Lenore Murnyethara Kristin Neutral Good Chauntea +11
CHARACTER NAME PLAYER ALIGNMENT DEITY TURNS/DAY
Evoker3 Cleric3 16300 Human M 5' 7 inches 113 pounds Normal
CLASS EXPERIENCE RACE SIZE HEIGHT WEIGHT VISION
6 21000 22 Female brown black, very long Left
LEVEL NEXT LEVEL AGE GENDER EYES HAIR HANDED
ABILITY
NAME
ABILITY
SCORE
ABILITY
MODIFIER
TEMPORARY
SCORE
TEMPORARY
MODIFIER
Str
Strength
15 +2

Dex
Dexterity
12 +1

Con
Constitution
12 +1

Int
Intelligence
16 +3

Wis
Wisdom
18 +4

Cha
Charisma
18 +4

TOTAL
WOUNDS/CURRENT HP

SUBDUAL DAMAGE

DAMAGE
REDUCTION

SPEED
HP
Hit Points
40






Walk 30'
AC
Armour Class
16 = +10 + +5 + +1 + +0 + 0
+

10 0 +6
TOTAL ARMOR
BONUS
STAT
BONUS
SIZE
BONUS
NATURAL
ARMOR
MISC
BONUS
MISS
CHANCE
ARCANE
FAILURE
ARMOR
CHECK
MAX
DEX
SPELL
RESIST.
INITIATIVE
Modifier
+1 = +1 + +0
TOTAL DEX
MODIFIER
MISC
MODIFIER
BASE ATTACK
Bonus
+3
SKILLS
 NameAbbRnkTot  NameAbbRnkTot  NameAbbRnkTot 
 AppraiseINT0.0 IntimidateCHA0.0 PerformCHA0.0
 BalanceDEX0.0 Intuit DirectionWIS1.0 RideDEX0.0
 BluffCHA0.0 JumpSTR0.0 ScryINT2.0
 ClimbSTR0.0 Knowledge (Arcana)INT9.012  SearchINT0.0
 ConcentrationCON9.010  Knowledge (Geography)INT1.0 Sense MotiveWIS0.0
 Craft (Untrained)INT0.0 Knowledge (Nature)INT2.0 Speak Language(Undercommon)None1.0
 DiplomacyCHA3.0 Knowledge (Nobility and royalty)INT1.0 SpellcraftINT9.012 
 DisguiseCHA0.0 Knowledge (Religion)INT9.012  SpotWIS0.0
 Escape ArtistDEX0.0 Knowledge (The Planes)INT2.0 SwimSTR0.0-7 
 ForgeryINT0.0 Knowledge (Undead)INT2.0 Use RopeDEX0.0
 Gather InformationCHA0.0 Knowledge (Underdark)INT1.0 Wilderness LoreWIS0.0
 HealWIS1.0 ListenWIS0.0
 HideDEX0.0 Move SilentlyDEX0.0
SPECIAL ABILITIES
Summon Familiar,Spontaneous casting,Turn Undead 11/day
FEATS
Armor Proficiency (Heavy),Armor Proficiency (Light),Armor Proficiency (Medium),Ethran,Extra Turning (1x),Martial Weapon Proficiency,Scribe Scroll,Shield Proficiency,Simple Weapon Proficiency,Spell Thematics
MONEY
Coin (Gold): 20.0
Pearl (White): 2.0
COMPANIONS
Vorona, Raven Familiar : Tiny Magical Beast; HD 1d10; hp 20; Init +2 (+2 Dex); Spd 10 ft, fly 40 ft (average); AC 16 (+2 Size, +2 Dex, +2 Natural Armor); Atk 1 Claws +5 (melee) (Claws 1d2-5); Face/Reach 2 1/2 ft x 2 1/2 ft/0; SA none; SQ Speaks one language (Common), improved evasion, empathic link, share spells, touch; AL NG; SV Fort +4, Refl +4, Will +8; Str 1, Dex 15, Con 10, Int 7, Wis 14, Cha 6.
MAGIC
Black Feather Amulet
LANGUAGES
Celestial, Common, Draconic, Literacy, Mulhorandi, Rashemi, Undercommon
SPELLS
 Wizard0
1
2
3
4
5
6
7
8
9
Spell DC 13 + Spell Level 4+1
3+1
2+1
0
0
0
0
0
0
0
0:
Arcane Markooo *Dancing Lightsooo Dazeooo 
Detect Magicooo Detect Poisonooo Disrupt Undeadooo 
*Electric Joltooo Enchanting Flavorooo *Flareooo 
Ghost Soundooo *Horizikaul's Coughooo Launch Boltooo 
*Lightooo Mage Handooo Mendingooo 
