Drusilia Silverwood Kristin Neutral Good Pelor 2 Portrait
CHARACTER NAME PLAYER ALIGNMENT DEITY FATE POINTS
Cleric5 13930 Elf (Gray) Medium 5' 1" 85 lbs Low-light, Normal
CLASS EXPERIENCE RACE SIZE HEIGHT WEIGHT VISION
Smallville, Bissel 5 15000 134 Female Violet Golden, Long Left
REGION LEVEL NEXT LEVEL AGE GENDER EYES HAIR HANDED
ABILITY
NAME
ABILITY
SCORE
ABILITY
MODIFIER
TEMPORARY
SCORE
TEMPORARY
MODIFIER
STR
Strength
14 +2

DEX
Dexterity
16 +3

CON
Constitution
12 +1

INT
Intelligence
14 +2

WIS
Wisdom
17 +3

CHA
Charisma
14 +2

TOTAL
WOUNDS/CURRENT HP

SUBDUAL DAMAGE

DAMAGE
REDUCTION

SPEED
HP
Hit Points
39






Walk 30'
AC
Armor Class
15 : 13 : 18 = 10 + 5 + 3 + 0 + 0 + 0
25 -3 +4 0
FLAT TOUCH TOTAL BASE ARMOR
BONUS
STAT
BONUS
SIZE
BONUS
NATURAL
ARMOR
MISC
BONUS
MISS
CHANCE
ARCANE
FAILURE
ARMOR
CHECK
MAX
DEX
SPELL
RESIST.
INITIATIVE
Modifier
+3 = +3 + +0
TOTAL DEX
MODIFIER
MISC
MODIFIER
BASE ATTACK
Bonus
+3
SKILLS       MAX
RANKS
8/4
 NameAbilityTotalAbility
Mod
RankMisc
Mod
 NameAbilityTotalAbility
Mod
RankMisc
Mod
 Appraise INT220.0 Knowledge (Undead) INT523.0
 Balance DEX030.0-3  Listen WIS530.0
 Bluff CHA220.0 Move Silently DEX030.0-3 
 Climb STR-120.0-3  Perform CHA220.0
 Concentration CON615.0 Profession (Cartographer) WIS431.0
 Diplomacy CHA422.0 Ride DEX330.0
 Disguise CHA220.0 Scry INT220.0
 Escape Artist DEX030.0-3  Search INT420.0
 Forgery INT220.0 Sense Motive WIS330.0
 Gather Information CHA220.0 Speak Language(Dwarven) 101.0
 Heal WIS835.0 Spellcraft INT523.0
 Hide DEX030.0-3  Spot WIS530.0
 Intimidate CHA220.0 Swim STR-920.0-11 
 Jump STR-120.0-3  Use Rope DEX330.0
 Knowledge (Religion) INT1028.0 Wilderness Lore WIS330.0
 Knowledge (The Planes) INT523.0   
SPECIAL ABILITIES
Immunity to sleep,save +2 vs enchantment spells,Automatic Search check if within 5' of secret/concealed door, Spontaneous casting
FEATS
Armor Proficiency (Heavy), Armor Proficiency (Light), Armor Proficiency (Medium), Empower Turning, Extra Turning (1x), Martial Weapon Proficiency, Shield Proficiency, Simple Weapon Proficiency
MONEY & ASSETS
Coin (Gold): 22, Coin (Silver): 7, 110 gp amethyst
COMPANIONS
Ghelt Futhark, dwarven Fighter/Cleric of Moradin
Fafnir Flamebrewer, gnome Illusionist
Korin Greenmeadow, halfing Fighter
Jonathan, human Fighter
MAGIC
Longsword +1 (Keen), Rod of Undeath,
PROFICIENCIES
Blowgun, Club, Crossbow (Heavy), Crossbow (Light), Dagger, Dagger (Punching), Dart, Gauntlet, Gauntlet (Spiked), Halfspear, Javelin, Longbow, Longbow (Composite), Longsword, Mace, Morningstar, Quarterstaff, SIMPLE, Shortbow, Shortbow (Composite), Shortspear, Sickle, Sling, Unarmed Strike
LANGUAGES
Celestial, Common, Dwarven, Elven, Literacy, Sylvan
TURN/REBUKE UNDEAD
TURN LEVEL 5 TURN DAMAGE 2d6+7
TURNS/DAY 9 ooooo oooo
Cleric of Pelor
Domain
Granted Power
Sun
Once per day you can perform a greater turning against undead in place of a regular turning (or rebuking). Undead creatures that are affected are destroyed.
Healing
You cast healing spells at +1 caster level.
SAVING THROWS TOTAL BASE
SAVE
ABILITY
MODIFIER
MAGIC
MODIFIER
MISC
MODIFIER
TEMPORARY
MODIFIER
CONDITIONAL
MODIFIERS
FORTITUDE
Constitution
+5 = +4 + +1 + +0
+ +0
+
REFLEX
Dexterity
+4 = +1 + +3 + +0
+ +0
+
WILL
Wisdom
+7 = +4 + +3 + +0
+ +0
+
TOTAL BASE ATTACK BONUS STR
MODIFIER
SIZE
MODIFIER
MISC
MODIFIER
TEMPORARY
MODIFIER
MELEE
ATTACK BONUS
+5 = +3
+ +2 + +0
+
+
RANGED
ATTACK BONUS
+6 = +3
+ +3 + +0
+
+
TOTAL BASE ATTACK BONUS DEX
MODIFIER
SIZE
MODIFIER
MISC
MODIFIER
TEMPORARY
MODIFIER
UNARMEDTOTAL ATTACK BONUSDAMAGECRITICAL
+5
1d3+2
20/x2

