INITIATIVE Modifier |
+5 |
= |
+5
|
+ |
+0 |
|
TOTAL |
|
DEX MODIFIER |
|
MISC MODIFIER |
|
|
SKILLS
| MAX RANKS |
11/5.5 |
Name | Ability | Total | Ability Mod | Rank | Misc Mod | Name | Ability | Total | Ability Mod | Rank | Misc Mod |
Appraise | INT | 1 | 1 | 0.0 | 0 | Intimidate | CHA | -1 | -1 | 0.0 | 0 | Balance | DEX | 5 | 5 | 0.0 | 0 | Jump | STR | 4 | 4 | 0.0 | 0 | Bluff | CHA | -1 | -1 | 0.0 | 0 | Knowledge (Geography) | INT | 2 | 1 | 1.0 | 0 | Climb | STR | 4 | 4 | 0.0 | 0 | Knowledge (Nature) | INT | 8 | 1 | 5.0 | 2 | Concentration | CON | 1 | 1 | 0.0 | 0 | Listen | WIS | 15 | 2 | 11.0 | 2 | Craft (Bowmaking) | INT | 12 | 1 | 11.0 | 0 | Move Silently | DEX | 16 | 5 | 11.0 | 0 | Craft (Untrained) | INT | 1 | 1 | 0.0 | 0 | Ride | DEX | 5 | 5 | 0.0 | 0 | Diplomacy | CHA | -1 | -1 | 0.0 | 0 | Search | INT | 3 | 1 | 0.0 | 2 | Disguise | CHA | -1 | -1 | 0.0 | 0 | Sense Motive | WIS | 2 | 2 | 0.0 | 0 | Escape Artist | DEX | 5 | 5 | 0.0 | 0 | Speak Language(Orc) | | 1 | 0 | 1.0 | 0 | Forgery | INT | 1 | 1 | 0.0 | 0 | Spot | WIS | 15 | 2 | 11.0 | 2 | Gather Information | CHA | -1 | -1 | 0.0 | 0 | Survival | WIS | 15 | 2 | 11.0 | 2 | Heal | WIS | 7 | 2 | 3.0 | 2 | Swim | STR | 4 | 4 | 0.0 | 0 | Hide | DEX | 16 | 5 | 11.0 | 0 | Use Rope | DEX | 5 | 5 | 0.0 | 0 |
|
SPECIAL ABILITIES |
Animal Companion (Ex), Favored Enemy (Humanoid (Orc)) +4, Favored Enemy (Outsider (Evil)) +2, Immunity to sleep,Automatic Search check if within 5' of secret/concealed door, save +2 vs enchantment spells, Swift Tracker (Ex), Wild Empathy (Ex) +7, Woodland Stride (Ex) |
FEATS
|
Armor Proficiency (Light), Endurance, Martial Weapon Proficiency, Point Blank Shot, Precise Shot, Self-Sufficient, Shield Proficiency, Simple Weapon Proficiency, Track |
MONEY & ASSETS |
Coin (Gold): 76, Coin (Silver): 5,
Amethyst (100gp): 11, Golden Yellow Topaz (500gp): 4, Blue Star Sapphire (1000gp): 1,
|
COMPANIONS |
Theona Galanodel, Moon Elf Rogue Deitricha Gerhardt, Human Cleric of Tymora Tyan Broathfirst, Human Sorcerer and Glitch, Rat familiar Ebin Starsliver, Human Fighter
|
MAGIC |
Efficient Quiver, Everburning Torch, Greatsword (+2 (Enhancement to Weapon or Ammunition)/Masterwork), Handy Haversack, Minor Ring of Energy Resistance (Fire), Wand (Cure Light Wounds), |
PROFICIENCIES |
Axe (Throwing), Battleaxe, Club, Crossbow (Heavy), Crossbow (Light), Cutlass, Dagger, Dagger (Punching), Dart, Falchion, Flail, Flail (Heavy), Gauntlet, Gauntlet (Spiked), Glaive, Greataxe, Greatclub, Greatsword, Guisarme, Halberd, Hammer (Light), Hammer (Lucerne), Handaxe, Javelin, Kukri, Lance, Longbow, Longspear, Longsword, Mace (Heavy), Mace (Light), Maul, Morningstar, Pick (Heavy), Pick (Light), Quarterstaff, Ranseur, Rapier, Saber, Sap, Scimitar, Scythe, Shieldbash (Heavy), Shieldbash (Light), Shortbow, Shortspear, Sickle, Sling, Spear, Spells(Energy Missile), Spells(Ray), Spells(Touch), Spiked Armor, Sword (Bastard/Martial), Sword (Short), Trident, Unarmed Strike, Waraxe (Dwarven/Martial), Warhammer
|
LANGUAGES |
Common, Elven, Illuskan, Literacy, Orc, Sylvan
|
|