Mental Alarmooo Minor Wardooo Open/Closeooo 
Prestidigitationooo Read Magicooo Repair Minor Damageooo 
Resistanceooo Silent Portalooo Tongue of Angelsooo 
Tongue of Fiendsooo 
1:
*Acidic Curseooo *Forcewaveooo *Horizikaul's Boomooo 
*Ice Daggerooo Identifyooo Know Protectionsooo 
Low-Light Visionooo Net of Shadowsooo Scattersprayooo 
*Shelgarn's Persistent Bladeooo *Silent Soundooo 
2:
*Daylightooo *Snilloc's Snowball Swarmooo 
 Cleric0
1
2
3
4
5
6
7
8
9
Spell DC 14 + Spell Level 4
3+1
2+1
0
0
0
0
0
0
0
0:
Create Waterooo Cure Minor Woundsooo Detect Magicooo 
Detect Poisonooo Guidanceooo Inflict Minor Woundsooo 
Lightooo Mendingooo Purify Food and Drinkooo 
Read Magicooo Resistanceooo Tongue of Angelsooo 
Tongue of Fiendsooo Virtueooo 
1:
Baneooo Blessooo Bless Waterooo 
Burial Blessingooo Cause Fearooo  [Renewal]Charm Personooo 
Commandooo Comprehend Languagesooo Cure Light Woundsooo 
Curse Waterooo Deathwatchooo Detect Chaosooo 
Detect Evilooo Detect Goodooo Detect Lawooo 
Detect Undeadooo Divine Favorooo Doomooo 
Endure Elementsooo Entropic Shieldooo Faith Healingooo 
Guiltooo Handfireooo Inflict Light Woundsooo 
Invisibility to Undeadooo Magic Stoneooo Magic Weaponooo 
Obscuring Mistooo Portal Beaconooo Protection from Chaosooo 
Protection from Evilooo Protection from Goodooo Protection from Lawooo 
Random Actionooo Remove Fearooo Rosemantleooo 
[Protection]Sanctuaryooo Shield of Faithooo Summon Monster Iooo 
Vision of Gloryooo Wieldskillooo 
2:
Aidooo Animal Messengerooo Auguryooo 
Aura against Flameooo Avoid Planar Effectsooo Body Bladesooo 
Bramblesooo Bull's Strengthooo Calm Emotionsooo 
Consecrateooo Cure Moderate Woundsooo Curse of Ill Fortuneooo 
Darknessooo Death Knellooo Delay Poisonooo 
Desecrateooo Divine Flameooo Divine Zephyrooo 
Enduranceooo Enhance Magical Flowooo Enthrallooo 
Find Trapsooo Gentle Reposeooo Hand of Divinityooo 
Hold Personooo Inflict Moderate Woundsooo Knife Sprayooo 
[Renewal]Lesser Restorationooo Make Wholeooo Remove Paralysisooo 
Resist Elementsooo Shatterooo  [Protection]Shield Otherooo 
Silenceooo Sound Burstooo Speak with Animalsooo 
Spectral Stagooo Spell Shieldooo Spiritual Weaponooo 
Static Veilooo Stone Bonesooo Summon Monster IIooo 
Undetectable Alignmentooo Zone of truthooo 
SAVING THROWS TOTAL BASE
SAVE
ABILITY
MODIFIER
MAGIC
MODIFIER
RACE
MODIFIER
TEMPORARY
MODIFIER
CONDITIONAL
MODIFIERS
Fortitude
Constitution
+5 = +4 + +1 + +0
+ +0
+
Reflex
Dexterity
+3 = +2 + +1 + +0
+ +0
+
Will
Wisdom
+10 = +6 + +4 + +0
+ +0
+
TOTAL BASE ATTACK BONUS STR
MODIFIER
SIZE
MODIFIER
MISC
MODIFIER
TEMPORARY
MODIFIER
MELEE
ATTACK BONUS
+5 = +3
+ +2 + +0
+
+
RANGED
ATTACK BONUS
+4 = +3
+ +1 + +0
+
+
TOTAL BASE ATTACK BONUS DEX
MODIFIER
SIZE
MODIFIER
MISC
MODIFIER
TEMPORARY
MODIFIER
UNARMEDTOTAL ATTACK BONUSDAMAGECRITICAL
+5
1d3+2
20/x2

