INITIATIVE Modifier |
+2 |
= |
+2
|
+ |
+0 |
|
TOTAL |
|
DEX MODIFIER |
|
MISC MODIFIER |
|
|
SKILLS
| MAX RANKS |
6/3 |
| Name | Ability | Total | Ability Mod | Rank | Misc Mod | Name | Ability | Total | Ability Mod | Rank | Misc Mod |
| Appraise | INT | 1 | 1 | 0.0 | 0 | Jump | STR | 0 | 0 | 0.0 | 0 | | Balance | DEX | 2 | 2 | 0.0 | 0 | Knowledge (Arcana) | INT | 6 | 1 | 5.0 | 0 | | Bluff | CHA | 7 | 3 | 4.0 | 0 | Knowledge (Religion) | INT | 6 | 1 | 5.0 | 0 | | Climb | STR | 0 | 0 | 0.0 | 0 | Listen | WIS | 4 | 2 | 0.0 | 2 | | Concentration | CON | 6 | 1 | 5.0 | 0 | Move Silently | DEX | 2 | 2 | 0.0 | 0 | | Craft (Untrained) | INT | 1 | 1 | 0.0 | 0 | Ride | DEX | 2 | 2 | 0.0 | 0 | | Diplomacy | CHA | 3 | 3 | 0.0 | 0 | Search | INT | 1 | 1 | 0.0 | 0 | | Disguise | CHA | 3 | 3 | 0.0 | 0 | Sense Motive | WIS | 2 | 2 | 0.0 | 0 | | Escape Artist | DEX | 2 | 2 | 0.0 | 0 | Spellcraft | INT | 7 | 1 | 4.0 | 2 | | Forgery | INT | 1 | 1 | 0.0 | 0 | Spot | WIS | 4 | 2 | 0.0 | 2 | | Gather Information | CHA | 3 | 3 | 0.0 | 0 | Survival | WIS | 2 | 2 | 0.0 | 0 | | Heal | WIS | 2 | 2 | 0.0 | 0 | Swim | STR | 0 | 0 | 0.0 | 0 | | Hide | DEX | 2 | 2 | 0.0 | 0 | Use Rope | DEX | 2 | 2 | 0.0 | 0 | | Intimidate | CHA | 3 | 3 | 0.0 | 0 |
|
| SPECIAL ABILITIES |
| Spontaneous casting, Summon Familiar, Turn Undead (Su) 6/day (turn level 2) (turn damage 2d6+5) |
| FEATS
|
| Alertness, Armor Proficiency (Heavy), Armor Proficiency (Light), Armor Proficiency (Medium), Lightning Reflexes, Point Blank Shot, Precise Shot, Shield Proficiency, Simple Weapon Proficiency |
| MONEY & ASSETS |
|
Coin (Gold): 46,
|
| MAGIC |
|
Wand (Magic Missile/1st level caster), Bolt (Crossbow/+1), Cloak of Resistance +1, Mace (Light +1), |
| PROFICIENCIES |
Club, Crossbow (Heavy), Crossbow (Light), Dagger, Dagger (Punching), Dart, Gauntlet, Gauntlet (Spiked), Javelin, Longspear, Mace (Heavy), Mace (Light), Morningstar, Quarterstaff, Shieldbash (Heavy), Shieldbash (Light), Shortspear, Sickle, Sling, Spear, Spells(Ray), Unarmed Strike
|
| LANGUAGES |
Common, Draconic
|
| TURN/REBUKE UNDEAD |
| TURN LEVEL |
2 |
TURN CHECK |
1d20+5 |
TURN DAMAGE |
2d6 +5 |
| TURNS/DAY |
6 |
ooooo o |
| Cleric of Boccob |
Domain
|
Granted Power
|
Knowledge
|
All knowledge skills are class skills. You cast divinations at +1 caster level.
|
Magic
|
Use scrolls, wands, and other devices with spell completion or spell trigger activation as a wizard of one-half your cleric level (at least 1st level). For the purpose of using a scroll or other magic device, if you are also a wizard, actual wizard levels and these effective wizard levels stack.
|
| FAMILIAR: Ellis (Weasel) |
| HP |
8 |
AC |
15 |
BAB |
+1 |
DAM |
1d3-4 |
| FORT |
+3 |
REF |
+4 |
WILL |
+6 |
INIT |
+2 |
| SPECIAL |
Attach (Ex), Empathic Link, Improved Evasion (Ex), Scent (Ex), Share Spells |
| ANIMAL COMPANION: Horse (Warhorse, Light) |
| HP |
22 |
AC |
14 |
BAB |
+2 |
DAM |
1d3+1 1d4+3 |
| FORT |
+6 |
REF |
+4 |
WILL |
+2 |
INIT |
+1 |
| SPECIAL |
Scent (Ex) |
|