Lenore Kristin Neutral Good Chauntea 0 Click for Bio
CHARACTER NAME PLAYER ALIGNMENT DEITY POINTS
Evoker1 Cleric2 3000 Human M 5' 7 inches 113 pounds Normal
CLASS EXPERIENCE RACE SIZE HEIGHT WEIGHT VISION
3 6000 22 F brown black, very long
LEVEL NEXT LEVEL AGE GENDER EYES HAIR
ABILITY
NAME
ABILITY
SCORE
ABILITY
MODIFIER
TEMPORARY
SCORE
TEMPORARY
MODIFIER
Str
Strength
15 +2

Dex
Dexterity
12 +1

Con
Constitution
12 +1

Int
Intelligence
16 +3

Wis
Wisdom
17 +3

Cha
Charisma
18 +4

TOTAL
WOUNDS/CURRENT HP

SUBDUAL DAMAGE

DAMAGE
REDUCTION

SPEED
HP
Hit Points
21






Walk 30'
AC
Armour Class
15 = +10 + +4 + +1 + 0 + 0
+

10 0 +6
TOTAL ARMOR
BONUS
STAT
BONUS
SIZE
BONUS
NATURAL
ARMOR
MISC
BONUS
MISS
CHANCE
ARCANE
FAILURE
ARMOR
CHECK
MAX
DEX
SPELL
RESIST.
INITIATIVE
Modifier
+1 = +1 + 0
TOTAL DEX
MODIFIER
MISC
MODIFIER
BASE ATTACK
Bonus
+1
SKILLS
SKILL NAME ABILITY SKILL
MODIFIER
ABILITY
MODIFIER
RANKS MISC
MODIFIER
AppraiseINT3=3
+0.0
+0
BalanceDEX1=1
+0.0
+0
BluffCHA4=4
+0.0
+0
ClimbSTR2=2
+0.0
+0
ConcentrationCON7=1
+6.0
+0
Craft (Untrained)INT3=3
+0.0
+0
DiplomacyCHA6=4
+2.0
+0
DisguiseCHA4=4
+0.0
+0
Escape ArtistDEX1=1
+0.0
+0
ForgeryINT3=3
+0.0
+0
Gather InformationCHA4=4
+0.0
+0
HealWIS5=3
+2.0
+0
HideDEX1=1
+0.0
+0
IntimidateCHA4=4
+0.0
+0
Intuit DirectionWIS6=3
+1.0
+2
JumpSTR2=2
+0.0
+0
Knowledge (Arcana)INT9=3
+6.0
+0
Knowledge (Religion)INT7=3
+4.0
+0
Knowledge (The Planes)INT5=3
+2.0
+0
Knowledge (Undead)INT5=3
+2.0
+0
Knowledge (Underdark)INT5=3
+2.0
+0
ListenWIS3=3
+0.0
+0
Move SilentlyDEX1=1
+0.0
+0
PerformCHA4=4
+0.0
+0
RideDEX1=1
+0.0
+0
ScryINT5=3
+2.0
+0
SearchINT3=3
+0.0
+0
Sense MotiveWIS3=3
+0.0
+0
SpellcraftINT9=3
+6.0
+0
SpotWIS3=3
+0.0
+0
SwimSTR2=2
+0.0
+0
Use RopeDEX1=1
+0.0
+0
Wilderness LoreWIS3=3
+0.0
+0
SAVING THROWS TOTAL BASE
SAVE
ABILITY
MODIFIER
MAGIC
MODIFIER
RACE
MODIFIER
TEMPORARY
MODIFIER
CONDITIONAL
MODIFIERS
Fortitude
Constitution
+4 = +3 + +1 + 0
+ 0
+
Reflex
Dexterity
+1 = 0 + +1 + 0
+ 0
+
Will
Wisdom
+8 = +5 + +3 + 0
+ 0
+
TOTAL BASE ATTACK BONUS STR
MODIFIER
SIZE
MODIFIER
MISC
MODIFIER
TEMPORARY
MODIFIER
MELEE
ATTACK BONUS
+3 = +1
+ +2 + 0
+
+
RANGED
ATTACK BONUS
+2 = +1
+ +1 + 0
+
+
TOTAL BASE ATTACK BONUS DEX
MODIFIER
SIZE
MODIFIER
MISC
MODIFIER
TEMPORARY
MODIFIER
UNARMEDTOTAL ATTACK BONUSDAMAGECRITICAL
+3
1d3+2
20/x2

Dagger (Silvered)
TOTAL ATTACK BONUSDAMAGECRITICAL
+3
1d4+2
19-20/x2
HANDRANGETYPESIZESPECIAL PROPERTIES
Neither
10'
P
T


