Nosila Kate Neutral Good Ubtao 7 Portrait
CHARACTER NAME PLAYER ALIGNMENT DEITY ACTION POINTS
Barbarian5 10000 Human Medium / 5.0 ft. 6' 0" 150 lbs. Normal
CLASS EXPERIENCE RACE SIZE / FACE HEIGHT WEIGHT VISION
Samarach, Chult 5 15000 17 Female Grey Blond, Wild Right
REGION LEVEL NEXT LEVEL AGE GENDER EYES HAIR HANDED
ABILITY
NAME
ABILITY
SCORE
ABILITY
MODIFIER
TEMPORARY
SCORE
TEMPORARY
MODIFIER
STR
Strength
17 +3

DEX
Dexterity
14 +2

CON
Constitution
14 +2

INT
Intelligence
12 +1

WIS
Wisdom
12 +1

CHA
Charisma
10 +0

TOTAL
WOUNDS/CURRENT HP

SUBDUAL DAMAGE

DAMAGE
REDUCTION

SPEED
HP
Hit Points
60






Walk 40'
AC
Armor Class
17 : 14 : 17 = 10 + 3 + 2 + 0 + 0 + 2
15 -1 +5 0
FLAT TOUCH TOTAL BASE ARMOR
BONUS
STAT
BONUS
SIZE
BONUS
NATURAL
ARMOR
MISC
BONUS
MISS
CHANCE
ARCANE
FAILURE
ARMOR
CHECK
MAX
DEX
SPELL
RESIST.
INITIATIVE
Modifier
+2 = +2 + +0
TOTAL DEX
MODIFIER
MISC
MODIFIER
BASE ATTACK
Bonus
+5
SKILLS       MAX
RANKS
8/4
 NameAbilityTotalAbility
Mod
RankMisc
Mod
 NameAbilityTotalAbility
Mod
RankMisc
Mod
 Appraise INT110.0 Hide DEX322.0-1 
 Balance DEX322.5-1  Intimidate CHA101.0
 Bluff CHA000.0 Jump STR731.0
 Climb STR331.0-1  Listen WIS413.0
 Concentration CON220.0 Move Silently DEX423.0-1 
 Craft (Untrained) INT110.0 Ride DEX422.0
 Diplomacy CHA000.0 Search INT312.0
 Disguise CHA000.0 Sense Motive WIS211.0
 Escape Artist DEX221.0-1  Speak Language(Literacy) 101.0
 Forgery INT110.0 Spot WIS312.0
 Gather Information CHA000.0 Survival WIS411.0
 Handle Animal CHA202.0 Swim STR332.0-2 
 Heal WIS312.0 Use Rope DEX321.0
SPECIAL ABILITIES
Bonuses when enraged (STR +4, CON +4, Willpower +2, AC -2, HP 10), Illiteracy, Improved Uncanny Dodge (can't be flanked except by a rogue of 9 level), Rage (Ex) 2 times/day (7 rounds), Trap Sense (Ex) +1
FEATS
Armor Proficiency (Light), Armor Proficiency (Medium), Cleave, Martial Weapon Proficiency, Power Attack, Shield Proficiency, Simple Weapon Proficiency, Survivor
MONEY & ASSETS
Coin (Copper): 8, Coin (Gold): 22, Coin (Silver): 2, Amethyst (100gp): 10, Moonstone (50gp): 12, Golden Yellow Topaz (500gp): 3,
MAGIC
Bag of Holding (Type 1), Mace (Light +1), Potion of Cure Light Wounds, Minor Ring of Energy Resistance (Cold), Ring of Protection +2,
PROFICIENCIES
Axe (Throwing), Battleaxe, Club, Crossbow (Heavy), Crossbow (Light), Cutlass, Dagger, Dagger (Punching), Dart, Falchion, Flail, Flail (Heavy), Gauntlet, Gauntlet (Spiked), Glaive, Greataxe, Greatclub, Greatsword, Guisarme, Halberd, Hammer (Light), Hammer (Lucerne), Handaxe, Javelin, Kukri, Lance, Longbow, Longspear, Longsword, Mace (Heavy), Mace (Light), Maul, Morningstar, Pick (Heavy), Pick (Light), Quarterstaff, Ranseur, Rapier, Saber, Sap, Scimitar, Scythe, Shieldbash (Heavy), Shieldbash (Light), Shortbow, Shortspear, Sickle, Sling, Spear, Spells(Energy Missile), Spells(Ray), Spells(Touch), Spiked Armor, Sword (Bastard/Martial), Sword (Short), Trident, Unarmed Strike, Waraxe (Dwarven/Martial), Warhammer
LANGUAGES
Chultan, Common, Goblin, Literacy
RAGE
USES/DAY 2 oo DURATION 7 ooooo oo
Temporarily gains +4 to Strength, +4 to Constitution, and a +2 morale bonus on Will saves, but suffers a -2 penalty to AC. A fit of rage lasts for 7 rounds. At the end of the rage, the barbarian under 20th level is fatigued (-2 to Strength, -2 to Dexterity, can't charge or run) for the duration of that encounter.
SAVING THROWS TOTAL BASE
SAVE
ABILITY
MODIFIER
MAGIC
MODIFIER
MISC
MODIFIER
TEMPORARY
MODIFIER
CONDITIONAL
MODIFIERS
FORTITUDE
Constitution
+8 = +4 + +2 + +0
+ +2
+
REFLEX
Dexterity
+3 = +1 + +2 + +0
+ +0
+
WILL
Wisdom
+2 = +1 + +1 + +0
+ +0
+
TOTAL BASE ATTACK BONUS STR
MODIFIER
SIZE
MODIFIER
MISC
MODIFIER
TEMPORARY
MODIFIER
MELEE
ATTACK BONUS
+8 = +5
+ +3 + 0
+
+
RANGED
ATTACK BONUS
+7 = +5
+ +2 + 0
+
+
TOTAL BASE ATTACK BONUS DEX
MODIFIER
SIZE
MODIFIER
MISC
MODIFIER
TEMPORARY
MODIFIER
UNARMEDTOTAL ATTACK BONUSDAMAGECRITICAL
+8
1d3+3
20/x2

