Fafnir Flamebrewer Dave Chaotic Good Garl Glittergold 0
CHARACTER NAME PLAYER ALIGNMENT DEITY TURNS/DAY
Illusionist1 0 Gnome Small 3' 6" 46 lbs Low-light, Normal
CLASS EXPERIENCE RACE SIZE HEIGHT WEIGHT VISION
Smallville, Bissel 1 1000 62 Male Azure Varying... currently blond., Wild Right
REGION LEVEL NEXT LEVEL AGE GENDER EYES HAIR HANDED
ABILITY
NAME
ABILITY
SCORE
ABILITY
MODIFIER
TEMPORARY
SCORE
TEMPORARY
MODIFIER
Str
Strength
10 +0

Dex
Dexterity
16 +3

Con
Constitution
16 +3

Int
Intelligence
16 +3

Wis
Wisdom
12 +1

Cha
Charisma
14 +2

TOTAL
WOUNDS/CURRENT HP

SUBDUAL DAMAGE

DAMAGE
REDUCTION

SPEED
HP
Hit Points
7






Walk 20'
AC
Armor Class
11 : 14 : 14 = 10 + 0 + 3 + 1 + 0 + 0
0 +0 0
FLAT TOUCH TOTAL BASE ARMOR
BONUS
STAT
BONUS
SIZE
BONUS
NATURAL
ARMOR
MISC
BONUS
MISS
CHANCE
ARCANE
FAILURE
ARMOR
CHECK
MAX
DEX
SPELL
RESIST.
INITIATIVE
Modifier
+3 = +3 + +0
TOTAL DEX
MODIFIER
MISC
MODIFIER
BASE ATTACK
Bonus
+0
SKILLS
 NameAbbRnkTot  NameAbbRnkTot  NameAbbRnkTot 
 AlchemyINT4.0 Escape ArtistDEX0.0 PerformCHA0.0
 AppraiseINT0.0 ForgeryINT0.0 RideDEX0.0
 BalanceDEX0.0 Gather InformationCHA0.0 ScryINT0.0
 BluffCHA0.0 HealWIS0.0 SearchINT0.0
 ClimbSTR0.0 HideDEX0.0 Sense MotiveWIS0.0
 ConcentrationCON4.0 IntimidateCHA0.0 SpellcraftINT4.0
 Craft (Blacksmithing)INT1.0 JumpSTR0.0 SpotWIS0.0
 Craft (Carpentry)INT1.0 Knowledge (Arcana)INT2.0 SwimSTR0.0-4 
 Craft (Glassmaking)INT2.0 Knowledge (Nobility and Royalty)INT2.0 Use RopeDEX0.0
 DiplomacyCHA0.0 ListenWIS0.0 Wilderness LoreWIS0.0
 DisguiseCHA0.0 Move SilentlyDEX0.0  
SPECIAL ABILITIES
+1 to hit kobolds/goblinoids, +4 dodge vs giants, Innate spells Dancing Lights/Ghost Sound/Prestidigitation 1/day, save +2 vs illusions, Speak with Burrowing Animals 1/day, Summon Familiar
FEATS
Alertness, Scribe Scroll, Spell Focus (Illusion)
MONEY & ASSETS
Coin (Copper): 8, Coin (Silver): 9,
COMPANIONS
Fingers the Weasel
MAGIC
,
PROFICIENCIES
Club, Crossbow (Heavy), Crossbow (Light), Dagger, Quarterstaff
LANGUAGES
Common, Draconic, Dwarven, Gnome, Goblin
PROHIBITED
Divination,Necromancy
SAVING THROWS TOTAL BASE
SAVE
ABILITY
MODIFIER
MAGIC
MODIFIER
MISC
MODIFIER
TEMPORARY
MODIFIER
CONDITIONAL
MODIFIERS
Fortitude
Constitution
+3 = +0 + +3 + +0
+ +0
+
Reflex
Dexterity
+5 = +0 + +3 + +2
+ +0
+
Will
Wisdom
+3 = +2 + +1 + +0
+ +0
+
TOTAL BASE ATTACK BONUS STR
MODIFIER
SIZE
MODIFIER
MISC
MODIFIER
TEMPORARY
MODIFIER
MELEE
ATTACK BONUS
+1 = +0
+ +0 + +1
+
+
RANGED
ATTACK BONUS
+4 = +0
+ +3 + +1
+
+
TOTAL BASE ATTACK BONUS DEX
MODIFIER
SIZE
MODIFIER
MISC
MODIFIER
TEMPORARY
MODIFIER
UNARMEDTOTAL ATTACK BONUSDAMAGECRITICAL
+1
1d2
20/x2

WEAPON
+HIT
DAMAGE
CRITICAL
HAND
RANGE
TYPE
SIZE
*Club
+1
1d6
20/x2
Both
0'
B
M
*Club (Thrown)
+4
1d6
20/x2
Both
10'
B
M
Dagger
+1
1d4
19-20/x2
Neither
0'
P
T
Dagger (Thrown)
+4
1d4
19-20/x2
Neither
10'
P
T


EQUIPMENT (20.34 lbs - 25.0/50.0/75.0)
1 x Artisan's Tools
5  1 x Flint and Steel
0  
1 x Backpack
2  0 x Outfit (Traveler's/Small)
5  
1 x Club
3  1 x Pouch (Spell Component)
3  
8 x Coin (Copper)
0.02  2 x Rations (Trail/Per Day)
1  
9 x Coin (Silver)
0.02  2 x Torch
1  
2 x Dagger
1  1 x Water (Pint)
1  
1 x Familiar (Weasel)
0  1 x Waterskin
0  

SPELLS
 Wizard0
1
2
3
4
5
6
7
8
9
Spell DC 13 + Spell Level 3+1
2+1
0
0
0
0
0
0
0
0
0:
Arcane Markooooo Dancing Lightsooooo Dazeooooo Detect Magicooooo Distractionooooo 
Flareooooo *Ghost Soundooooo Lightooooo Mage Handooooo Mendingooooo 
Open/Closeooooo Prestidigitationooooo Ray of Frostooooo Read Magicooooo Repair Minor Damageooooo 
Resistanceooooo 
1:
*Change Selfooooo *Color Sprayooooo Hold Portalooooo *Silent Imageooooo Sleepooooo 
Spider Climbooooo *Ventriloquismooooo