WEAPON
+HIT
DAMAGE
CRITICAL
HAND
RANGE
TYPE
SIZE
Dagger (Silvered)
+5
1d4+2
19-20/x2
Carried
0'
P
T
Dagger (Silvered/Thrown)
+6
1d4+2
19-20/x2
Carried
10'
P
T
*Longsword +1 (Keen)
+6
1d8+4
17-20/x2
Both
0'
S
M
Mighty Composite Shortbow (+1 Str Bonus)
+6
1d6+1
20/x3
Carried
70'
P
M

ARMOR
TYPE
AC
MAXDEX
CHECK
SPELL FAILURE
*Chain Shirt
Light
+4
+4
-2
20
*Buckler
Shield
+1

-1
5

EQUIPMENT (57.879997 lbs - 58.0/116.0/175.0)
1.5 x Arrows (20) 3  1 x Longsword +1 (Keen) threat range doubled4  
1 x Backpack 2  1 x Map to Heart of Nerull 0  
1 x Bedroll 5  1 x Mirror (Small/Steel) 0.5  
1 x Buckler 5  1 x Outfit (Explorer's) 8  
3 x Candle 0  1 x Pouch (Belt) 0.5  
1 x Carved Bones (Augury) 0.2  1 x Prayer Book or Scripture (Compact) 1  
1 x Chain Shirt 25  1 x Rod of Undeath 2  
5 x Chalk (1 piece) 0  1 x Sack 0.5  
22 x Coin (Gold) 0.02  1 x Shortbow (+1 Mighty/Composite) 2  
7 x Coin (Silver) 0.02  1 x Soap (Per Lb.) 1  
1 x Dagger (Silvered) 1  6 x Sunrod 0  
1 x Flint and Steel 0  2 x Water (Pint) 1  
1 x Holy Symbol (Wooden) 0.1  1 x Waterskin 0  
1 x Journal of Adb al-Azrad 1  1 x Whetstone 1  
1 x Journal of the Witch Lord 1  
AMMUNITION
Arrows (20) (1.5) ooooo ooooo ooooo ooooo ooooo
ooooo ooooo ooooo ooooo ooooo