WEAPON
+HIT
DAMAGE
CRITICAL
HAND
RANGE
TYPE
SIZE
Kukri (Masterwork)
+9
1d4+3
18-20/x2
Carried
0'
S
M
*Mace (Light +1)
+9
1d6+4
20/x2
Primary
0'
B
M
Shortbow
+7
1d6
20/x3
Carried
60'
P
M
Sword, Short
+8
1d6+3
19-20/x2
Carried
0'
P
M

ARMOR
TYPE
AC
MAXDEX
CHECK
SPELL FAILURE
*Studded Leather
Light
+3
+5
-1
15%

EQUIPMENT (41.0 lbs. - 86.0/173.0/260.0)
1 x Bag of Holding (Type 1)15  1 x Ring (Energy Resistance/Cold/Minor)0  
2 x Arrows (20)3  1 x Ring (Protection +2)0  
1 x Backpack2  1 x Rope (Silk/50 Ft.)5  
1 x Bedroll5  1 x Shortbow2  
2 x Gravebane (Flask)1  1 x Soap (Per Lb.)1  
1 x Kukri (Masterwork)2  1 x Studded Leather20  
1 x Mace (Light +1)4  1 x Sword (Short)2  
1 x Outfit (Explorer's)8  5 x Torch1  
2 x Potion (Cure Light Wounds)0  1 x Waterskin0  
10 x Rations (Trail/Per Day)1  
AMMUNITION/CHARGES
Arrows (20) (2) ooooo ooooo ooooo ooooo ooooo
ooooo ooooo ooooo ooooo ooooo