Ghelt's Journal
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Ghelt’s Bio

Character images copyright 1999-2002 Claudio Pozas. Used with permission.
Dear Cousin Grun:

Thanks for your letter last month; it’s always good to hear about events happening in the homelands. Glad to hear the clan broke through to a new vein of iron ore, and congratulations on your own discovery of a new (so what if it’s small?) diamond mine!

From your description of the event, it sounds like you put our battle training to good use when goblins tried to overrun Midrock. I wish I’d been there to help protect the village, too! (Even if they were “just goblins.”) I do enjoy living and working with Father, but to think our family’s home was threatened makes me angry even now. Father walked about pulling his beard, he was so upset —­ and then burst out laughing that the goblins would even try. Remember the orc hunt, to prove we’d learned to use our waraxes properly?

It has been a long while since we’ve visited Midrock. The shop has been busy, but mostly with travellers needing repairs, not often new armor or weapons. On the other hand, I’m sure Father will want to make a trip to see the quality of the new ore! Travelling with him is always interesting; I don’t think any of the adventurers coming through this village have better stories to tell. He’s slowly getting used to the idea that I want to do some adventuring, myself —­ as if hearing his history would satisfy my own desire to do battle with the evil creatures of this world. I think he was hoping I’d follow the call to serve Moradin alone, and work with weapons and armor without wanting to use them myself, but even he has to admit that a warrior-priest is much more respected, than a priest alone. Aren’t fathers funny? Ours teach us all the ways of the dwarven warrior creed­ — and then worry when we follow it!

As for myself, I don’t think I’d make a good priestess unless I do some travelling, some battle, gain a stronger understanding of who I am and what I stand for. Hope that makes sense. And I still think I have an easier task before me than you —­ but only you would be surprised at receiving no less than three marriage proposals in a month! You’re young, beautiful, talented, and your family line goes back to the founding of the clan. Just make sure you’re happy, along with Uncle — after all, he doesn’t have to spend the rest of his life with the lucky dwarf! (P.S. ­— Mother sends her love, and reminds you that you don’t have to pick any of the suitors if you’re not ready!).

Brother has helping a lot more at the forge, lately­ he shows a real talent for the work. So, I don’t feel like I’m leaving Father in the lurch, to look about me, do some travelling, perhaps even an adventure or two! I may not be as regular a correspondent; I hope you understand.

I’m leaving this afternoon to check out the old “haunted” house outside of town, for that matter. A very mixed group of us decided to see what’s really out there since the former inhabitants disappeared some time ago.

Personally, I doubt there’s much to be found but swamp gas and creaky floorboards, but I’d feel terrible if they got into trouble and I could have helped. There’s an elf healer who’s done me a good turn now and then, and a gnome “inventor” —­ you can just see the cloud of disaster following him!
Both are enthusiastic about going adventuring — perhaps too enthusiastic!
Also, a halfling with some skills that I wouldn’t call entirely honest, but he does mean well (his nickname is Trap —­ at least he’s more inclined to make them, or only disarm them when asked, but still...!).

All right, I’ll end this note. Send my love to everyone, and may Moradin guide your path.

Ghelt Futhark

Character sheet: Ghelt Futhark [Dwarven Fighter]

Posted by LabRatKate on November 09, 2002, 21:18

Day #1

Dearest Grun,

It occurred to me to try and keep you up-do-date piecemeal; I’m currently several flights of stairs below the old Everston Manor. Apparently there’s more here than swamp gas and creaky floorboards (although I must admit, there’s already less here than before we arrived!).

The place was left in a hurry - no signs of packing up, which was the first surprise, to me! The second came while examining the upstairs, in the form of two very large spiders. I was pleasantly surprised to find that the gnome Fafnir could - and did - put them to sleep with some sort of spell, which made them much easier to dispatch.

The downstairs was much more interesting.

Starting with a javelin to the chest (yes, I’m learning some things the hard way!), we found ourselves in a battle with several goblins in the cellar! I’m afraid we’re not a cohesive fighting force at all, yet, but we did put them down.

Poor Drusilia’s got her work cut out for herself, healing this party, I fear.

Of course, we had to chase the last goblin down more steps, which led to new discoveries. The goblin disposed of, we explored several tunnels and rooms below the manor house. I wonder just what this family was up to? These subcellars are the same age as the rest of the place! Quite a mystery..

One room even had some large, misshapen, lumpy creatures lumbering around in it. We tried to put them down, but no luck! They were very strong and dense; I could barely dent one with my axe. I fear we were forced to retreat from such an unnatural onslaught. Luckily, they didn’t leave the room they were in, so we could walk by them down the hall.

At the end, we found what looked to be cells. One even had a three-armed skeleton in it; I really am starting to suspect this family wasn’t into anything good or decent. The halfling Trap was living up to his name until he got bored with checking doors - and wouldn’t you know, the last door he opened “trapped” him? Whatever was in the cloud of gas, he got a full dose, and is now obsessed with discovering how to make a trap just like that for himself. I hope he didn’t learn all his skills in such a way...

So, this is where we’ve stopped for the evening: sleeping in and around the last cell, which has a trap door in its floor which we mean to explore on the morrow. I’m writing this while on my night watch.

Wish us luck!
Moradin Bless -
Ghelt


Posted by LabRatKate on November 24, 2002, 19:51

Day #2

Dearest Grun,

Well, we had a short but eventful round of adventuring, today! It’s still early afternoon, if that, but we’re all so worn down that we’re actually resting the day out in a former temple to an evil god. I hope it’s now former..

After descending through the trapdoor and a very long ladder, we found more of the family crypt. I’m still trying to figure out how they got the bodies down this far - and why? We found another door, and a landing with two sets of stairs, both heading down. Even I am getting a little tired of always descending; although the house was on a hill, we have quite a trip back up if we find no other exit!

The stairway to the left had a terrible stench, so of course we followed it. We found a ransacked, fouled family crypt with undead humans and rats attacking us. It was ugly - although Drusilia raised her arms and caused the undead to flee, we agreed that they must all be put to rest. Everything had been desecrated there, except for a large door with Drusilia’s holy symbol on it. Trap aside, we agreed to leave that alone. The hall at the end was collapsed by someone - we left well enough alone there, too.

The stairwell to the right had no crypts at all, but a large bronze door, decorated with the skull and knife of a death god. This we had no compunctions about opening, except that Trap noticed an odd-looking latch and decided we should leave while he figured out the trap. He figured it out by opening the door and setting it off - thank the gods he has good reflexes, as a stake-filled pit trap opened beneath him!

