Babble Jim Neutral Good Boccob In Defiance: Greyhawk Portrait
CHARACTER NAME PLAYER ALIGNMENT DEITY CAMPAIGN
Animal1 Familiar of Elizair Stormbringer 0 Parrot Tiny / 2 ft. 3' 4" 3 lbs. Low-light
CLASS EXPERIENCE RACE SIZE / FACE HEIGHT WEIGHT VISION
Rattedaumen, Perrenland 1 1000 10 Male Dark Blue, Feathery Right
REGION LEVEL NEXT LEVEL AGE GENDER EYES HAIR HANDED
ABILITY
NAME
ABILITY
SCORE
ABILITY
MODIFIER
TEMPORARY
SCORE
TEMPORARY
MODIFIER
STR
Strength
1 -5

DEX
Dexterity
15 +2

CON
Constitution
10 +0

INT
Intelligence
9 -1

WIS
Wisdom
14 +2

CHA
Charisma
6 -2

TOTAL
WOUNDS/CURRENT HP

SUBDUAL DAMAGE

DAMAGE
REDUCTION

SPEED
HP
Hit Points
11






Walk 10 ft., Fly 40 ft.
AC
Armor Class
16 : 14 : 18 = 10 + 0 + 2 + 2 + 4 + 0
0 +0 0
FLAT TOUCH TOTAL BASE ARMOR
BONUS
STAT
BONUS
SIZE
BONUS
NATURAL
ARMOR
MISC
BONUS
MISS
CHANCE
ARCANE
FAILURE
ARMOR
CHECK
MAX
DEX
SPELL
RESIST.
INITIATIVE
Modifier
+2 = +2 + +0
TOTAL DEX
MODIFIER
MISC
MODIFIER
BASE ATTACK
Bonus
+3
SKILLS       MAX
RANKS
4/2
 NameAbilityTotalAbility
Mod
RankMisc
Mod
 NameAbilityTotalAbility
Mod
RankMisc
Mod
 Appraise INT-1-10.0 Jump STR-17-50.0-12 
 Balance DEX220.0 Knowledge (Arcana) INT11-112.0
 Bluff CHA9-211.0 Listen WIS624.0
 Climb STR-5-50.0 Move Silently DEX220.0
 Concentration CON11011.0 Ride DEX-320.0-5 
 Craft (Untrained) INT-1-10.0 Search INT-1-10.0
 Diplomacy CHA1-21.0 Sense Motive WIS220.0
 Disguise CHA0-20.0 Speak Language(Dwarven) 101.0
 Escape Artist DEX220.0 Spellcraft INT12-111.0
 Forgery INT-1-10.0 Spot WIS321.0
 Gather Information CHA-2-20.0 Survival WIS220.0
 Heal WIS220.0 Swim STR-5-50.0
 Hide DEX1020.0 Use Rope DEX220.0
 Intimidate CHA0-20.0
SPECIAL ABILITIES
Deliver touch spells, Empathic Link, Improved Evasion (Ex), Share Spells, Speak with animals of its kind, Speak with master
FEATS
MONEY & ASSETS
MAGIC

 

 

PROFICIENCIES
Claw
LANGUAGES
Dwarven
IMPORTANT NOTES
Speaks fluent Dwarven. Never taught Dwarven, and as far as anyone knows, doesn't know any dwarves.
SAVING THROWS TOTAL BASE
SAVE
ABILITY
MODIFIER
MAGIC
MODIFIER
MISC
MODIFIER
TEMPORARY
MODIFIER
CONDITIONAL
MODIFIERS
FORTITUDE
Constitution
+2 = +2 + +0 + +0
+ +0
+
REFLEX
Dexterity
+4 = +2 + +2 + +0
+ +0
+
WILL
Wisdom
+7 = +5 + +2 + +0
+ +0
+
TOTAL BASE ATTACK BONUS STR
MODIFIER
SIZE
MODIFIER
MISC
MODIFIER
TEMPORARY
MODIFIER
MELEE
ATTACK BONUS
+0 = +3
+ -5 + 2
+
+
RANGED
ATTACK BONUS
+7 = +3
+ +2 + 2
+
+
TOTAL BASE ATTACK BONUS DEX
MODIFIER
SIZE
MODIFIER
MISC
MODIFIER
TEMPORARY
MODIFIER
UNARMEDTOTAL ATTACK BONUSDAMAGECRITICAL
-4
1d2-5
20/x2

WEAPON
+HIT
DAMAGE
CRITICAL
HAND
RANGE
TYPE
SIZE
*Claw
+0
1d2-5
20/x2
Primary
0 ft.
PS
T


EQUIPMENT (0 lbs. - 1/3/5)
1 x Claw (Natural/Primary)0  
AMMUNITION/CHARGES