Edelina Kristin Lawful Good Ezra In Defiance Portrait
CHARACTER NAME PLAYER ALIGNMENT DEITY CAMPAIGN
Cleric5 39336 Pixie Sprite Small / 5 ft. 2' 4" 25 lbs. Low-light
CLASS EXPERIENCE RACE SIZE / FACE HEIGHT WEIGHT VISION
Darkon, Ravenloft 5 45000 20 Female Purple Pink, Wild Left
REGION LEVEL NEXT LEVEL AGE GENDER EYES HAIR HANDED
ABILITY
NAME
ABILITY
SCORE
ABILITY
MODIFIER
TEMPORARY
SCORE
TEMPORARY
MODIFIER
STR
Strength
10 +0 10 +0
DEX
Dexterity
20 +5 20 +5
CON
Constitution
12 +1 12 +1
INT
Intelligence
20 +5 20 +5
WIS
Wisdom
19 +4 19 +4
CHA
Charisma
20 +5 20 +5
TOTAL
WOUNDS/CURRENT HP

SUBDUAL DAMAGE

DAMAGE
REDUCTION

SPEED
HP
Hit Points
35




10/Cold Iron

Walk 20 ft., Fly 60 ft.
AC
Armor Class
18 : 16 : 23 = 10 + 6 + 5 + 1 + 1 + 0
10 +0 +6 15
FLAT TOUCH TOTAL BASE ARMOR
BONUS
STAT
BONUS
SIZE
BONUS
NATURAL
ARMOR
MISC
BONUS
MISS
CHANCE
ARCANE
FAILURE
ARMOR
CHECK
MAX
DEX
SPELL
RESIST.
INITIATIVE
Modifier
+5 = +5 + +0
TOTAL DEX
MODIFIER
MISC
MODIFIER
BASE ATTACK
Bonus
+3
SKILLS       MAX
RANKS
8/4
 NameAbilityTotalAbility
Mod
RankMisc
Mod
 NameAbilityTotalAbility
Mod
RankMisc
Mod
 Appraise INT550.0 Knowledge (Arcana) INT1055.0
 Balance DEX550.0 Knowledge (History) INT1055.0
 Bluff CHA550.0 Knowledge (Religion) INT1358.0
 Climb STR000.0 Knowledge (The Planes) INT1257.0
 Concentration CON918.0 Listen WIS741.0
 Craft (Untrained) INT550.0 Move Silently DEX550.0
 Diplomacy CHA1055.0 Ride DEX050.0-5 
 Disguise CHA550.0 Search INT750.0
 Escape Artist DEX550.0 Sense Motive WIS440.0
 Forgery INT550.0 Spellcraft INT1558.0
 Gather Information CHA550.0 Spot WIS640.0
 Heal WIS1248.0 Survival WIS440.0
 Hide DEX950.0 Swim STR000.0
 Intimidate CHA550.0 Use Rope DEX550.0
 Jump STR-600.0-6 
SPECIAL ABILITIES
Aura (Ex) ~ Good, Cold (Ex), Damage Reduction (Su), Fey eat and sleep and breathe, Greater Invisibility (Su), Restricted Casting ~ May not cast Chaotic spells, Restricted Casting ~ May not cast Evil spells, Shield of Ezra, Special Arrows (Ex), Spell Resistance (Ex), Spontaneous Casting ~ May channel stored spell energy into healing spells not prepared in advance, Turn Undead (Su) ~ 8/day (Turn Level 9 ~ Turn Damage 2d6+14)
FEATS
Armor Proficiency (Heavy), Armor Proficiency (Light), Armor Proficiency (Medium), Dodge, Mobile Spellcasting, Shield Proficiency, Simple Weapon Proficiency, Weapon Finesse
MONEY & ASSETS
Gold piece (gp): 10, Silver piece (sp): 5, White pearl (Small) (100gp): 1,
MAGIC
Everburning Torch (Small), Mithral Shirt (Small/+2 (Armor)), Phylactery of Undead Turning, Pixie Longbow +1 (Flaming/Small), Pixie Shortsword +1 (Small), Vest of Resistance +2,