Trap was able to close the trapdoor (finally, I threw him across the pit so he could grab the door handle and be pulled to close it), and then convinced us that he had figured out how to disarm the trap so we could cross in safety. I actually stood at the door so he could stand on my shoulders and work on the trigger at the top! Of course, being practical, I tied myself to the door handle while he worked, which really bothered him for some reason when he was done disarming the trap. “I stand by my work!” he announced, folding his arms and glaring at me while standing next to me on the trapdoor. “Open the door!” .. he was all but stamping on it when I told him I had plenty of extra rope to tie him with, too. Finally, I opened the door, some broken pieces of arrow dropped down, and the halfling fell to the bottom of the pit.

I’m afraid I laughed, Grun, I couldn’t help it, once I saw he’d missed the stakes, but after all the storm and fury, there he was, stuck with a mummified Duergar in a pit!

I stepped into the other room, untied myself, and lowered the rope to pull him up. He actually spent time searching the body (ugh!), and came up with a few pouches and weapons. I was laughing and chiding him as he dusted himself off.. and then he handed me a mithril waraxe.

....

Pardon me, I was just admiring it for a moment again.

....

I was so shocked, I even let him take the rope and close the door again to try the trap one more time. Apparently, he got Drusilia to stand at the door, because the next time it swung open, the elf was hanging from the handle. Trap jumped across the pit, to see the other side of the door, I think; Fafnir wisely followed and the door was shut, as Trap was ready to try to fix the trap one more time! I think he’ll be dreaming about that one for a while.

Of course, he almost immediately set off the next one - impatiently, he stepped across a line of warding runes that only Drusilia could see. This caused many skeletons to appear and try to kill us. We managed to reduce them to dust, except for poor Trap’s, who just couldn’t do much (read: any) damage to his chosen one with a halfling-sized backpack as a “club.” We dispatched it for him, but not before he’d smacked a large obsidian statue with the mithril axe I handed him, and scared himself half to death. Everything in here is evil - statue, altar, runes.

Fafnir started exploring, and found a torture chamber, and more cells. I got to kill a zombie and a four-armed skeleton, but I was starting to feel I’d had enough for one day. We were all getting fairly injured after all the battling. Of course, the next room we found had the ghoul in it. I really thought that was it, Grun, we were in no shape to even try, and we had no choice!

Together, we hacked and burnt it down. What a moment! Drusilia and Fafnir made sure to destroy (and ransack) the ghoul’s altar and search its rooms, and found both treasure and a map that I think we must follow. It leads near the Barrier Peaks - we may have to visit!

So, now, we have started quite a treasure hoard, and have a bone wand that must be destroyed, and we’re recuperating in the former temple. I think we can say former, since the ghoul is gone. Maybe we’ve actually destroyed the evil in this place!

Saying that, Grun, I felt such a sense of purpose and grace, as I can hardly describe..

I think perhaps Moradin has smiled upon me! Your cousin is now a cleric of her people. I’m awed, Grun, and must end this long letter for now.

Yours in prayer,
Ghelt

Posted by LabRatKate on December 08, 2002, 11:51

Day #2.5

....

well, Grun, I guess I can just add to the bottom of this note.

We didn’t get a chance to sleep or rest much, after all.

I decided to make myself a holy symbol - pounding a coin flatter and trying to etch it didn’t work, but chopping up a bedpost from the ghoul’s room went better. It turned into another group effort (I’m having that lesson emphasized a lot lately!), with Fafnir’s carpentry, Trap’s inks, and Drusilia holding the post steady so I could chop a neat piece off.

The noise must have attracted attention, however - the door we planned to search through tomorrow opened, and several undead duergar entered! I immediately tried to turn them, but it didn’t work. Need more practice, expect I’ll get plenty! Meanwhile, chopping them up while Drusilia turned them worked quite well.

Fafnir followed the fleeing undead, which prompted the rest of us to follow him. We went down a hall and around a corner, into a room full of undead! Drusilia turned most of them out another door, while I killed the rest, but the screams of Trap from behind us distracted us from the hunt.

We killed another ghoul, and searched the room it had come from; some sort of barracks which were falling to bits, but the elf found a journal from one of the priests of this awful place. We decided to go back to the main room and read it, while trying to rest yet again.

This time, we wanted to block the door! Drusilia, Trap, and I shoved the main altar over and immediately got queasy. We did get the door blocked, but I fear we’ve been cursed by this evil place. I didn’t think after all this time that the magic would still be strong enough, but both Drusilia and I are weakened. It must be the evil god’s hatred of our good gods - Trap is fine.

Determined to make the best of things, we sat down to decipher the book. It’s very damaged, but Drusilia made out that it was written by a duergar priest, who was helping the high priest but angry that his superior had become obsessed with finding an artifact called the “Heart of N’Rul” or something. Meanwhile, other duergar had started to attack the temple, and it’s these priests who collapsed that tunnel to protect themselves from the threat. What’s worrying is the end, which mentions a new disease or curse that was turning temple members into dessicated husks, which magic healing did not cure. I hope we’re OK...

So, we’re trying to rest again, before going on tomorrow. I’m a little worried, as we didn’t bring much food or water, and we have to decide whether to turn around here and return with better provisions (not to mention maybe getting uncursed??), or go on and hope for the best.

With love - again!
Ghelt

Posted by LabRatKate on December 15, 2002, 16:08

Day #3

Dear Grun,

I’m writing this quickly while the party sorts itself out.. I’m a little impatient with them right now!

We did finally get some rest in the temple. Of course, as we were finishing our prayers and getting ready to go, some zombies came to the door again. They started bashing through the door and climbing over the altar in front of it.

Trap, who was on watch, promptly shot an arrow and hit the statue by mistake, again. Drusilia went charging into combat with her sword and started chopping limbs off - kudos to the elf! Trap shot another arrow into the melee and somehow hit the statue once more. He seems to have a thing for doing that.. we did kill all the zombies in that lot, however.

There was a short discussion about which way to go; I was for heading back before we were too weakened by the lack of food and water, but was overruled, and we headed off into the unknown yet again. This time, we checked the rooms off the hallway as we walked, finding more sleeping rooms and one locked door. Trap opened it and got hit by a dart. I tried to heal him - and it worked! I am very pleased to have gained this manifestation of our god’s favor - especially for Trap’s sake!

The new room had been a storeroom - we found empty barrels and moldy grain, which Drusilia was able to purify and make edible. She also made water to drink, so I felt better about continuing. Trap, who had wandered off, suddenly came in and said he’d found a kitchen, so we were able to make a sort of oatmeal to eat. The kitchen chimney was too narrow to climb and showed no light, and so wasn’t an option to get out by.

