Charzth Erik Chaotic Good Ubtao 5 Portrait
CHARACTER NAME PLAYER ALIGNMENT DEITY ACTION POINTS
Barbarian1 0 Human Medium 6' 4" 180 lbs. Normal
CLASS EXPERIENCE RACE SIZE HEIGHT WEIGHT VISION
Samarach, Chult 1 1000 17 Male Grey Black, Wild Left
REGION LEVEL NEXT LEVEL AGE GENDER EYES HAIR HANDED
ABILITY
NAME
ABILITY
SCORE
ABILITY
MODIFIER
TEMPORARY
SCORE
TEMPORARY
MODIFIER
STR
Strength
16 +3

DEX
Dexterity
13 +1

CON
Constitution
14 +2

INT
Intelligence
11 +0

WIS
Wisdom
14 +2

CHA
Charisma
10 +0

TOTAL
WOUNDS/CURRENT HP

SUBDUAL DAMAGE

DAMAGE
REDUCTION

SPEED
HP
Hit Points
14






Walk 30'
AC
Armor Class
15 : 13 : 16 = 10 + 3 + 1 + 0 + 0 + 2
30 -3 +3 0
FLAT TOUCH TOTAL BASE ARMOR
BONUS
STAT
BONUS
SIZE
BONUS
NATURAL
ARMOR
MISC
BONUS
MISS
CHANCE
ARCANE
FAILURE
ARMOR
CHECK
MAX
DEX
SPELL
RESIST.
INITIATIVE
Modifier
+1 = +1 + +0
TOTAL DEX
MODIFIER
MISC
MODIFIER
BASE ATTACK
Bonus
+1
SKILLS       MAX
RANKS
4/2
 NameAbilityTotalAbility
Mod
RankMisc
Mod
 NameAbilityTotalAbility
Mod
RankMisc
Mod
 Appraise INT000.0 Intimidate CHA000.0
 Balance DEX-210.0-3  Jump STR232.0-3 
 Bluff CHA000.0 Listen WIS624.0
 Climb STR434.0-3  Move Silently DEX-210.0-3 
 Concentration CON220.0 Ride DEX110.0
 Craft (Untrained) INT000.0 Search INT000.0
 Diplomacy CHA000.0 Sense Motive WIS220.0
 Disguise CHA000.0 Speak Language(Literacy) 101.0
 Escape Artist DEX-210.0-3  Spot WIS220.0
 Forgery INT000.0 Survival WIS624.0
 Gather Information CHA000.0 Swim STR134.0-6 
 Heal WIS220.0 Use Rope DEX110.0
 Hide DEX-210.0-3 
SPECIAL ABILITIES
Bonuses when enraged (STR +4, CON +4, Willpower +2, AC -2, HP 2), Illiteracy, Rage (Ex) 1 times/day (7 rounds)
FEATS
Armor Proficiency (Light), Armor Proficiency (Medium), Iron Will, Martial Weapon Proficiency, Shield Proficiency, Simple Weapon Proficiency, Snake Blood
MONEY & ASSETS
Coin (Copper): 8, Coin (Silver): 7, Obsidian (10gp): 4,
COMPANIONS
Mate of Nosila
MAGIC
PROFICIENCIES
Axe (Throwing), Battleaxe, Club, Crossbow (Heavy), Crossbow (Light), Cutlass, Dagger, Dagger (Punching), Dart, Falchion, Flail, Flail (Heavy), Gauntlet, Gauntlet (Spiked), Glaive, Greataxe, Greatclub, Greatsword, Guisarme, Halberd, Hammer (Light), Hammer (Lucerne), Handaxe, Javelin, Kukri, Lance, Longbow, Longspear, Longsword, Mace (Heavy), Mace (Light), Maul, Morningstar, Pick (Heavy), Pick (Light), Quarterstaff, Ranseur, Rapier, Saber, Sap, Scimitar, Scythe, Shieldbash (Heavy), Shieldbash (Light), Shortbow, Shortspear, Sickle, Sling, Spear, Spells(Energy Missile), Spells(Ray), Spells(Touch), Spiked Armor, Sword (Bastard/Martial), Sword (Short), Trident, Unarmed Strike, Waraxe (Dwarven/Martial), Warhammer
LANGUAGES
Chultan, Common, Literacy
RAGE
USES/DAY 1 o DURATION 7 ooooo oo
Temporarily gains +4 to Strength, +4 to Constitution, and a +2 morale bonus on Will saves, but suffers a -2 penalty to AC. A fit of rage lasts for 7 rounds. At the end of the rage, the barbarian under 20th level is fatigued (-2 to Strength, -2 to Dexterity, can't charge or run) for the duration of that encounter.
SAVING THROWS TOTAL BASE
SAVE
ABILITY
MODIFIER
MAGIC
MODIFIER
MISC
MODIFIER
TEMPORARY
MODIFIER
CONDITIONAL
MODIFIERS

+2 Fortitude vs. poison
FORTITUDE
Constitution
+4 = +2 + +2 + +0
+ +0
+
REFLEX
Dexterity
+3 = +0 + +1 + +0
+ +2
+
WILL
Wisdom
+4 = +0 + +2 + +0
+ +2
+
TOTAL BASE ATTACK BONUS STR
MODIFIER
SIZE
MODIFIER
MISC
MODIFIER
TEMPORARY
MODIFIER
MELEE
ATTACK BONUS
+4 = +1
+ +3 + 0
+
+
RANGED
ATTACK BONUS
+2 = +1
+ +1 + 0
+
+
TOTAL BASE ATTACK BONUS DEX
MODIFIER
SIZE
MODIFIER
MISC
MODIFIER
TEMPORARY
MODIFIER
UNARMEDTOTAL ATTACK BONUSDAMAGECRITICAL
+0
1d3+3
20/x2

WEAPON
+HIT
DAMAGE
CRITICAL
HAND
RANGE
TYPE
SIZE
Dagger
+0
1d4+3
19-20/x2
Carried
0'
PS
M
Dagger (Thrown)
-2
1d4+3
19-20/x2
Carried
10'
PS
M
*Kukri (Masterwork)
+1
1d4+3
18-20/x2
Primary
0'
S
M
*Shield, Heavy
-4
1d4+3
20/x2
Equipped
0'
B
M

ARMOR
TYPE
AC
MAXDEX
CHECK
SPELL FAILURE
*Shield, Heavy
Shield
+2

-2
15%
*Studded Leather
Light
+3
+5
-1
15%

EQUIPMENT (90.8 lbs. - 76.0/153.0/230.0)
1 x Ale (Gallon)8  3 x Meat (Chunk)0.5  
1 x Backpack2  3 x Oil (1 Pt. Flask)1  
1 x Bedroll5  1 x Outfit (Explorer's)8  
1 x Chalk (1 piece)0  1 x Pot (Iron)10  
3 x Cheese (Hunk)0.5  7 x Rations (Trail/Per Day)1  
2 x Dagger1  2 x Sack0.5  
5 x Flask1.5  1 x Shield (Heavy/Metal)15  
1 x Flint and Steel0  1 x Studded Leather20  
1 x Holy Symbol (Wooden)0  4 x Torch1  
1 x Kukri (Masterwork)2  1 x Whetstone1  
AMMUNITION/CHARGES