Strum Ninfield Nate Lawful Good Mayaheine Greyhawk Portrait
CHARACTER NAME PLAYER ALIGNMENT DEITY CAMPAIGN
Paladin4 6794 Human Medium / 5.0 ft. 5' 10" 175 lbs. Normal
CLASS EXPERIENCE RACE SIZE / FACE HEIGHT WEIGHT VISION
Fairhaven, Duchy of Urnst 4 10000 19 Male Brown Brown, Short Right
REGION LEVEL NEXT LEVEL AGE GENDER EYES HAIR HANDED
ABILITY
NAME
ABILITY
SCORE
ABILITY
MODIFIER
TEMPORARY
SCORE
TEMPORARY
MODIFIER
STR
Strength
16 +3

DEX
Dexterity
10 +0

CON
Constitution
10 +0

INT
Intelligence
10 +0

WIS
Wisdom
14 +2

CHA
Charisma
17 +3

TOTAL
WOUNDS/CURRENT HP

SUBDUAL DAMAGE

DAMAGE
REDUCTION

SPEED
HP
Hit Points
29






Walk 20'
AC
Armor Class
18 : 12 : 18 = 10 + 6 + 0 + 0 + 0 + 2
45 -6 +2 0
FLAT TOUCH TOTAL BASE ARMOR
BONUS
STAT
BONUS
SIZE
BONUS
NATURAL
ARMOR
MISC
BONUS
MISS
CHANCE
ARCANE
FAILURE
ARMOR
CHECK
MAX
DEX
SPELL
RESIST.
INITIATIVE
Modifier
+0 = +0 + +0
TOTAL DEX
MODIFIER
MISC
MODIFIER
BASE ATTACK
Bonus
+4
SKILLS       MAX
RANKS
7/3.5
 NameAbilityTotalAbility
Mod
RankMisc
Mod
 NameAbilityTotalAbility
Mod
RankMisc
Mod
 Appraise INT000.0 Intimidate CHA431.0
 Balance DEX-600.0-6  Jump STR-930.0-12 
 Bluff CHA330.0 Knowledge (Religion) INT505.0
 Climb STR-330.0-6  Listen WIS220.0
 Concentration CON000.0 Move Silently DEX-600.0-6 
 Craft (Untrained) INT000.0 Ride DEX000.0
 Diplomacy CHA633.0 Search INT000.0
 Disguise CHA330.0 Sense Motive WIS523.0
 Escape Artist DEX-600.0-6  Spot WIS422.0
 Forgery INT000.0 Survival WIS220.0
 Gather Information CHA330.0 Swim STR-930.0-12 
 Heal WIS220.0 Use Rope DEX000.0
 Hide DEX-600.0-6 
SPECIAL ABILITIES
Aura of Courage (Su), Aura of Good, Divine Grace (Su), Divine Health (Ex), Lay on Hands (Su) 12 hp/day, Smite Evil (Su) 1/day, Turn Undead (Su) 6/day (turn level 1) (turn damage 2d6+4)
FEATS
Armor Proficiency (Heavy), Armor Proficiency (Light), Armor Proficiency (Medium), Cleave, Martial Weapon Proficiency, Power Attack, Shield Proficiency, Simple Weapon Proficiency, Weapon Focus (Longsword)
MONEY & ASSETS
Coin (Copper): 4, Coin (Gold): 23, Coin (Platinum): 3, Coin (Silver): 7,
MAGIC
Chainmail +1, Longsword +1,
PROFICIENCIES
Axe (Throwing), Battleaxe, Club, Crossbow (Heavy), Crossbow (Light), Dagger, Dagger (Punching), Dart, Falchion, Flail, Flail (Heavy), Gauntlet, Gauntlet (Spiked), Glaive, Greataxe, Greatclub, Greatsword, Guisarme, Halberd, Hammer (Light), Hammer (Lucerne), Handaxe, Javelin, Kukri, Lance, Longbow, Longspear, Longsword, Mace (Heavy), Mace (Light), Maul, Mind Blade, Morningstar, Pick (Heavy), Pick (Light), Quarterstaff, Ranseur, Rapier, Sap, Scimitar, Scythe, Shieldbash (Heavy), Shieldbash (Light), Shortbow, Shortspear, Sickle, Sling, Spear, Spells(Ray), Spiked Armor, Sword (Bastard/Martial), Sword (Short), Trident, Unarmed Strike, Waraxe (Dwarven/Martial), Warhammer
LANGUAGES
Common
TURN/REBUKE UNDEAD
TURN LEVEL 1 TURN CHECK 1d20+5 TURN DAMAGE 2d6 +4
TURNS/DAY 6 ooooo o
LAY ON HANDS
USES/DAY 12 ooooo ooooo oo
IMPORTANT NOTES
SAVING THROWS TOTAL BASE
SAVE
ABILITY
MODIFIER
MAGIC
MODIFIER
MISC
MODIFIER
TEMPORARY
MODIFIER
CONDITIONAL
MODIFIERS
FORTITUDE
Constitution
+7 = +4 + +0 + +0
+ +3
+
REFLEX
Dexterity
+4 = +1 + +0 + +0
+ +3
+
WILL
Wisdom
+6 = +1 + +2 + +0
+ +3
+
TOTAL BASE ATTACK BONUS STR
MODIFIER
SIZE
MODIFIER
MISC
MODIFIER
TEMPORARY
MODIFIER
MELEE
ATTACK BONUS
+7 = +4
+ +3 + 0
+
+
RANGED
ATTACK BONUS
+4 = +4
+ +0 + 0
+
+
TOTAL BASE ATTACK BONUS DEX
MODIFIER
SIZE
MODIFIER
MISC
MODIFIER
TEMPORARY
MODIFIER
UNARMEDTOTAL ATTACK BONUSDAMAGECRITICAL
+7
1d3+3
20/x2