We headed through the next door and descended a flight of steps, which widened out to a big, natural cavern and lake. And zombies, as Fafnir pointed out seven for us. I hewed one down and was heading for the next when Drusilia suddenly reduced four of them to dust. I must learn how to do that! We were left with two zombies, and I hope it’s a measure of the party’s confidence in me that the other three took on one and left me the other. Trap is now using a sword instead of his pack, Fafnir peppered it with magic missiles, while both Drusilia and I struggled with our curses, missing and tripping up. Fafnir killed theirs with a thrown dagger, even so!

Once I’d killed the last zombie, we explored the beach. Drusilia noticed a rope, and Fafnir found and opened the bag attached to it. We found some treasure, and two vials of a bluish liquid that might be a healing potion of some sort. We also found a raft, which the others took for granted we we would use. I didn’t like that at all, especially when it turned out I had to stand on one side and help pole it across the lake and current. I may be able to swim, but what dwarf wants to be on water that’s deeper than she is tall? Some of the party wilfully refuse to understand..

After a quiet crossing, thank Moradin!, we decided to follow a path through a crevice in the rock wall. Trap immediately set one off and is lucky to be a halfling, the spear being aimed for the chest of a human-sized creature. At a split in the road, we went left, and were attacked by huge centipedes but otherwise not bothered, and after a long walk we found ourselves coming up into the light of day - right in the middle of the Dimwood, which made it a mixed blessing.

I think you might be proud of how we’re turning into a regular troop of adventurers, Grun - we decided to go back in and check out the other turning in the passageway, just in case we missed anything! This one sloped downward sharply enough that I tied a rope to Trap, who wasn’t happy but left it on. Wouldn’t do to lose the lead man to any sudden dropoffs. This path led to a large cavern, full of stalactites and stalagmites. As we crossed to check out some fissures in the wall, small rocklike things hit Trap and me - and started to chew on Trap! We abandoned the cave to the piercers (except Trap’s, which he decided to keep and try to tame for some reason), and returned to the surface.

Once there, we started to make the trek back to town along a deer path. We actually had walked under the whole town from the mansion to here! As we walked, we heard a moan from the underbrush - which revealed an injured human cleric crawling through the bushes! While Trap and I followed back along the trail he’d left, finding signs of a fight and several bodies being dragged away, the cleric told Drusilia that his party had been attacked by spidery “things.” He was most concerned about a sorceress named Hendra. After some talk, we left Gildean with a dagger and some food and a blue potion, and headed off after the kidnappers (he was just too weak to come with us).

As we headed along the trail, we came upon another stranger - an elf being attacked by a giant spider. These woods were full of unlucky travellers today! I killed the spider, and some of the party began to argue with the elf about whether the stick he was clutching was a sword. I don’t know why - time was short, so Trap and I continued following the trail. We followed it right into a trap, of course; this time both of us were attacked by a group of spiders and humanoid-spiders. Trap rolled free, but I got tangled up in webs and bitten. They started dragging me away while the rest of the party arrived and joined the battle. The new elf can wield that stick pretty well. And he can sing, quite inspiringly! He got me free from the webs in time to see Trap being dragged up a tree; while he managed to wriggle free, I shot the creature with my crossbow.

Trap gave in and drank the other blue vial, as he was pretty badly hurt and poisoned. It did heal him, thank the gods! His new pet, Spike, was dead, however, which upset him.. strange little guy. The party reassembled, including the new elf bard, Valon, and finally tracked the rest of the spiders to their lair, a hole in the ground. We climbed to the bottom and got into a massive fight with the spiders and things, finishing with a large, intelligent, magic-using spider. We did finish it off - in fact, Trap landed the final blow!

So, after all that, we found three cocooned, unconscious, poisoned people. They are woozy but alive. Unfortunately, we also found another treasure chest. Instead of getting these folks back to the surface, and getting back to their weakened comrade in the woods, Trap wanted to open and inventory everything in it! Now, while everyone discusses how to get these three very sick people out of here, I’m catching you up on events. Hoping all’s well in the homelands!

With love,
Ghelt

P.S. One good piece of news: the sorceress Kendra gave us two potions to remove our curses! Praise Moradin!

Posted by LabRatKate on December 28, 2002, 22:51

While in Town

Dearest Grun,

I got home and sent my first note right off — and now I’m starting another letter-journal. Hard to believe the first one was only three days’ worth!

We managed to pull everyone out of the hole in the ground, eventually — Drusilia being last; she heard something move, but we were so sick and tired we went on.

Valon, luckily, had a tent we could put to use, as the three we’d rescued couldn’t even walk on their own. We dragged them through the woods, back to the poor lonely cleric, piled him onto the tent, and headed back to town. You can imagine what a stir we caused!

Everyone at the bar helped us put the four to bed upstairs, and I paid for them to be fed and sheltered for a couple of weeks. They are very eager to get on with their travels, but it will take a little while for the poison to wear off. I hadn’t noticed Trap was missing until we came back downstairs and discovered the innkeeper in the middle of firing him — by kicking him out the front door with some choice words! The impudent one immediately dusted himself off and came back in as a paying customer.. chuckle..

Of course, my father and brother were there too, so we sat down and I told them all about where we’d been and what we’d done. Father, of course, pointed out that he’d been a little worried — I felt bad, but we really hadn’t planned to be gone for so long! The axe wowed everyone, but the holy symbol I’d made got his attention, too. Seeing me heal Trap made him get up and ask me to come home for a minute..

Can you imagine my surprise, Grun, when he pulled out a beautiful silver holy symbol, gave it to me, and told me it used to be Mother’s? We both got a little teary! I’m glad he has decided to accept my calling so well, but it made me realize that things at home won’t ever be the same. He went off to the forge for a bit, so I changed clothes and went back to the tavern.

Drusilia asked me to come with her to an old lady’s house — apparently, something had been making noises in her home and she thought a cleric could clear the place of evil — or whatever it was! Somehow, all of us ended up in her little home, listening to something in the attic. Drusilia climbed up and looked while I tapped at the spots I’d heard noise.. and things started flying about!

Trap led the old lady outside for a moment (but he returned), and we went to war with a bunch of stirges. What a small ending to a great adventure! It was funny, though, to see us trying to dispatch a bunch of vermin without destroying the little old lady’s furniture. I was throwing rocks, Drusilia and Valon slashed carefully with their swords, and Trap shot an arrow into Fafnir — poor gnome! Trap got attacked by the creatures, which started sucking his blood. This made for a mess when we bashed the things, of course. Fafnir got to throw daggers at Trap (at least he was hitting the stirges and not Trap, but the thought was there!). Trap stabbed himself a few times, while the rest of us finally killed off the rest of the creatures.

