Aramil Nightstar Fred Chaotic Good Corellon Larethian 1 Portrait
CHARACTER NAME PLAYER ALIGNMENT DEITY FATE POINTS
Wizard4 Fighter2 Spellsword3 38722 Half-Elf Medium 5' 4" 118 lbs Low-light, Normal
CLASS EXPERIENCE RACE SIZE HEIGHT WEIGHT VISION
Arun-tosa, Bissel 9 45000 23 Male Green Brown, Wild Right
REGION LEVEL NEXT LEVEL AGE GENDER EYES HAIR HANDED
ABILITY
NAME
ABILITY
SCORE
ABILITY
MODIFIER
TEMPORARY
SCORE
TEMPORARY
MODIFIER
STR
Strength
16 +3

DEX
Dexterity
14 +2

CON
Constitution
18 +4

INT
Intelligence
16 +3

WIS
Wisdom
14 +2

CHA
Charisma
10 +0

TOTAL
WOUNDS/CURRENT HP

SUBDUAL DAMAGE

DAMAGE
REDUCTION

SPEED
HP
Hit Points
83






Walk 30'
AC
Armor Class
17 : 12 : 19 = 10 + 6 + 2 + 0 + 1 + 0
5 +0 0
FLAT TOUCH TOTAL BASE ARMOR
BONUS
STAT
BONUS
SIZE
BONUS
NATURAL
ARMOR
MISC
BONUS
MISS
CHANCE
ARCANE
FAILURE
ARMOR
CHECK
MAX
DEX
SPELL
RESIST.
INITIATIVE
Modifier
+6 = +2 + +4
TOTAL DEX
MODIFIER
MISC
MODIFIER
BASE ATTACK
Bonus
+6/+1
SKILLS       MAX
RANKS
12/6
 NameAbilityTotalAbility
Mod
RankMisc
Mod
 NameAbilityTotalAbility
Mod
RankMisc
Mod
 Alchemy INT1037.0 Jump STR532.0
 Appraise INT330.0 Knowledge (Arcana) INT13310.0
 Balance DEX220.0 Listen WIS520.0
 Bluff CHA000.0 Move Silently DEX220.0
 Climb STR633.0 Perform CHA000.0
 Concentration CON14410.0 Ride DEX422.0
 Diplomacy CHA000.0 Scry INT13310.0
 Disguise CHA000.0 Search INT430.0
 Escape Artist DEX220.0 Sense Motive WIS220.0
 Forgery INT330.0 Spellcraft INT13310.0
 Gather Information CHA000.0 Spot WIS722.0
 Handle Animal CHA202.0 Swim STR332.0-2 
 Heal WIS220.0 Use Rope DEX220.0
 Hide DEX220.0 Wilderness Lore WIS220.0
 Intimidate CHA000.0   
SPECIAL ABILITIES
+2 racial saving throw bonus against Enchantment spells or effects, Channel Spell (Su), Elven Blood, Ignore Spell Failure (15), Immunity to sleep spells and similar magical effects, Summon Familiar
FEATS
Alertness, Armor Proficiency (Heavy), Armor Proficiency (Light), Armor Proficiency (Medium), Combat Casting, Craft Magic Arms and Armor, Improved Initiative, Martial Weapon Proficiency, Point Blank Shot, Precise Shot, Scribe Scroll, Shield Proficiency, Simple Weapon Proficiency, Toughness (1x)
MONEY & ASSETS
Coin (Copper): 8, Coin (Gold): 1, Coin (Silver): 3, 1 bloodstone (30 gp), 1 golden yellow topaz (250 gp)
COMPANIONS
Jacob, Toad Familiar
Calen 'Pockets' Tolais, elven Rogue/Fighter
Drusilia Silverwood, elven Cleric/Radiant Servent of Pelor,
Ghelt Futhark, dwarven Fighter/Cleric of Moradin
Fafnir Flamebrewer, gnome Illusionist
Valon, elven Bard
MAGIC
Amulet of Natural Armor +1, Arrow +1, Bracers of Armor +6, Handy Haversack, Ring (Wizardry I), Scroll (Burning Hands), Scroll (Flaming Sphere), Scroll (Shocking Grasp), Scroll (Spider Climb), Scroll (Summon Monster II),
PROFICIENCIES
Armor Spikes, Axe, Axe (Throwing), Battleaxe, Bayonet, Blowgun, Club, Crossbow (Heavy), Crossbow (Light), Dagger, Dagger (Punching), Dart, Falchion, Flail, Flail (Light), Gauntlet, Gauntlet (Spiked), Glaive, Greataxe, Greatclub, Greatsword, Guisarme, Halberd, Halfspear, Hammer (Light), Handaxe, Javelin, Katana (Martial), Kusari-gama, Lance, Longbow, Longbow (Composite), Longspear, Longsword, MARTIAL, Mace, Mace (Heavy), Mind-blade, Morningstar, Pick, Quarterstaff, Ranseur, Rapier, SIMPLE, Sap, Scimitar, Scythe, Shieldbash, Shortbow, Shortbow (Composite), Shortspear, Sickle, Sling, Sword (Bastard/Martial), Sword (Short), Trident, Unarmed Strike, Wakizashi, Waraxe (Dwarven/Martial), Warhammer
LANGUAGES
Common, Draconic, Dwarven, Elven, Literacy, Sylvan
FAMILIAR: Jacob (Toad)
HP 41 AC 17 BAB +6/+1 DAM
FORT +7 REF +3 WILL +9 INIT +1
SPECIAL Empathic Link, Improved Evasion (Ex), Share Spells, Touch

