymoon 8 36000 134 Male Amber Brown, Long, Straight Right
REGION LEVEL NEXT LEVEL AGE GENDER EYES HAIR HANDED
ABILITY
NAME
ABILITY
SCORE
ABILITY
MODIFIER
TEMPORARY
SCORE
TEMPORARY
MODIFIER
STR
Strength
18 +4

DEX
Dexterity
20 +5

CON
Constitution
12 +1

INT
Intelligence
12 +1

WIS
Wisdom
14 +2

CHA
Charisma
8 -1

TOTAL
WOUNDS/CURRENT HP

SUBDUAL DAMAGE

DAMAGE
REDUCTION

SPEED
HP
Hit Points
60






Walk 30'
AC
Armor Class
14 : 15 : 19 = 10 + 4 + 5 + 0 + 0 + 0
10 +0 +6 0
FLAT TOUCH TOTAL BASE ARMOR
BONUS
STAT
BONUS
SIZE
BONUS
NATURAL
ARMOR
MISC
BONUS
MISS
CHANCE
ARCANE
FAILURE
ARMOR
CHECK
MAX
DEX
SPELL
RESIST.
INITIATIVE
Modifier
+5 = +5 + +0
TOTAL DEX
MODIFIER
MISC
MODIFIER
BASE ATTACK
Bonus
+8/+3
SKILLS       MAX
RANKS
11/5.5
 NameAbilityTotalAbility
Mod
RankMisc
Mod
 NameAbilityTotalAbility
Mod
RankMisc
Mod
 Appraise INT110.0 Intimidate CHA-1-10.0
 Balance DEX550.0 Jump STR440.0
 Bluff CHA-1-10.0 Knowledge (Geography) INT211.0
 Climb STR440.0 Knowledge (Nature) INT815.0
 Concentration CON110.0 Listen WIS15211.0
 Craft (Bowmaking) INT12111.0 Move Silently DEX16511.0
 Craft (Untrained) INT110.0 Ride DEX550.0
 Diplomacy CHA-1-10.0 Search INT310.0
 Disguise CHA-1-10.0 Sense Motive WIS220.0
 Escape Artist DEX550.0 Speak Language(Orc) 101.0
 Forgery INT110.0 Spot WIS15211.0
 Gather Information CHA-1-10.0 Survival WIS15211.0
 Heal WIS723.0 Swim STR440.0
 Hide DEX16511.0 Use Rope DEX550.0
SPECIAL ABILITIES
Animal Companion (Ex), Favored Enemy (Humanoid (Orc)) +4, Favored Enemy (Outsider (Evil)) +2, Immunity to sleep,Automatic Search check if within 5' of secret/concealed door, save +2 vs enchantment spells, Swift Tracker (Ex), Wild Empathy (Ex) +7, Woodland Stride (Ex)
FEATS
Armor Proficiency (Light), Endurance, Martial Weapon Proficiency, Point Blank Shot, Precise Shot, Self-Sufficient, Shield Proficiency, Simple Weapon Proficiency, Track
MONEY & ASSETS
Coin (Gold): 76, Coin (Silver): 5, Amethyst (100gp): 11, Golden Yellow Topaz (500gp): 4, Blue Star Sapphire (1000gp): 1,
COMPANIONS
Theona Galanodel, Moon Elf Rogue
Deitricha Gerhardt, Human Cleric of Tymora
Tyan Broathfirst, Human Sorcerer and Glitch, Rat familiar
Ebin Starsliver, Human Fighter
MAGIC
Efficient Quiver, Everburning Torch, Greatsword (+2 (Enhancement to Weapon or Ammunition)/Masterwork), Handy Haversack, Minor Ring of Energy Resistance (Fire), Wand (Cure Light Wounds),
PROFICIENCIES
Axe (Throwing), Battleaxe, Club, Crossbow (Heavy), Crossbow (Light), Cutlass, Dagger, Dagger (Punching), Dart, Falchion, Flail, Flail (Heavy), Gauntlet, Gauntlet (Spiked), Glaive, Greataxe, Greatclub, Greatsword, Guisarme, Halberd, Hammer (Light), Hammer (Lucerne), Handaxe, Javelin, Kukri, Lance, Longbow, Longspear, Longsword, Mace (Heavy), Mace (Light), Maul, Morningstar, Pick (Heavy), Pick (Light), Quarterstaff, Ranseur, Rapier, Saber, Sap, Scimitar, Scythe, Shieldbash (Heavy), Shieldbash (Light), Shortbow, Shortspear, Sickle, Sling, Spear, Spells(Energy Missile), Spells(Ray), Spells(Touch), Spiked Armor, Sword (Bastard/Martial), Sword (Short), Trident, Unarmed Strike, Waraxe (Dwarven/Martial), Warhammer
LANGUAGES
Common, Elven, Illuskan, Literacy, Orc, Sylvan
SAVING THROWS TOTAL BASE
SAVE
ABILITY
MODIFIER
MAGIC
MODIFIER
MISC
MODIFIER
TEMPORARY
MODIFIER
CONDITIONAL
MODIFIERS
FORTITUDE
Constitution
+7 = +6 + +1 + +0
+ +0
+
REFLEX
Dexterity
+11 = +6 + +5 + +0
+ +0
+
WILL
Wisdom
+4 = +2 + +2 + +0
+ +0
+
TOTAL BASE ATTACK BONUS STR
MODIFIER
SIZE
MODIFIER
MISC
MODIFIER
TEMPORARY
MODIFIER
MELEE
ATTACK BONUS
+12/+7 = +8/+3
+ +4 + 0
+
+
RANGED
ATTACK BONUS
+13/+8 = +8/+3
+ +5 + 0
+
+
TOTAL BASE ATTACK BONUS DEX
MODIFIER
SIZE
MODIFIER
MISC
MODIFIER
TEMPORARY
MODIFIER
UNARMEDTOTAL ATTACK BONUSDAMAGECRITICAL
+12/+7
1d3+4
20/x2