Aftter Fafnir fixed the hole in the attic so no more could enter, and the rest of us cleaned up bodies and blood, and Drusilia loudly blessed the place for the widow’s benefit, we all went home to bed!

With much love;
Ghelt

Posted by LabRatKate on January 08, 2003, 13:12

Day 1, New Adventure

Dear Grun,

Well, to continue our tale from Smallville..

We spent a few days in town, settling our account of the treasure we’d found and what some of the objects were for. We made a lot of cash outright! I would have been happy with just my axe but they insisted on dividing the rest up evenly. A good party! There is also a wand of colorspray — at least, poor Trap is currently several colors and Fafnir suspects he didn’t trigger the spell quite right. We can’t figure out what the cloak is for — it fits Valon and Drusilia nicely.. poor Father must think we’re a bit cracked, we kept trying to see if it would make them invisible or do anything special , which started in the kitchen and worked its way out to the warehouse. “Everyone close their eyes! Now, Valon, hide in a shadow somewhere! OK, everyone look for Valon!” ..

I spent some time working in the forge and catching up, and checking on the recovering party in the inn. Valon performed there every night — he’s pretty good! Fafnir learned some spells from the scrolls we’d picked up, which didn’t stop him from making some pictures for everyone to enjoy.. mostly of Trap setting off traps. He’s got it in for him right now. Everyone healed up nicely, and went shopping with their newfound loot! I think Father forgave us when several dropped by with orders for weapons..

I’ve started working with Trap, teaching him some fighting techniques. Either he’ll stop hitting party members by mistake, or kill one of us really well next time!

We decided to follow the map from the ghoul’s room. I have no idea what it leads us to, while others wonder if it has something to do with the Heart of Nerull artifact. Either way, it gives us an excuse to be out on the road — although we still have to destroy that necromancer’s wand, as well. We have a full plate!

Trap is certain that the trip will take only two weeks. It’s actually more like three, but I didn’t have the heart to tell him; he’s been catching so much flack lately! I’m carrying extra food for now and will mention it later..

Of course, we started the trip off by barge. Ugh. At least this time I sat in the middle and held the mule, and nothing happened! We then headed off toward the mountains and travelled all day. As night fell, we approached a farmstead at the base of the hills..

And it was far too quiet. There were big footprints in the yard and, as we approached, we could see the door had been bashed in. At this point the elf suddenly asked us what his stick looked like. I don’t know if he had a moment of lucidity or is slipping further into his own world, to distract us like that!. It didn’t matter, however — there was no one to be found, and no animals in the barn, but terrible bloodstains everywhere, and drag marks toward the mountains.

We realized that the people couldn’t be alive, and so rather than track in the dark, we camped further up the road for the night. The next morning, we followed the tracks into the mountains with Trap scouting ahead. He stopped at a hole in the rock and waved — when we got there it turned out he wanted us to wait. Oops — we need to work on hand signals! There were skulls on stakes outside the doorway, but no one around. We tied the mule outside, and headed into the passageway, but Trap tripped a wire and we heard alarms. We decided to retreat and wait for whatever was in there to come out.. which didn’t happen!

Suddenly, Trap was hit by an arrow — a goblin sniper was above us on the mountainside. Someone shot it — and we charged back down the tunnel! Valon was ahead of me, unfortunately, which meant that the ogre we ran into got a good shot at him first. Down went the elf, singing even as the ogre started dragging him away! Fafnir pegged it with some magic missiles, Drusilia killed it with a well-placed arrow, and we found more goblins at the end of the tunnel. One of them stabbed Valon to make him stop singing, poor guy! I killed one goblin even as another managed to get the ogre back on its feet. Fafnir started a flaming sphere, which he used to kill the goblin from a safer distance, while Drusilia and Trap shot arrows down the hall. We killed everyone but one goblin, which I chased through the room and down another hall. (Drusilia, by the way, proved a real berserker as she charged through battle and kicked a goblin so hard it passed out, just to get to Valon before he could be killed. Go, Drusilia!).

As the next hallway opened out to a room full of goblins, there were suddenly five Fafnirs around me — which was startling to me but quite a distraction for the goblin javelin-throwers! The Fafnirs stunned four of them right off with that new wand of colorspray. I took out the last two, even as Valon showed up and accidentally shot the real Fafnir with an arrow. Not again! His bow broke, too, so Fafnir accepted his apology to some extent.. Trap had been watching our rear during the battle, and arrived to search out a very smelly bedroom and a locked door. He got the door open, and was hit by needles from above. (It’s a point of pride for him that none of us have been injured by any traps, but I think he’s a little masochistic!). We found casks of wine and a locked box, which Trap tried to open. He got the lock all jammed up instead, so I suggested we just take the hinges off. That worked out OK, but it still had a trap — he opened it to a cloud of gas! We did get some more treasure out of it..

I went and got the mule, and we searched the rest of the place, found the bodies of those the goblins had killed, and made sure the place was cleared out. I dragged the bodies of the goblins out the front door so anyone passing would know it was cleaned out, and we prepared to move on.

Which reminds me, I ought to go back and say a prayer for those poor farmers. It’s all we can do for them, now.

Hope all’s well at home!
Love,
Ghelt

Posted by LabRatKate on January 08, 2003, 13:21

Day 2-5

Dearest Grun,

Well, we were heading back down the mountain trail when Trap, scouting ahead, once again waved us up (We haven’t gotten around to discussing communication, he wanted us to stop again. Oops). He could see someone coming up the path - at least it turned out to be someone we knew!

It’s an elf named Four Feather - she’s a ranger from town, or as much as “from town” as you can call it when they all live in the woods nearby. She also likes to wear a mask - must ask Drusilia if that’s an elf thing. Drusilia, by the way, is now learning some dwarven while we travel. She does make an interesting elf..

I was afraid someting had happened at home, but it turned out that Four Feather’s uncle (who also hangs out in the local woods) has gone missing, and she’s trying to find him. She decided to travel with us for now. It’s as good an idea as any - I don’t think she really knows which way he would have wandered off to..

We continued into the mountains, taking a path I’ve traveled before to visit you. We camped under a rock outcropping, and the new elf decided to sleep in a tree across from us. Lucky she did, as she gave us advance warning of a giant spider attack that came just before sunup. May want to mention to Uncle that the area is infested, again..

Of course, the first one went for Valon! Four Feather hollered about two more spiders (she was doing more than that, they came over the edge with arrows sticking out of them), which went for Trap and the poor mule. We killed all of them, and Drusilia healed the mule while Trap went looking for the dagger he’d thrown into the darkness. He found the dagger and another spider..