 

 

PROFICIENCIES
Blowgun, Club, Crossbow (Heavy), Crossbow (Light), Dagger, Dagger (Punching), Dart, Gauntlet, Gauntlet (Spiked), Javelin, Longbow, Longspear, Mace (Heavy), Mace (Light), Morningstar, Quarterstaff, Shieldbash (Heavy), Shieldbash (Light), Shortspear, Sickle, Sling, Spear, Spells(Ray), Sword (Short), Unarmed Strike
LANGUAGES
Celestial, Common, Darkonese, Elven, Gnome, Literacy, Mordentish, Sylvan
TURN/REBUKE UNDEAD
TURN LEVEL 9 TURN CHECK 1d20+7 TURN DAMAGE 2d6 +14
TURNS/DAY 8 ooooo ooo
Cleric of Ezra
Domain
Granted Power
Mists
Once per day, you may call on the shield of Ezra, a film of luminous mist that envelops your body for one round per cleric level. The form of protection granted is determined by your alignment. Lawful good: 25/+5 damage reduction vs. metal weapons. This is a supernatural ability.
Healing
You cast healing spells at +1 caster level.
TEMPLATES

IMPORTANT NOTES
SAVING THROWS TOTAL BASE
SAVE
ABILITY
MODIFIER
MAGIC
MODIFIER
MISC
MODIFIER
TEMPORARY
MODIFIER
CONDITIONAL
MODIFIERS
FORTITUDE
Constitution
+7 = +4 + +1 + +2
+ +0
+
REFLEX
Dexterity
+8 = +1 + +5 + +2
+ +0
+
WILL
Wisdom
+10 = +4 + +4 + +2
+ +0
+
TOTAL BASE ATTACK BONUS STR
MODIFIER
SIZE
MODIFIER
MISC
MODIFIER
TEMPORARY
MODIFIER
MELEE
ATTACK BONUS
+4 = +3
+ +0 + 1
+
+
RANGED
ATTACK BONUS
+9 = +3
+ +5 + 1
+
+
TOTAL BASE ATTACK BONUS DEX
MODIFIER
SIZE
MODIFIER
MISC
MODIFIER
TEMPORARY
MODIFIER
UNARMEDTOTAL ATTACK BONUSDAMAGECRITICAL
+9
1d2
20/x2

WEAPON
+HIT
DAMAGE
CRITICAL
HAND
RANGE
TYPE
SIZE
Pixie Longbow +1 (Flaming/Small)
+10
1d6+1
20/x3
Carried
100 ft.
P
S
Pixie Shortsword +1 (Small)
+10
1d4+1
19-20/x2
Carried
0 ft.
P
S

ARMOR
TYPE
AC
MAXDEX
CHECK
SPELL FAILURE
*Mithral Shirt (Small/+2 (Armor))
Light
+6
+6
+0
10%





