INITIATIVE Modifier |
+4 |
= |
+4
|
+ |
+0 |
|
TOTAL |
|
DEX MODIFIER |
|
MISC MODIFIER |
|
SKILLS
|
Name | Abb | Rnk | Tot | Name | Abb | Rnk | Tot | Name | Abb | Rnk | Tot |
Appraise | INT | 0.0 | 1 | Gather Information | CHA | 0.0 | 1 | Profession (Farmer) | WIS | 1.0 | 1 | Balance | DEX | 0.0 | 3 | Handle Animal | CHA | 2.0 | 3 | Ride | DEX | 1.0 | 5 | Bluff | CHA | 0.0 | 1 | Heal | WIS | 0.0 | 0 | Search | INT | 0.0 | 1 | Climb | STR | 4.0 | 8 | Hide | DEX | 0.0 | 7 | Sense Motive | WIS | 0.0 | 0 | Concentration | CON | 0.0 | 3 | Intimidate | CHA | 0.0 | 1 | Spot | WIS | 0.0 | 0 | Diplomacy | CHA | 0.0 | 1 | Jump | STR | 0.0 | 4 | Swim | STR | 2.0 | -3 | Disguise | CHA | 0.0 | 1 | Listen | WIS | 2.0 | 6 | Use Rope | DEX | 0.0 | 4 | Escape Artist | DEX | 0.0 | 3 | Move Silently | DEX | 0.0 | 7 | Wilderness Lore | WIS | 0.0 | 0 | Forgery | INT | 0.0 | 1 | Perform | CHA | 0.0 | 1 | | | | |
|
SPECIAL ABILITIES |
+2 morale bonus vs fear |
FEATS
|
Armor Proficiency (Heavy), Armor Proficiency (Light), Armor Proficiency (Medium), Cleave, Combat Reflexes, Exotic Weapon Proficiency, Martial Weapon Proficiency, Power Attack, Shield Proficiency, Simple Weapon Proficiency |
PROFICIENCIES |
Armor Spikes, Axe, Axe (Throwing), Battleaxe, Bayonet, Blowgun, Club, Crossbow (Heavy), Crossbow (Light), Dagger, Dagger (Punching), Dagger (Thrown), Dart, Falchion, Flail (Heavy), Flail (Light), Gauntlet, Gauntlet (Spiked), Glaive, Greataxe, Greatclub, Guisarme, Halberd, Halfspear, Hammer (Light), Handaxe, Javelin, Katana (Martial), Kusari-gama, Lance (Heavy), Lance (Light), Longbow, Longbow (Composite), Longspear, Mace (Heavy), Mace (Light), Morningstar, Pick (Heavy), Pick (Light), Quarterstaff, Ranseur, Rapier, Sap, Scimitar, Scythe, Shieldbash, Shortbow, Shortbow (Composite), Shortspear, Sickle, Sling, Sword (Bastard/Martial), Sword (Great), Sword (Long), Sword (Short), Trident, Unarmed Strike, Wakizashi, Waraxe (Dwarven/Martial), Warhammer
|
LANGUAGES |
Common, Elven, Halfling, Literacy
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