*Scythe (Masterwork)
TOTAL ATTACK BONUSDAMAGECRITICAL
+4
2d4+3
20/x4
HANDRANGETYPESIZESPECIAL PROPERTIES
Both
0'
PS
L


*Chain Shirt (Mithral)
TYPEARMOR BONUSMAX DEX BONUS

+4
+6
CHECK PENALTYSPELL FAILURESPECIAL PROPERTIES
0
10

AMMUNITION

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EQUIPMENT
ITEM EQUIPPED QTY WT. GP COST ITEM EQUIPPED QTY WT. GP COST
Altar case, spruce
N
1.0
5.0
20
Pen (Ink)
N
2.0
0.0
0.1
Antitoxin (Vial)
N
2.0
0.0625
50
Pouch (Belt)
Y
1.0
0.5
1
Backpack
Y
1.0
2.0
2
Pouch (Spell Component)
Y
1.0
0.25
5
Bedroll
N
1.0
5.0
0.1
Quaal's feather (Anchor)
N
1.0
0.0
50
Candle
N
2.0
0.0
0.01
Quaal's feather (Fan)
N
1.0
0.0
200
Chain Shirt (Mithral)
Y
1.0
10.0
1100
Quaal's feather (Tree)
N
1.0
0.0
100
Chalk (1 piece)
N
3.0
0.0
0.01
Rations (Trail/Per Day)
N
2.0
1.0
0.5
Dagger (Silvered)
N
1.0
1.0
10
Sack (Empty)
N
1.0
0.5
0.1
Everburning Torch
N
1.0
0.0
90
Scentbreaker
N
2.0
0.0
5
Familiar (Raven)
N
1.0
0.0
100
Scroll Organizer
N
1.0
0.5
5
Flask
N
1.0
0.0
0.03
Scythe (Masterwork)
Y
1.0
12.0
318
Healer's Kit
N
1.0
1.0
50
Signal Whistle
N
1.0
0.1
0.8
Holy Symbol (Silver)
N
1.0
1.0
25
Soap (Per Lb.)
N
1.0
1.0
0.5
Holy Water (Flask)
N
5.0
1.25
25
Spellbook (Wizard's/Blank)
N
1.0
3.0
15
Ink (1 Oz. Vial)
N
1.0
0.0
8
Talis Deck
N
1.0
0.25
2
Outfit (Explorer's)
Y
1.0
8.0
10
Waterskin
N
1.0
4.0
1
Paper (Sheet)
N
10.0
0.0
0.4
Whetstone
N
1.0
1.0
0.02
TOTAL WEIGHT CARRIED 58.225 lbs
WEIGHT ALLOWANCE
Light 66.0 Medium 133.0 Heavy 200.0
MONEY
1 Gold, 2 Silver, 4 moonstones (50 gp each)
COMPANIONS
Raven familiar Vorona
MAGIC
Black Feather Amulet, Everburning Torch, Quaal's feather (Anchor), Quaal's feather (Fan), Quaal's feather (Tree)
PROFICIENCIES
Blowgun; Club; Crossbow (Heavy); Crossbow (Light); Dagger; Dart; Gauntlet; Gauntlet (Spiked); Halfspear; Javelin; Mace (Heavy); Mace (Light); Morningstar; Quarterstaff; Scythe; Shortspear; Sickle; Sling; Unarmed Strike
PROHIBITED
Conjuration
LANGUAGES
Celestial, Common, Draconic, Literacy, Rashemi, Region, Undercommon
Cleric of Chauntea
Domain
Granted Power
Renewal
If you fall below 0 hit points, you regain a number of hit points equal to 1d8+charisma mod. This Supernatural ability functions once per day. If in one attack you reach -10 you die before this ability functions.
Protection
You can generate a protective ward, a spell-like ability to grant someone you touch a resistance bonus on their next saving throw equal to your level. It's an abjuration effect that lasts one hour, once per day.
SPECIAL ABILITIES
Summon Familiar,Turn Undead
FEATS
NAME DESCRIPTION
Armor Proficiency (Heavy)You are proficient with heavy armor
Armor Proficiency (Light)You are proficient with light armor
Armor Proficiency (Medium)You are proficient with medium armor
EthranYou are a respected memeber of the witches of Rashemen. You gain a +2 bonus on Animal Empathy and Intuit Direction checks. When dealing with other Rashemi, you gain a +2 bonus on any Charisma-based skill checks.
Martial Weapon ProficiencyYou attack with this specific weapon normally, non-proficiency incurs a -4 to hit penalty.
Scribe ScrollYou can scribe a scroll.
Shield ProficiencyYou can use shields, otherwise you suffer armor check penalty on to hit rolls and any rolls involving movement.
Simple Weapon ProficiencyYou are proficient with all simple weapons. Non-proficiency suffers -4 to hit.
Spell ThematicsYour spells have a distinct visual or auditory effect in their manifestation.