We were getting ready to dispatch this one, too, when Drusilia charged right though me - or tried to. We went down in a heap! I still managed to kill the spider, however, and wandered back to camp to pray until sunup. We spent the day travelling, and camped well above the treeline but near a stream.

The stream had some nice pools, so I decided to take a quick bath. As I left camp, Fafnir was replaying and critiquing Drusilia’s combat techniques - well, at least she gets the element of surprise on her side! Four Feather had decided to go fishing upstrean from me, which was fine, but then a baby bear showed up.

Now, I respect bears, and I also understand that mama is usually not far away when you see baby, so I finished my bath quickly and got out of the stream since baby wanted to play in it. The elf, however, began to pitch pebbles at it, explaining that she didn’t want the bear to “fall in and drown”! I got the heck out of there, went back to camp and explained exactly why I now think Four Feather is nuts. MUST ask Drusilia about her!

At this point Four Feather ran into camp - no mama bear behind her, at least - and announced that she’d found giants’ footprints in the area. I knew there wasn’t much to do about it but keep careful watch and a small fire, so we were as quiet as possible that night and went on safely in the morning. The next day we spent travelling up the gorge, and camped to the howling of wolves, which also left us alone. We turned off of the path to visit you, and headed up to a pass in the mountains.

There was a border marker at the crest - almost a totem pole, with ugly faces carved into it. The elves recognized a very evil god of the orcs, and got terribly upset - almost as disgusted as we dwarves feel about orcs! We passed it, and looked down into a valley, with a village in it. I checked the map to be sure this was really our destination - we’re really taking a terrible chance to come in here - and as far as I can tell, it’s the right path.

I’m writing this before we move on - and praying for protection and luck. I hope this adventure is worth the risk!

With love -
Ghelt

Posted by LabRatKate on January 18, 2003, 13:56

Day 5, continued...

Dearest Grun,

Well, today has been a sad day.

I forgot to tell you about a then-funny incident when Four Feather showed up. She asked who was the leader of the party, and Drusilia pointed at me. I thought it was a joke! Next thing I knew, people started taking it rather seriously, so I guessed I had better, too.

Which makes the rest of this a little harder to write.

We muzzled the mule with a feedbag to keep him quiet, and moved into the valley with Trap scouting ahead for trouble on the trail, and Four Feather sneaking down to the village to see what was going on there. Four Feather quickly returned with the news that the village was actually a mining encampment, led by orcs using slave labor!

We immediately abandoned our original plan to just sneak around the village, and concentrated on exactly how to liberate the poor miners (and kill the orcs!). We decided to sneak up to the edge of the woods and wait for darkness, and on my signal, Four Feather would shoot the guard in the watchtower, Trap would try to free the slaves from their chains, and the rest of us would charge into the fray with surprise on our side.

I also wanted to discuss ways to distract the orcs, sow some confusion (after all, there were only six of us!), but when I suggested using lighted arrows to set fire to the roofs of the houses in the village, Four Feather hollered something about “how would I like to be set on fire??” and stalked off into the woods. She didn’t return, and I was left to wonder how to signal her at dusk, presuming she was even in position!

We worked our way up to the edge of the woods by the village, which had been cleared for a good space that we’d have to run across. I wanted to see more, and tried to sneak up, but was loud enough to make the orc in the watchtower turn for a good look. Thank Moradin someone had put the elven cloak on me - I stayed still, and he didn’t see me. We did get the chance to observe that the orcs were living in the caves above the mine, and the slaves in the houses in the village. Made the firing plan a moot point!

Darkness fell, finally, and as they began to light torches, we walked up to the edge of the woods. Drusilia blessed us all, and Trap got ready to sprint for the houses. I stepped into the light, raised my arm, dropped it down and we all began to run, hoping Four Feather would understand. As we charged, I saw her break from the trees and head for the watchtower - our first mistake, as I had thought she was close enough to shoot the orc right away!

The orc, therefore, had a chance to sound the alarm. We ran through a hail of arrows and javelins, and finally, into hand-to-hand combat. Four Feather did shoot the watchtower orc, which got rid of one sniper. I saw Drusilia drop another with one arrow. I managed to kill my first orc when two together dropped me.

Drusilia healed me enough to wake me up, and I healed myself some more as I staggered to my feet to meet a charge of orcs! Three big ones had appeared from the caves, apparently the leaders, and Drusilia was shooting arrows at them as Fafnir, Valon (singing), Four Feather, and I were fighting up close. There was still nothing from the slave cabins, but I saw orcs hunting over in the village and had to assume that Trap had been discovered. Fafnir used his wand of colorspray, causing several orcs to fall stunned, and I managed to charge up and kill the one looming over him before he got smashed.

At this point things got very bad. I saw Four Feather go down, even as I took some serious blows. Valon was badly hurt, yet lying on the ground singing to raise our spirits, and I heard a scream from Trap, which let me know he was alive, at least, but I couldn’t know for how long. Fafnir and I were hacking away and Drusilia was reduced to shooting the orcs right on top of her as she tried to protect Valon. The last orc I fought managed to drop me, again.

So much for the carefully argued out plan and surprise attack. Oh, Grun, some leader I make, to get everyone into such trouble!

Drusilia healed me again, and I woke to a much quieter scene. There was one big orc left, running for the mine entrance, with a manic halfling behind him. I decided to follow, worried about Trap, though I needn’t have been! I caught up with them in the mine, as the orc turned and snarled something quite rude at the halfling, who promptly shot him to death! We asked the slaves if there were any more orcs, but they said that all had run outside at the sound of the alarm. I checked the quarters above quickly, while Trap told me how he’d been attacked in the village, and fought back with just his bow and arrow, killing every one of his attackers as they chased him around the buildings. I’m really impressed - he must have a lot of natural talent to do that with the little training I’d managed to give him so far.

Trap went off with some keys to free the rest of the slaves, and I went to see how everyone else had fared during the battle. Everyone was back on their feet. Except.. for Four Feather. She was too far gone for even Drusilia to save. I feel just terrible. I didn’t get a chance to find out why she was so upset, I didn’t get a chance to tell her she was right not to fire the houses, and I didn’t try hard enough to contact her before the battle, to settle where she was and how to signal. I just let it slide and hoped for the best, and got her killed, not to mention the close calls that the rest of us had.

I prayed over her body, and Valon decided to take her back to town for proper burial. I can’t blame him - he’s been too close to death himself several times, with this party!

The slaves told us that they were mining iron ore for a witch-lord over the mountain. They can’t leave the valley, due to magical iron collars he made to keep them there. We need to save these people and whomever else this “lord” is exploiting. Our map will have to wait.

