Brovin Hugh Lawful Neutral Nate's Midnight Campaign Portrait
CHARACTER NAME PLAYER ALIGNMENT CAMPAIGN
Fighter1 0 Human (Dorn) Medium / 5 ft. 7' 2" 300 lbs.
CLASS EXPERIENCE RACE SIZE / FACE HEIGHT WEIGHT VISION
Greenwall, Sea of Pelluria 1 1000 23 Male Blue Brown, Clean-shaven Left
REGION LEVEL NEXT LEVEL AGE GENDER EYES HAIR HANDED
ABILITY
NAME
ABILITY
SCORE
ABILITY
MODIFIER
TEMPORARY
SCORE
TEMPORARY
MODIFIER
STR
Strength
18 +4

DEX
Dexterity
14 +2

CON
Constitution
16 +3

INT
Intelligence
12 +1

WIS
Wisdom
12 +1

CHA
Charisma
12 +1

TOTAL
WOUNDS/CURRENT HP

SUBDUAL DAMAGE

DAMAGE
REDUCTION

SPEED
HP
Hit Points
13






Walk 32 ft.
AC
Armor Class
12 : 12 : 14 = 10 + 2 + 2 + 0 + 0 + 0
10 +0 +6 0
FLAT TOUCH TOTAL BASE ARMOR
BONUS
STAT
BONUS
SIZE
BONUS
NATURAL
ARMOR
MISC
BONUS
MISS
CHANCE
ARCANE
FAILURE
ARMOR
CHECK
MAX
DEX
SPELL
RESIST.
INITIATIVE
Modifier
+2 = +2 + +0
TOTAL DEX
MODIFIER
MISC
MODIFIER
BASE ATTACK
Bonus
+1
SKILLS       MAX
RANKS
4/2
 NameAbilityTotalAbility
Mod
RankMisc
Mod
 NameAbilityTotalAbility
Mod
RankMisc
Mod
 Appraise INT110.0 Hide DEX-220.0-4 
 Balance DEX220.0 Intimidate CHA514.0
 Bluff CHA110.0 Jump STR743.0
 Climb STR743.0 Listen WIS110.0
 Concentration CON330.0 Move Silently DEX220.0
 Craft (Untrained) INT110.0 Ride DEX220.0
 Diplomacy CHA110.0 Search INT110.0
 Disguise CHA110.0 Sense Motive WIS110.0
 Escape Artist DEX220.0 Spot WIS110.0
 Forgery INT110.0 Survival WIS312.0
 Gather Information CHA110.0 Swim STR440.0
 Handle Animal CHA312.0 Use Rope DEX220.0
 Heal WIS110.0
SPECIAL ABILITIES
+1 racial bonus on attack rolls when fighting in groups of five or more Dorns, Cold Resistance 5
FEATS
Armor Proficiency (Heavy), Armor Proficiency (Light), Armor Proficiency (Medium), Cleave, Iron Will, Martial Weapon Proficiency, Power Attack, Shield Proficiency, Simple Weapon Proficiency, Tower Shield Proficiency
MONEY & ASSETS
MAGIC
PROFICIENCIES
Axe (Throwing), Battleaxe, Club, Crossbow (Heavy), Crossbow (Light), Dagger, Dagger (Punching), Dart, Falchion, Farmer's Rope, Flail, Flail (Heavy), Gauntlet, Gauntlet (Spiked), Glaive, Greataxe, Greatclub, Greatsword, Guisarme, Halberd, Hammer (Light), Handaxe, Horse Hammer, Inutek, Javelin, Kukri, Lance, Longbow, Longspear, Longsword, Mace (Heavy), Mace (Light), Morningstar, Orcish Plagueskull, Pick (Heavy), Pick (Light), Quarterstaff, Ranseur, Rapier, Sap, Scimitar, Scythe, Shieldbash (Heavy), Shieldbash (Light), Shortbow, Shortspear, Sickle, Sling, Spear, Spells(Ray), Spiked Armor, Sword (Bastard), Sword (Short), Tack Whip, Trident, Unarmed Strike, Vardatch, Waraxe (Dwarven), Warhammer, Wogren Jawhelm
LANGUAGES
Erenlander, Literacy, Norther, Trader's Tongue
TEMPLATES
Giantblooded Heroic Path
IMPORTANT NOTES
High-end of medium-sized.
SAVING THROWS TOTAL BASE
SAVE
ABILITY
MODIFIER
MAGIC
MODIFIER
MISC
MODIFIER
TEMPORARY
MODIFIER
CONDITIONAL
MODIFIERS
FORTITUDE
Constitution
+6 = +2 + +3 + +0
+ +1
+
REFLEX
Dexterity
+2 = +0 + +2 + +0
+ +0
+
WILL
Wisdom
+3 = +0 + +1 + +0
+ +2
+
TOTAL BASE ATTACK BONUS STR
MODIFIER
SIZE
MODIFIER
MISC
MODIFIER
TEMPORARY
MODIFIER
MELEE
ATTACK BONUS
+5 = +1
+ +4 + 0
+
+
RANGED
ATTACK BONUS
+3 = +1
+ +2 + 0
+
+
TOTAL BASE ATTACK BONUS DEX
MODIFIER
SIZE
MODIFIER
MISC
MODIFIER
TEMPORARY
MODIFIER
UNARMEDTOTAL ATTACK BONUSDAMAGECRITICAL
+5
1d3+4
20/x2

WEAPON
+HIT
DAMAGE
CRITICAL
HAND
RANGE
TYPE
SIZE
Large Greataxe
+6
3d6+6
20/x3
Carried
0 ft.
S
M

ARMOR
TYPE
AC
MAXDEX
CHECK
SPELL FAILURE
*Leather (Large)
Light
+2
+6
+0
10%





%

EQUIPMENT (57 lbs. - 100/200/300)
1 x Large Greataxe24  2 x Rations (Trail/Per Day)1  
1 x Herbal Poultice0.5  1 x Sack0.5  
1 x Leather (Large)30  1 x Waterskin0  
1 x Outfit (Explorer's)8  
AMMUNITION/CHARGES
SPELLS
 Fighter 0 1 2 3 4 5 6 7 8 9
  Per Day 1 0 0 0 0 0 0 0 0 0
 * = Domain/Specialty Spell