TOTAL ATTACK BONUSDAMAGECRITICAL


/x
HANDRANGETYPESIZESPECIAL PROPERTIES






Wizard Spells
LEVEL 0 1 2 3 4 5 6 7 8 9
KNOWN 0 0 0 0 0 0 0 0 0 0
PER DAY 3+1 2+1 0+1 0+1 0+1 0+1 0+1 0 0 0
SPELL DC 13 14 15 16 17 18 19 20 21 22
NAME SCHOOL EFFECT RANGE CASTING TIME DURATION COMPs SAVE SR
LEVEL 0
Arcane Mark
Universal
one mark
0 ft
1 action
Permanent
V S
None
No
*Dancing Lights
Evocation
up to 4 lights within 10' radius
Medium
1 action
1 minute
V S
None
No
Daze
Enchantment
One person
Close
1 action
1 round
V S M
Will negates
Yes
Detect Magic
Universal
Quarter Circle
60 feet
1 action
Concentration up to 1 minute/level (D)
V S
None
No
Detect Poison
Divination
one creature object or 5' cube
Close
1 action
Instantaneous/10 minutes per target HD
V S
None
No
Disrupt Undead
Necromancy
Ray
Close
1 action
Instantaneous
V S
None
Yes
*Electric Jolt
Evocation
One creature or object
Close
1 action
Instantaneous
V S
None
Yes
*Flare
Evocation
Burst of light
Close
1 action
Instantaneous
V
Fortitude negates
Yes
Ghost Sound
Illusion
Illusory sounds
Close
1 action
1 round/level (D)
V S M
Will disbelief
No
*Horizikaul's Cough
Evocation
One creature or object
Close
1 action
Instantaneous
V S
Will partial
Yes
Launch Bolt
Transmutation
One crossbow bolt in your possession
Medium
1 action
Instantaneous
V S
None
No
*Light
Evocation
Object touched
Touch
1 action
10 minutes/level (D)
V M DF
None
No
Mage Hand
Transmutation
Nonmagical, unattended object weighing up to 5lb
Close
1 action
Concentration
V S
None
No
Mending
Transmutation
One object of up to 1 pound
10 feet
1 action
Instantaneous
V S
Will negates (Harmless object)
Yes (Harmless object)
Open/Close
Transmutation
Portal or object that can be opened or closed
Close
1 action
Instantaneous
V S F
Will negates (object)
Yes (object)
Prestidigitation
Universal
Special
10 feet
1 action
1 hour
V S
None
No
Read Magic
Universal
You
Personal
1 action
10 minutes/level
V S F
None
No
Resistance
Abjuration
Creature touched
Touch
1 action
1 minute
V S M DF
Will negates (Harmless)
Yes (Harmless)
Silent Portal
Illusion
Any single portal
Close
1 action
1 hour/level
S
Will negates (object)
Yes (object)
LEVEL 1
*Forcewave
Evocation
Wave of force affecting one creature
Medium
1 action
Instantaneous
V S F
Fortitude partial
Yes
*Horizikaul's Boom
Evocation
One creature
Close
1 action
Instantaneous
V S
Will partial
Yes
*Ice Dagger
Evocation
Dagger of ice
Close
1 action
Instantaneous
V S M
Reflex half
Yes
Know Protections
Divination
One creature
Close
1 action
Instantaneous
V S
Will negates
Yes
Low-Light Vision
Transmutation
Creature touched
Touch
1 action
1 hour/level
V S
None
Yes (harmless)
Net of Shadows
Illusion
Up to one creature/level, no two of which can be more than 25 ft. apart
Close
1 action
3 rounds
V S
Will negates
Yes
Scatterspray
Transmutation
Six or more diminutive of fine objects, all within 1 ft. of each other, whose total weight does not exceed 25 lb.
Close
1 action
Instantaneous
V S
None (see text)
No
*Shelgarn's Persistent Blade
Evocation
One small blade
Close
1 action
One round/2 levels
V S F
None
Yes
Domain Spells
LEVEL 0 1 2 3 4 5 6 7 8 9
KNOWN 0 0 0 0 0 0 0 0 0 0
PER DAY 0 1 0 0 0 0 0 0 0 0
SPELL DC 13 14 15 16 17 18 19 20