Unexpectedly, one of the slaves is able to go with us - and is eager for it! He’s a halfling - apparently has some of Trap’s talents, as he’d been able to either keep the collar from activating properly, or fiddled with it enough to break it, I don’t know which. He’s pretty angry about being stuck as slave labor, however, and I hope he can somewhat replace our double loss of Valon and Four Feather.

So, we’re resting here for the night, and going on in the morning, I for one am sadder and wiser - I hope! May Moradin forgive and assist me!

With love,
Ghelt


Posted by LabRatKate on January 23, 2003, 13:15

Day 6

Dearest Grun,

Well, we had a quiet night at the former slaves’ camp. They gave us all the information they had; namely, the way to the witch lord’s home. They used to drag loads of iron ore there, so the road was easy to follow (more large, ugly totem poles helped, too).

We found a village of about 50 huts, with a watchtower in the middle. As we discussed possible ways to attack, Korin, the new halfling, began to walk right on in. Obviously, he wouldn’t understand how our lack of proper planning ended in disaster at the mine, but it was still a very frustrating moment — because Trap went after him, and Trap ought to know!

I followed them, within distance of a crossbow shot, but I didn’t try to catch up. I was afraid of what I’d say or do if I did. I didn’t ask Drusilia or Fafnir to follow; no need for them to get killed, too.

The halflings checked all of three huts on the way to the watchtower’s door. The huts seemed to be empty, and the halflings were more interested in getting the door open (more of a challenge than the leather flaps to the huts’ entrances, I guess), as they started prying at it with a crowbar rather than check the other huts. I stayed back, trying to watch everything at once, and saw that Drusilia and Fafnir were working on checking the other huts instead, thank Moradin.

Meanwhile, after no luck prying, and no sign of a lock to pick, the halflings wanted me to come and work on the door. I refused — waiting for the all clear on the rest of the huts. Korin started hollering instead — like I couldn’t understand their waving! Frustrated, I admit I did sight in on him with my crossbow.. for heavens’ sake, why wasn’t he more worried that there was no sign of life here, to be making so much noise?

Trap tied a rope to the bar and began flinging it upwards at the windows of the tower. This made a fair amount of noise.. as did the hollering and laughter when he managed to bash himself in the head. I guess that was enough noise for the place. The flap of the hut next to me was swept aside as a large, undead orc came shuffling into the light. Ugh! And many more appeared at the same time. So much for getting to check on the huts..

I shot off a bolt and managed to miss, then pulled out Mother’s holy symbol. I called on Moradin to no avail, and pulled out my axe. That, of course, always works well! Drusilia turned many orcs away, as I fought off several more. Fafnir and Trap were shooting them from the steps of the tower, and suddenly Korin was fighting at my side. He isn’t bad.. I just wish he were more sensible of danger before!

Fafnir, unexpectedly, grabbed the rope, swallowed something, and began to climb right up the wall! I knew he’d been working on some potions, and got my first look at how useful they could be. Meanwhile, the undead orcs continued to arrive — there were too many to fight, so I was really hoping Fafnir found a safe place in the tower! There were so many, in fact, that I was inspired to try to turn them away again — and this time, it worked! It gave us enough space to make a run for the tower steps; a good thing, as I had to drag poor Korin - he’d taken one too many hits.

As I reached the bottom of the stairs I was forced to turn and fight again. Trap came down and dragged Korin up the stairs, and Drusilia began to climb the rope (so Fafnir was successful, and upstairs was better off than here!). I turned the zombies away one more time, and gained just enough time to start climbing the rope with Trap close behind. The zombies thumped against the door below, but had no more success at getting in than our halflings before..

The roof was empty except for some broken down equipment, and a trap door in the middle. Trap opened this and entered, while Korin decided to get back at the zombies by lighting the old balista on fire and pushing it onto the undead below. I really didn’t get it, so I climbed down the ladder and left him to his own devices for the time being.

We found some old unused rooms and bedrooms, which Trap just had to search. I took a quick look around and decided to check out the staircase. It didn’t make sense to me, to search bedrooms when the witch lord could be anywhere in the place, waiting for us! Korin appeared from nowhere and came with me. Again, I can’t figure out if he’s more of a benefit or a drawback! Maybe he doesn’t know yet, either.

We walked into a stench that proved to be a roomful of undead orcs, again. Of course we attacked, and the sounds of our fighting brought Drusilia and Fafnir to help, which made it easy to pick them off. We are back to the upstairs, resting a moment, and hopefully on our way to finish off the evil in this place.

If we can keep everyone (ie. the halflings) on the same page, that is..

With love;
Ghelt


Posted by LabRatKate on February 16, 2003, 15:57

Day 6 continued, Day 7

Dearest Grun,

Well, it’s been an eventful couple of days!

We finished resting for a moment, and returned to searching the upstairs. Witch-lord or no, Trap wasn’t going to be happy until he found something. He finally discovered a spellbook-looking tome, and we headed downstairs while he worked out how to open it. We found Korin had stayed down in the formerly orc-infested room, lit a fire, and was cooking rations over it. At least he was using the fireplace, but he was also using the furniture for fuel. Ah, well..

There was a large boom from upstairs and a singed smell — we ran up to find Trap, miraculously unhurt, with the book open before him. I can’t say as much for the state of the rest of the room but at least he’s learning to duck better! Apparently the book was more of a journal — yet another person is/was looking for the Heart of Nerull. It also sounds like we’re only a few days behind them..

As we talked abut the contents of the book, we were accompanied by the sounds of crashing from downstairs, as Korin broke up more furniture. I was about to head down to tell him to stop making so much noise — again! — when there came a sudden shout of “I didn’t touch it!”.. then silence.. and then Trap and Fafnir heard the sounds of a fight. We ran down yet again — getting plenty of exercise, eh? — to see Korin being attacked by an undead elf. This thing was apparently more powerful than the previous orcs, as it hit Korin twice and weakened him terribly. We killed it, but he looked so pale and awful I actually picked him up for a closer look to be sure he wasn’t turning undead himself!

He was OK, but we decided to barricade ourselves in a room for a day to give him a chance to recover. I haven’t the heart to chew him out, even; he’s paid dearly for his mistake this time!

The next day, Korin seemed better, although Drusilia says it will take time for him to really recover fully. We went on downstairs, although Korin surprised me by actually offering me the other end of a rope that he’d tied to himself. An unusual way of trying to stay out of trouble, but I didn’t object; at least I’ll know he’s within 50 feet of me! Trap looked miffed — but I remember he was offended when I tied him to a line, before — and Fafnir is now convinced we’re a tripping hazard. I’ve had to retie the line a couple of times after it was “accidentally” cut.