WEAPON
+HIT
DAMAGE
CRITICAL
HAND
RANGE
TYPE
SIZE
Dagger
+12/+7
1d4+4
19-20/x2
Carried
0'
PS
M
Dagger (Thrown)
+13/+8
1d4
19-20/x2
Carried
10'
PS
M
Greatsword (+2 (Enhancement to Weapon or Ammunition)/Masterwork)
+14/+9
2d6+8
19-20/x2
Carried
0'
S
M
Javelin
+13/+8
1d6
20/x2
Carried
30'
P
M
Longbow (Composite/Masterwork/+2)
+14/+9
1d8+2
20/x3
Carried
110'
P
M

ARMOR
TYPE
AC
MAXDEX
CHECK
SPELL FAILURE
*Mithral Shirt
Light
+4
+6
+0
10%

EQUIPMENT (15 lbs. - 100/200/300)
55 x Arrow0.15  2 x Ink (1 Oz. Vial)0  
20 x Arrow (Alchemical Silver)0.15  18 x Javelin2  
16 x Arrow (Masterwork)0.15  1 x Longbow (Composite/Masterwork/+2)3  
1 x Artisan's Tools (Bowmaking/Masterwork)5  1 x Mithral Shirt10  
1 x Backpack2  1 x Outfit (Cold Weather)7  
1 x Bedroll5  1 x Outfit (Desert)3  
1 x Blanket (Winter)3  1 x Pouch (Belt)0.5  
1 x Dagger1  1 x Ring (Energy Resistance/Fire/Minor)0  
1 x Darkwood bow materials3  1 x Rope (Silk/50 Ft.)5  
1 x Efficient Quiver2  1 x Signal Whistle0  
1 x Everburning Torch1  1 x Silver Mug, Personalized0  
1 x Fletching Supplies12.35  1 x Silver Tiger Statue10  
1 x Flint and Steel0  1 x Soap (Per Lb.)1  
1 x Greatsword (+2 (Enhancement to Weapon or Ammunition)/Masterwork)8  1 x Spellbook (Wizard's/Blank)3  
1 x Handy Haversack5  1 x Wand (Cure Light Wounds)0.06  
1 x Holy Symbol (Wooden)0  1 x Waterskin0  
AMMUNITION/CHARGES
Arrow (55) ooooo ooooo ooooo ooooo ooooo
ooooo ooooo ooooo ooooo ooooo
Arrow (Alchemical Silver) (20) ooooo ooooo ooooo ooooo ooooo
ooooo ooooo ooooo ooooo ooooo
Arrow (Masterwork) (16) ooooo ooooo ooooo ooooo ooooo
ooooo ooooo ooooo ooooo ooooo
Wand (Cure Light Wounds) ooooo ooooo ooooo ooooo ooooo
ooooo ooooo ooooo ooooo ooooo

SPELLS
 Ranger0
1
2
3
4
5
6
7
8
9
Spell DC 12 + Spell Level 0
2
1
0
0
0
0
0
0
0
1:
Alarmooooo Animal Messengerooooo Branch to Branchooooo Calm Animalsooooo Camouflageooooo 
Charm Animalooooo Delay Poisonooooo Detect Animals or Plantsooooo Detect Poisonooooo Detect Snares and Pitsooooo 
Endure Elementsooooo Entangleooooo Handfireooooo Hide from Animalsooooo Hunter's Mercyooooo 
Jumpooooo Longstriderooooo Low-Light Visionooooo Magic Fangooooo Naturewatchooooo 
Pass without Traceooooo Ram's Mightooooo Read Magicooooo Resist Energyooooo Smell of Fearooooo 
Speak with Animalsooooo Speed Swimooooo Stalking Brandooooo Summon Nature's Ally Iooooo Surefootooooo 
Towering Oakooooo 
2:
Barkskinooooo Bear's Enduranceooooo Cat's Graceooooo Claws of the Beastooooo Cure Light Woundsooooo 
Easy Trailooooo Hold Animalooooo One with the Landooooo Owl's Wisdomooooo Protection from Energyooooo 
Scentooooo Snareooooo Speak with Plantsooooo Spike Growthooooo Summon Nature's Ally IIooooo 
Wind Wallooooo