INITIATIVE Modifier |
+2 |
= |
+2
|
+ |
+0 |
|
TOTAL |
|
DEX MODIFIER |
|
MISC MODIFIER |
|
|
SKILLS
| MAX RANKS |
6/3 |
Name | Ability | Total | Ability Mod | Rank | Misc Mod | Name | Ability | Total | Ability Mod | Rank | Misc Mod |
Appraise | INT | 1 | 1 | 0.0 | 0 | Jump | STR | 0 | 0 | 0.0 | 0 | Balance | DEX | 2 | 2 | 0.0 | 0 | Knowledge (Arcana) | INT | 6 | 1 | 5.0 | 0 | Bluff | CHA | 7 | 3 | 4.0 | 0 | Knowledge (Religion) | INT | 6 | 1 | 5.0 | 0 | Climb | STR | 0 | 0 | 0.0 | 0 | Listen | WIS | 4 | 2 | 0.0 | 2 | Concentration | CON | 6 | 1 | 5.0 | 0 | Move Silently | DEX | 2 | 2 | 0.0 | 0 | Craft (Untrained) | INT | 1 | 1 | 0.0 | 0 | Ride | DEX | 2 | 2 | 0.0 | 0 | Diplomacy | CHA | 3 | 3 | 0.0 | 0 | Search | INT | 1 | 1 | 0.0 | 0 | Disguise | CHA | 3 | 3 | 0.0 | 0 | Sense Motive | WIS | 2 | 2 | 0.0 | 0 | Escape Artist | DEX | 2 | 2 | 0.0 | 0 | Spellcraft | INT | 7 | 1 | 4.0 | 2 | Forgery | INT | 1 | 1 | 0.0 | 0 | Spot | WIS | 4 | 2 | 0.0 | 2 | Gather Information | CHA | 3 | 3 | 0.0 | 0 | Survival | WIS | 2 | 2 | 0.0 | 0 | Heal | WIS | 2 | 2 | 0.0 | 0 | Swim | STR | 0 | 0 | 0.0 | 0 | Hide | DEX | 2 | 2 | 0.0 | 0 | Use Rope | DEX | 2 | 2 | 0.0 | 0 | Intimidate | CHA | 3 | 3 | 0.0 | 0 |
|
SPECIAL ABILITIES |
Spontaneous casting, Summon Familiar, Turn Undead (Su) 6/day (turn level 2) (turn damage 2d6+5) |
FEATS
|
Alertness, Armor Proficiency (Heavy), Armor Proficiency (Light), Armor Proficiency (Medium), Lightning Reflexes, Point Blank Shot, Precise Shot, Shield Proficiency, Simple Weapon Proficiency |
MONEY & ASSETS |
Coin (Gold): 46,
|
MAGIC |
Wand (Magic Missile/1st level caster), Bolt (Crossbow/+1), Cloak of Resistance +1, Mace (Light +1), |
PROFICIENCIES |
Club, Crossbow (Heavy), Crossbow (Light), Dagger, Dagger (Punching), Dart, Gauntlet, Gauntlet (Spiked), Javelin, Longspear, Mace (Heavy), Mace (Light), Morningstar, Quarterstaff, Shieldbash (Heavy), Shieldbash (Light), Shortspear, Sickle, Sling, Spear, Spells(Ray), Unarmed Strike
|
LANGUAGES |
Common, Draconic
|
TURN/REBUKE UNDEAD |
TURN LEVEL |
2 |
TURN CHECK |
1d20+5 |
TURN DAMAGE |
2d6 +5 |
TURNS/DAY |
6 |
ooooo o |
Cleric of Boccob |
Domain
|
Granted Power
|
Knowledge
|
All knowledge skills are class skills. You cast divinations at +1 caster level.
|
Magic
|
Use scrolls, wands, and other devices with spell completion or spell trigger activation as a wizard of one-half your cleric level (at least 1st level). For the purpose of using a scroll or other magic device, if you are also a wizard, actual wizard levels and these effective wizard levels stack.
|
FAMILIAR: Ellis (Weasel) |
HP |
8 |
AC |
15 |
BAB |
+1 |
DAM |
1d3-4 |
FORT |
+3 |
REF |
+4 |
WILL |
+6 |
INIT |
+2 |
SPECIAL |
Attach (Ex), Empathic Link, Improved Evasion (Ex), Scent (Ex), Share Spells |
ANIMAL COMPANION: Horse (Warhorse, Light) |
HP |
22 |
AC |
14 |
BAB |
+2 |
DAM |
1d3+1 1d4+3 |
FORT |
+6 |
REF |
+4 |
WILL |
+2 |
INIT |
+1 |
SPECIAL |
Scent (Ex) |
|