On a nice side note — Trap checked the last couple of rooms quickly, finding old clothes and such, but one door he checked shot a lightning bolt through the room (and several of us. And the metal ladder to the roof.).. yet the room itself was full of garbage. Drusilia healed Trap up, and he searched that room like a halfling possessed, and wouldn’t you know — he came up with a very nice little sword? It may be holy, it has a symbol of Pelor on it, and Drusilia’s promised to tell him all about her god later. In the meantime, he adopted it for his very own.

The next floor down had one dead ogre (with one odd-looking dagger, Trap gave it to Korin) and a very rotten-smelling kitchen, so we went on to the ground floor and finally reached the other side of the main door to the place! We discussed going to get Mule, who must be pretty thirsty by now, but decided to finish checking the tower before dealing with the remainder of the undead orcs shuffling outside.

The cellar had several closed doors and a well in the middle of the floor. Korin liked the well a lot (I was glad we still had the rope line!).. and then Trap began to open doors. He opened one to a glowing blue light, and walked right in! As we hesitated outside, we heard him holler something like, “Death, you foul thing!” and off he charged. We ran into a large laboratory full of odd things, especially a spinning, glowing blue crystal in the middle of the room! Trap was attacking two undead elves with his new sword (which did an amazing amount of damage. He’s got a very nice new toy!), and Drusilia turned one to dust even as the other let off a spell that hit Trap pretty hard.

Fafnir cast a flaming sphere at the remaining elf, as I charged by Trap (who was just standing a moment, ignoring the pain, yelling at the top of his lungs about the wonderful properties of his new sword), Drusilia set up for more holy magic, and Korin looked in the door, recognized some former friends of his, and walked back to the well for a bucket of water. Must be shock of some kind. The undead elf was pretty creepy — his face kept falling off — but he sent out a nasty black wave of magic that slammed us all pretty hard!

Fafnir let his fireball drift a moment while he smashed the crystal — which for some reason actually made the evil elf happy! I stepped around the sphere and let him have it for all I was worth, concerned that if he was pleased by the crystal’s destruction, we were all in real trouble! While it was distracted by me, Drusilia turned it well, and it cowered in a corner long enough for us all to finish it off. What a relief! For after finding some disturbing notes in the place, we found out the “elf” was a human, the witch-lord himself, whose magic had gone very wrong, and trapped him in the room and driven him mad. He was actually wearing the skin of one of Korin’s former elf friends! The magic users also found some new toys, but I wasn’t too interested in that, as I realized Korin was missing, yet again.

Up the steps I went, Trap helping me search, but we found no sign of him until the top floor when we heard him on the roof. We managed to make it up the twisted ladder, and found to our relief that all the undead orcs had collapsed outside! We could also see Mule wandering around, so Trap went to get him while Korin and I covered him with our bows drawn. I thought Fafnir and Drusilia were still downstairs playing with their new magic items, when the gnome suddenly leapt through the open trap door. And I mean leapt — to my surprise, he shot thirty or more feet into the air, and fell screaming down on top of me! I actually caught him in time, or that might have been his only trial of his new magic ring. I’d have swatted him more but I was laughing too hard.

Trap having returned with Mule, we went downstairs for one last search; although the place already felt cleansed of its evil, Korin had told me he wanted to see his friends buried decently. Trap tired a new door in the cellar and fled screaming away, which worried me that we’d missed something after all, so I carefully went into the room.. it was very sad. He’d found the remains of the elf who’d lost his skin to the witchlord’s madness. Carefully, I closed the door and went upstairs to get some blankets to wrap him in, along with the dust and other remains of Korin’s elf companions. When I returned, I found he’d wandered in. I held my breath, for fear he’d put two and two together, but thank Moradin! He didn’t get it. I wrapped the bodies up and told him I was going to bury them outside, so we went and did so, and said a prayer over them.

Korin wanted to check out a longhouse in the village while we were out there, so we walked over. (By the way, he’s found himself a battleaxe almost as big as he is, and named it Modge. I’m supposed to help him learn to wield it better!). We found a crudely-built forge, and old half-finished weaponry. It didn’t look to have been worked in years, which makes me wonder where all the mined ore was going. I fear we’ll find out, from the way things are going!

Finally, the party decided to return to the mine, hoping that one of the magic items they’d discovered would release the slaves from their collars. Fafnir now has on a pair of gauntlets that make him harder to hit — he tested them out by sparring with me, and I’m impressed! It’s a very useful thing for him, and more practical than his new ring (at least until he learns how to land!). They gave Korin an iron ring; I don’t know what it does but I hope it helps him stay out of trouble! Trap’s looking positively cautious and careful by comparison, at this point.

We were blessed by luck — a scepter with a ruby in it caused the collars to open and freed the slaves. I promptly snapped the collars shut and threw them in the lake, much to Fafnir’s disgust, but although we might have sold them or made good use of them I found them too evil to be used again, for any reason. Hope he understands.

And so, we’re resting in the village, and all will move on tomorrow. The slaves are already planning how to get home, and we are preparing the follow our map again to the Heart of Nerull!

I hope you’re praying for me, Grun — I don’t like these goings-on being so close to our home. I hope you never learn about these evils until after we succeed and you read these notes!

Walking with Moradin,
Ghelt

Posted by LabRatKate on February 23, 2003, 13:34

Day 8-10?

Dear Grun,

I’m writing you by the side of a lake, with a waterfall nearby spilling into it, and another at the other end, spilling out. Mountains all around, stars overhead, beautiful really, yet I’d enjoy it all much more if I were seeing it through the windows of a nice tavern, and warm beds waiting upstairs!

Yet again I’m wondering why the elf ever tried to say I was party leader. Hope she’ll take the job back. After everything that’s happened the past couple of days, I’d say the only reason we’re a party is due to the fact that we’re the only sentient beings in the vicinity..

We started off the new day with Trap quizzing a kobold about the area, which somehow resulted in the party travelling with the freed kobold slaves and their last load of iron ore back to their mountain home. Korin sat on top of the ore, chattering at the nearest kobolds and giving them names, unconcerned by the fact that none of them responded in a language he could understand.

Fafnir really did not like travelling with kobolds. I don’t know why, but he was offended by it. (Hey, I don’t especially like the things, but, well, they’re just kobolds. Really, not that significant!) When the creatures began to get nervous and the only one who spoke common described something that sounded like a red dragon who hunted in the area, he decided to play a trick like only a gnome spellcaster can: creating the image of a red dragon just to see them scatter! He did well, too - the mule took off up the path, Korin was hiding under the cart and I was trying to drag everyone under cover before Drusilia could convince me differently (seeing Fafnir rolling on the ground laughing helped, too). Disgusted, I walked back up the path to find the mule, along with Korin who seemed to think I made better cover than the ore cart. He fits into my backpack, too, but that startled the poor mule even more..