%

EQUIPMENT (7.26 lbs. - 25/50/75)
20 x Arrow (Alchemical Silver) (Small)0.08  1 x Mithral Shirt (Small/+2 (Armor))5  
20 x Arrow (Cold Iron) (Small)0.08  5 x Oil (1 Pt. Flask)1  
150 x Arrow (Small)0.08  1 x Outfit (Explorer's/Small)2  
1 x Bedroll (Small)1.25  1 x Pen (Ink)0  
1 x Belt of Hidden Pouches1  1 x Phylactery of Undead Turning0.01  
5 x Candle0  1 x Pixie Longbow +1 (Flaming/Small)1.5  
5 x Candle (Insectbane)0  1 x Pixie Shortsword +1 (Small)1  
5 x Chalk (1 piece)0  10 x Rations (Trail/Per Day) (Small)0.25  
1 x Everburning Torch (Small)0.25  1 x Soap (Per Lb.)1  
1 x Holy Symbol (Silver) (Small)0.25  2 x Twine (Roll/50 ft.)0  
1 x Holy Water (Flask)1  1 x Vest of Resistance +21  
1 x Ink (1 Oz. Vial)0  5 x Waterskin (Small)1  
AMMUNITION/CHARGES
Arrow (Alchemical Silver) (Small) (20) ooooo ooooo ooooo ooooo ooooo
ooooo ooooo ooooo ooooo ooooo
Arrow (Cold Iron) (Small) (20) ooooo ooooo ooooo ooooo ooooo
ooooo ooooo ooooo ooooo ooooo
Arrow (Small) (150) ooooo ooooo ooooo ooooo ooooo
ooooo ooooo ooooo ooooo ooooo
SPELLS
 Innate
Polymorph (DC:19)Confusion, Lesser (DC:16)Dancing Lights (DC:15)Detect Chaos (DC:16)
Detect Evil (DC:16)Detect Good (DC:16)Detect Law (DC:16)Detect Thoughts (DC:17)
Dispel Magic (DC:18)Entangle (DC:16)Permanent Image (DC:21)
 Cleric 0 1 2 3 4 5 6 7 8 9
  Per Day 5 4+1 3+1 2+1 0 0 0 0 0 0
0:
Create Water   (DC:14)ooooo   Cure Minor Wounds   (DC:14)ooooo   Detect Magic   (DC:14)ooooo   Detect Poison   (DC:14)ooooo   Guidance   (DC:14)ooooo   
Inflict Minor Wounds   (DC:14)ooooo   Light   (DC:14)ooooo   Mending   (DC:14)ooooo   Purify Food and Drink   (DC:14)ooooo   Read Magic   (DC:14)ooooo   
Resistance   (DC:14)ooooo   Virtue   (DC:14)ooooo   
1:
Bane   (DC:15)ooooo   Bless   (DC:15)ooooo   Bless Water   (DC:15)ooooo   Cause Fear   (DC:15)ooooo   Command   (DC:15)ooooo   
Comprehend Languages   (DC:15)ooooo   Cure Light Wounds   (DC:15)ooooo   **Cure Light Wounds   (DC:15)ooooo   Detect Chaos   (DC:15)ooooo   Detect Evil   (DC:15)ooooo   
Detect Good   (DC:15)ooooo   Detect Law   (DC:15)ooooo   Detect Undead   (DC:15)ooooo   Divine Favor   (DC:15)ooooo   Doom   (DC:15)ooooo   
Endure Elements   (DC:15)ooooo   Entropic Shield   (DC:15)ooooo   Grave Strike   (DC:15)ooooo   Hide from Undead   (DC:15)ooooo   Inflict Light Wounds   (DC:15)ooooo   
Magic Stone   (DC:15)ooooo   Magic Weapon   (DC:15)ooooo   Nightshield   (DC:15)ooooo   Nimbus of Light   (DC:15)ooooo   Obscuring Mist   (DC:15)ooooo   
Omen of Peril   (DC:15)ooooo   Omen of Peril   (DC:15)ooooo   Protection from Chaos   (DC:15)ooooo   Protection from Evil   (DC:15)ooooo   Protection from Law   (DC:15)ooooo   
Remove Fear   (DC:15)ooooo   Resurgence   (DC:15)ooooo   Sanctuary   (DC:15)ooooo   Scholar's Touch   (DC:15)ooooo   Shield of Faith   (DC:15)ooooo   
Summon Monster I   (DC:15)ooooo   Lesser Vigor   (DC:15)ooooo   