SAVING THROWS TOTAL BASE
SAVE
ABILITY
MODIFIER
MAGIC
MODIFIER
MISC
MODIFIER
TEMPORARY
MODIFIER
CONDITIONAL
MODIFIERS
FORTITUDE
Constitution
+11 = +7 + +4 + +0
+ +0
+
REFLEX
Dexterity
+4 = +2 + +2 + +0
+ +0
+
WILL
Wisdom
+9 = +7 + +2 + +0
+ +0
+
TOTAL BASE ATTACK BONUS STR
MODIFIER
SIZE
MODIFIER
MISC
MODIFIER
TEMPORARY
MODIFIER
MELEE
ATTACK BONUS
+9/+4 = +6/+1
+ +3 + +0
+
+
RANGED
ATTACK BONUS
+8/+3 = +6/+1
+ +2 + +0
+
+
TOTAL BASE ATTACK BONUS DEX
MODIFIER
SIZE
MODIFIER
MISC
MODIFIER
TEMPORARY
MODIFIER
UNARMEDTOTAL ATTACK BONUSDAMAGECRITICAL
+9/+4
1d3+3
20/x2

WEAPON
+HIT
DAMAGE
CRITICAL
HAND
RANGE
TYPE
SIZE
*Rapier (Masterwork)
+10/+5
1d6+3
18-20/x2
Primary
0'
P
M

ARMOR
TYPE
AC
MAXDEX
CHECK
SPELL FAILURE
*Buckler (Masterwork)
Shield
+1

+0
5

EQUIPMENT (14.0 lbs - 76.0/153.0/230.0)
1 x Amulet of Natural Armor +10  1 x Pen (Ink)0  
13 x Arrow +10.15  2 x Pouch (Spell Component)3  
1 x Arrows (20)3  1 x Rapier (Masterwork)3  
1 x Backpack2  3 x Rations (Trail/Per Day)1  
1 x Bedroll5  1 x Ring (Wizardry I)0  
1 x Blanket (Winter)3  1 x Rope (Silk/50 Ft.)5  
1 x Bracers of Armor +61  1 x Sack0.5  
1 x Buckler (Masterwork)5  3 x Scroll (Burning Hands)0  
1 x Chewed Spellbook3  4 x Scroll (Flaming Sphere)0  
1 x Flint and Steel0  4 x Scroll (Shocking Grasp)0  
1 x Handy Haversack5  1 x Scroll (Spider Climb)0  
3 x Ink (1 Oz. Vial)0  5 x Scroll (Summon Monster II)0  
1 x Lantern (Hooded)2  2 x Scroll Organizer0.5  
1 x Mirror (Small/Steel)0.5  2 x Water (Pint)1  
3 x Oil (1 Pt. Flask)1  1 x Waterskin0  
1 x Outfit (Explorer's)8  1 x Whetstone1  
AMMUNITION/CHARGES
Arrow +1 (13) ooooo ooooo ooooo ooooo ooooo
ooooo ooooo ooooo ooooo ooooo
Arrows (20) (1) ooooo ooooo ooooo ooooo ooooo
ooooo ooooo ooooo ooooo ooooo

SPELLS
 Wizard0
1
2
3
4
5
6
7
8
9
Spell DC 13 + Spell Level 4
7
3
2
0
0
0
0
0
0
0:
Arcane Markooooo Dancing Lightsooooo Dazeooooo Detect Magicooooo Detect Poisonooooo 
Disrupt Undeadooooo Distractionooooo Flareooooo Ghost Soundooooo Lightooooo 
Mage Handooooo Mendingooooo Open/Closeooooo Phantasmal Whispererooooo Prestidigitationooooo 
Ray of Frostooooo Read Magicooooo Repair Minor Damageooooo Resistanceooooo 
1:
Lesser Cold Orbooooo Lesser Fire Orbooooo Mage Armorooooo Magic Missileooooo 
2:
Familiar Pocketooooo Flaming Sphereooooo Ice Knifeooooo 
3:
Invisibility Sphereooooo Lightning Boltooooo 
 Spellsword0
1
2
3
4
5
6
7
8
9
Spell DC 13 + Spell Level 0
0
0
0
0
0
0
0
0
0