WEAPON
+HIT
DAMAGE
CRITICAL
HAND
RANGE
TYPE
SIZE
Dagger (Silvered)
+5
1d4+2
19-20/x2
Primary
0'
P
T
Dagger (Silvered/Thrown)
+4
1d4+2
19-20/x2
Primary
10'
P
T
*Scythe (Masterwork/Silvered)
+6
2d4+3
20/x4
Both
0'
PS
L
Silvered, damage to creatures with DR silver

ARMOR
TYPE
AC
MAXDEX
CHECK
SPELL FAILURE
*Chain Shirt +1 (Mithral)
Light
+5
+6
+0
10

EQUIPMENT (46.6875 lbs - 66.0/133.0/200.0)
1.0 x Altar case, spruce
5.0  2.0 x Pen (Ink)
0.0  
3.0 x Antitoxin (Vial)
0.0625  4.0 x Potion (Cure Light Wounds)
0.0  
1.0 x Backpack
2.0  3.0 x Potion (Cure Moderate Wounds)
0.0  
1.0 x Bedroll
5.0  1.0 x Pouch (Belt)
0.5  
1.0 x Bit and Bridle
1.0  1.0 x Pouch (Spell Component)
0.25  
2.0 x Candle
0.0  1.0 x Quaal's feather (Fan)
0.0  
1.0 x Chain Shirt +1 (Mithral)
10.0  1.0 x Quaal's feather (Tree)
0.0  
3.0 x Chalk (1 piece)
0.0  2.0 x Rations (Trail/Per Day)
1.0  
20.0 x Coin (Gold)
0.02  1.0 x Sack
0.5  
1.0 x Dagger (Silvered)
1.0  1.0 x Saddle (Military)
40.0  
1.0 x Everburning Torch
0.0  1.0 x Saddlebags
8.0  
1.0 x Familiar (Raven)
0.0  2.0 x Scentbreaker
0.0  
5.0 x Feed (Per Day)
10.0  4.0 x Scroll (Neutralize Poison)
0.0  
1.0 x Flask
0.0  1.0 x Scroll Organizer
0.5  
2.0 x Healer's Kit
1.0  1.0 x Scythe (Masterwork/Silvered)
Silvered, damage to creatures with DR silver
12.0  
1.0 x Healing Salve
0.0  1.0 x Signal Whistle
0.1  
1.0 x Holy Symbol (Silver)
1.0  1.0 x Soap (Per Lb.)
1.0  
5.0 x Holy Water (Flask)
1.25  1.0 x Spellbook (Wizard's/Blank)
3.0  
1.0 x Horse (Light)
0.0  1.0 x Talis Deck
0.25  
1.0 x Ink (1 Oz. Vial)
0.0  1.0 x Wand (Cure Light Wounds)
0.0  
1.0 x Outfit (Explorer's)
8.0  1.0 x Waterskin
0.0  
10.0 x Paper (Sheet)
0.0  1.0 x Whetstone
1.0  
2.0 x Pearl (White)
0.0  
Cleric of Chauntea
Domain
Granted Power
Protection
You can generate a protective ward, a spell-like ability to grant someone you touch a resistance bonus on their next saving throw equal to your level. It's an abjuration effect that lasts one hour, once per day.
Renewal
If you fall below 0 hit points, you regain a number of hit points equal to 1d8+charisma mod. This Supernatural ability functions once per day. If in one attack you reach -10 you die before this ability functions.


AMMUNITION

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