2:
Aid   (DC:16)ooooo   Align Weapon   (DC:16)ooooo   Augury   (DC:16)ooooo   Bear's Endurance   (DC:16)ooooo   Brambles   (DC:16)ooooo   
Bull's Strength   (DC:16)ooooo   Calm Emotions   (DC:16)ooooo   Consecrate   (DC:16)ooooo   Cure Moderate Wounds   (DC:16)ooooo   **Cure Moderate Wounds   (DC:16)ooooo   
Curse of Ill Fortune   (DC:16)ooooo   Darkness   (DC:16)ooooo   Deific Vengeance   (DC:16)ooooo   Delay Poison   (DC:16)ooooo   Divine Insight   (DC:16)ooooo   
Eagle's Splendor   (DC:16)ooooo   Enthrall   (DC:16)ooooo   Find Traps   (DC:16)ooooo   Gentle Repose   (DC:16)ooooo   Healing Lorecall   (DC:16)ooooo   
Hold Person   (DC:16)ooooo   Inflict Moderate Wounds   (DC:16)ooooo   Insignia of Alarm   (DC:16)ooooo   Iron Silence   (DC:16)ooooo   Make Whole   (DC:16)ooooo   
Owl's Wisdom   (DC:16)ooooo   Remove Paralysis   (DC:16)ooooo   Resist Energy   (DC:16)ooooo   Restoration, Lesser   (DC:16)ooooo   Shatter   (DC:16)ooooo   
Shield Other   (DC:16)ooooo   Silence   (DC:16)ooooo   Sound Burst   (DC:16)ooooo   Spiritual Weapon   (DC:16)ooooo   Status   (DC:16)ooooo   
Stone Fist   (DC:16)ooooo   Summon Monster II   (DC:16)ooooo   Undetectable Alignment   (DC:16)ooooo   Zone of Truth   (DC:16)ooooo   
3:
Bestow Curse   (DC:17)ooooo   Blessed Aim   (DC:17)ooooo   Blindness/Deafness   (DC:17)ooooo   Briar Web   (DC:17)ooooo   Chain of Eyes   (DC:17)ooooo   
Cloak of Bravery   (DC:17)ooooo   Continual Flame   (DC:17)ooooo   Create Food and Water   (DC:17)ooooo   Cure Serious Wounds   (DC:17)ooooo   **Cure Serious Wounds   (DC:17)ooooo   
Daylight   (DC:17)ooooo   Death Delay   (DC:17)ooooo   Deeper Darkness   (DC:17)ooooo   Dispel Magic   (DC:17)ooooo   Flame of Faith   (DC:17)ooooo   
Glyph of Warding   (DC:17)ooooo   Helping Hand   (DC:17)ooooo   Inflict Serious Wounds   (DC:17)ooooo   Insignia of Blessing   (DC:17)ooooo   Insignia of Healing   (DC:17)ooooo   
Insignia of Warding   (DC:17)ooooo   Invisibility Purge   (DC:17)ooooo   Locate Object   (DC:17)ooooo   Magic Circle against Chaos   (DC:17)ooooo   Magic Circle against Evil   (DC:17)ooooo   
Magic Circle against Law   (DC:17)ooooo   Magic Vestment   (DC:17)ooooo   Meld into Stone   (DC:17)ooooo   Obscure Object   (DC:17)ooooo   Prayer   (DC:17)ooooo   
Protection from Energy   (DC:17)ooooo   Remove Blindness/Deafness   (DC:17)ooooo   Remove Curse   (DC:17)ooooo   Remove Disease   (DC:17)ooooo   Mass Resist Energy   (DC:17)ooooo   
Ring of Blades   (DC:17)ooooo   Searing Light   (DC:17)ooooo   Shield of Warding   (DC:17)ooooo   Speak with Dead   (DC:17)ooooo   Spikes   (DC:17)ooooo   
Stone Shape   (DC:17)ooooo   Summon Monster III   (DC:17)ooooo   Lesser Telepathic Bond   (DC:17)ooooo   Vigor   (DC:17)ooooo   Mass Lesser Vigor   (DC:17)ooooo   
Water Breathing   (DC:17)ooooo   Water Walk   (DC:17)ooooo   Wind Wall   (DC:17)ooooo   
 * = Domain/Specialty Spell