WEAPON
+HIT
DAMAGE
CRITICAL
HAND
RANGE
TYPE
SIZE
Dagger
+7
1d4+3
19-20/x2
Carried
0'
PS
M
Dagger (Thrown)
+4
1d4
19-20/x2
Carried
10'
PS
M
Longsword
+8
1d8+3
19-20/x2
Carried
0'
S
M
*Longsword +1
+9
1d8+4
19-20/x2
Primary
0'
S
M
Sling
+4
1d4+3
20/x2
Carried
50'
B
M

ARMOR
TYPE
AC
MAXDEX
CHECK
SPELL FAILURE
*Chainmail +1
Medium
+6
+2
-4
30%
*Shield, Heavy
Heavy
+2

-2
15%

EQUIPMENT (142.24 lbs. - 76/153/230)
1 x Backpack2  1 x Pouch (Belt)0.5  
1 x Bedroll5  1 x Pouch (Belt)0.5  
50 x Bullet (Sling)0.5  1 x Pouch (Belt)0.5  
1 x Candle0  1 x Rope (Hempen/50 Ft.)10  
1 x Chainmail +140  1 x Sack0.5  
1 x Chalk (1 piece)0  1 x Scale Mail30  
1 x Dagger1  1 x Shield (Heavy/Metal)15  
1 x Flask (Empty)1.5  1 x Sling0  
1 x Flint and Steel0  1 x Tobacco (Per Lb.)1  
1 x Holy Symbol (Wooden)0  1 x Torch1  
1 x Longsword4  1 x Vestments (Cleric's)6  
1 x Longsword +14  
AMMUNITION/CHARGES
Bullet, Sling (50) ooooo ooooo ooooo ooooo ooooo
ooooo ooooo ooooo ooooo ooooo
SPELLS
 Paladin0
1
2
3
4
5
6
7
8
9
Spell DC 12 + Spell Level 0
1
0
0
0
0
0
0
0
0
1:
Blessooooo Bless Waterooooo Bless Weaponooooo Create Waterooooo Cure Light Woundsooooo 
Detect Poisonooooo Detect Undeadooooo Divine Favorooooo Endure Elementsooooo Magic Weaponooooo 
Protection from Chaosooooo Protection from Evilooooo Read Magicooooo Resistanceooooo Restoration, Lesserooooo 
Virtueooooo