SPELLS
 Cleric0
1
2
3
4
5
6
7
8
9
Spell DC 13 + Spell Level 5
4+1
3+1
2+1
0
0
0
0
0
0
0:
Create Waterooooo Cure Minor Woundsooooo Detect Magicooooo Detect Poisonooooo Guidanceooooo 
Inflict Minor Woundsooooo Lightooooo Mendingooooo Purify Food and Drinkooooo Read Magicooooo 
Resistanceooooo Virtueooooo 
1:
Baneooooo Blessooooo Bless Waterooooo Burial Blessingooooo Cause Fearooooo 
Commandooooo Comprehend Languagesooooo *Cure Light Woundsooooo Cure Light Woundsooooo Curse Waterooooo 
Deathwatchooooo Detect Chaosooooo Detect Evilooooo Detect Goodooooo Detect Lawooooo 
Detect Undeadooooo Divine Favorooooo Doomooooo *Endure Elementsooooo Endure Elementsooooo 
Entropic Shieldooooo Inflict Light Woundsooooo Invisibility to Undeadooooo Magic Stoneooooo Magic Weaponooooo 
Obscuring Mistooooo Protection from Chaosooooo Protection from Evilooooo Protection from Goodooooo Protection from Lawooooo 
Random Actionooooo Regenerate Light Woundsooooo Remove Fearooooo Sanctuaryooooo Shield of Faithooooo 
Summon Monster Iooooo 
2:
Aidooooo Animal Messengerooooo Auguryooooo Bramblesooooo Bull's Strengthooooo 
Calm Emotionsooooo Consecrateooooo *Cure Moderate Woundsooooo Cure Moderate Woundsooooo Darknessooooo 
Death Knellooooo Delay Poisonooooo Desecrateooooo Divine Flameooooo Divine Zephyrooooo 
Eagle's Splendorooooo Enduranceooooo Enthrallooooo Filterooooo Find Trapsooooo 
Fox's Cunningooooo Gaze Screenooooo Gentle Reposeooooo **Heat Metalooooo Hold Personooooo 
Inflict Moderate Woundsooooo Knife Sprayooooo Lesser Restorationooooo Make Wholeooooo Owl's Wisdomooooo 
Remove Paralysisooooo Resist Elementsooooo Shatterooooo Shield Otherooooo Silenceooooo 
Sound Burstooooo Speak with Animalsooooo Spiritual Weaponooooo Summon Monster IIooooo Undetectable Alignmentooooo 
Zone of Truthooooo 
3:
Animate Deadooooo Beastmaskooooo Bestow Curseooooo Blessed Aimooooo Blindness/Deafnessooooo 
Briar Webooooo Chain of Eyesooooo Contagionooooo Continual Flameooooo Create Food and Waterooooo 
*Cure Serious Woundsooooo Cure Serious Woundsooooo Curse of the Bruteooooo Daylightooooo Deeper Darknessooooo 
Dispel Magicooooo Flame of Faithooooo Glyph of Wardingooooo Helping Handooooo Inflict Serious Woundsooooo 
Invisibility Purgeooooo Lesser Telepathic Bondooooo Locate Objectooooo Magic Circle against Chaosooooo Magic Circle against Evilooooo 
Magic Circle against Goodooooo Magic Circle against Lawooooo Magic Vestmentooooo Mass Resist Elementsooooo Meld into Stoneooooo 
Negative Energy Protectionooooo Obscure Objectooooo Prayerooooo Protection from Elementsooooo Regenerate Moderate Woundsooooo 
Remove Blindness/Deafnessooooo Remove Curseooooo Remove Diseaseooooo *Searing Lightooooo Searing Lightooooo 
Speak with Deadooooo Speak with Plantsooooo Spikesooooo Stone Shapeooooo Summon Monster IIIooooo 
Sweet Waterooooo Sword Streamooooo Water Breathingooooo Water Walkooooo Wind Wallooooo