Finally, everyone regrouped, and Drusilia convinced them that she and the gnome had somehow driven off the dragon. We arrived by nightfall at the kobolds’ lair - a network of caverns and mines. I didn’t much like the idea of sleeping over with three hundred of the things, but we ended up with a cave corner to ourselves for the night. Korin made himself friends with everybody, even eating meals with them, and traded his axe Modge for a shield, while we also found out that Nizek, the kobold who could speak common, was the prince of the place, and his father wanted to meet us.

We were led to the kobold king, and Nizek interpreted his thanks to us, which Drusilia accepted (Trap wanted to have his own conversation with the king; I was finally reduced to holding my hand over his mouth. Drusilia was being the spokesperson, but he kept interrupting!). The king offered us a beautiful dwarven war helm with some interesting etchings, and I’m wearing it now. Korin wanted my old one so I gave it to him - though I don’t know how much use it will be! The king also offered to let us use a shortcut through his mines to speed us on our journey, so we followed Nizek into the mountain.

We found ourselves by a beautiful - and loud - underground river with kobolds demonstrating how they would put us in barrels and dump us in the water, destination unknown. This was more temptation than the halflings could bear. While the rest of the party hesitated, trying to talk it over, Trap jumped right into a barrel, and next thing we knew, splash! Off he went! Korin immediately followed, leaving us with little choice but to follow.

Or so I thought.

Fafnir was of a much different opinion. While Drusilia talked with the kobolds (and was reduced to asking her god for an opinion instead), Fafnir announced his intention of either taking the overland route (which would take much longer) or abandoning the halflings to the fruits of their folly entirely, and going home! I was surprised, Grun; for all that Trap and Korin can be strange or silly, they’re members of the group, and can’t help their natures. Frankly, Fafnir’s much less tolerant than I had realized - first tormenting the kobolds, then this about halflings? *sigh*

Since there was no barrel big enough for all of the mule, I tied two to him, and pushed him into the river, hoping for the best. I then tried to catch Fafnir by surprise so I could get him into a barrel, since he was standing there utterly refusing to consider the thought. Drusilia helped me finally stuff him into one, but as soon as the lid was on - boom! The thing blew apart. He’s learned to cast lightning bolts. And he can run really fast when he wants to.

I managed to get help from the horde of kobolds in the caverns, and we trapped him in a room, and made him visible (again) with dust, and just as I got my hands on him, he shot off another lightning bolt, this time killing several of our hosts. I tied him up while being swatted by angry kobolds with sticks. Can’t blame them for being angry! At that point I was, too! We took him back to the river’s edge and I put him in a barrel and off he went (lucky for him, the kobolds wanted him to go sans barrel at that point). Finally, I got into a barrel and hoped for the best. They said the trip would take a day and a half, and there were people at the other end to fish out the barrels that come through.

After a very long and wearing trip, I flew over something - turned out to be a 60-foot waterfall. Someone grabbed ahold of the barrel and pulled me to shore. I knocked open my barrel in time to see Drusilia kick hers to pieces, and discovered a very tired Korin had been the first to get out, had built a fire, and then pulled us all out of the drink, one by one. Poor guy! He fell asleep next to the fire and I wrapped him up in my spare cloak for the night.

The mule, apparently, had been killed by the trip. Korin muttered something about his head falling off, and pushing his body back into the current after getting the gear. I feel badly about that. I did the best I could think of at the time but in retrospect - I think we’re lucky only the mule was killed! Fafnir, of course, is so disgusted at this point that he built his own fire and made his own camp and I think he has his little weasel creature standing watch on the rest of us while he sleeps! I think he’s madder about the mule than being stuffed in a barrel, even, which leaves me rather at a loss as to how to apologize..

With love,
Ghelt

P.S. - we didn’t even make it through my watch before an owlbear discovered our little camp by the woods. We had a brief battle which it lost, luckily, and Fafnir made the final shot, so at least we still fight together well. Korin and Trap have decided to try roasting bits since they’re awake, but I’m going to sleep now so I can be ready in the morning to split up the mule’s former load and figure out where we are on the map to the Heart of Nerull. We didn’t end up anywhere near civilization; I don’t know who picks up the kobolds’ barrels but we didn’t get to them!


Posted by LabRatKate on March 01, 2003, 14:31

Day 11

Dearest Grun,

I’m finally writing you from a safe haven - the home of a group of stone giants. We’re relieved and comfortable for a moment, but also sad. One of our original party members has passed on - after going through so much together, I’ll miss Trap’s fun and silliness very much.

At the same time, it’s hard not to be angry at him! After all we’ve been through, I wish he had learned to be more careful in dangerous situations. I guess he had gotten used to being rescued at the last moment, and we’d gotten used to being able to save him!

The morning started off quietly, with most of us getting up and packed, saying morning prayers, eating breakfast.. and the halflings getting bored, as with their usual frenetic energy they’d done everything doubletime. They heard voices over the next waterfall and went to look while we talked over our route compared to the map, and came back with reports of orange-skinned creatures, nets over the river, and a giant - garbled enough that Drusilia went for a look while Korin hopped back into a barrel and tried to rock himself back into the water for another trip. Fafnir nailed the lid on for him, but I held the barrel so he didn’t go anywhere (many complaints from the barrel but at least we knew where he was).

Next thing I knew, Trap was back and telling me Drusilia would like me to look at the creatures. By the time I got there, the hill giant and hobgoblins were coming right for us! As we ran back to camp, we saw Korin’s barrel floating by thanks to Trap (I hollered that we could use his help and was answered with “Wheeeee!”). The rest of us regrouped the best we could in a hail of javelins, and I went for the giant. Yes, I was too sure of myself. I learned my folly fast - the best I can say for myself is that it wasn’t hurting anyone else for a moment. Fafnir shot off a well-placed lightning bolt (those are nice when used appropriately!), Drusilia and Trap fired arrows into the melee, and I fought as well as I could. At one point Drusilia even ran up and stabbed the giant in the back with her sword! As the giant finally fell and Fafnir killed another hobgoblin, one broke away and started running for the hills. I was too weak to chase him, so regretfully I healed myself a little and turned to help Trap with his last attackers.

Trap was having trouble with his new sword, which surprised me. As I slew one of his attackers, I saw him slash the other, and instead of doing the damage it had before - it healed the creature! I dispatched it and turned to Trap, shocked, wondering if he’d noticed that the sword had NOT been helping him, and in fact had likely nearly gotten him killed. He had noticed, and to show off the healing powers, slashed his own hand very badly. It did NOT heal up. This convinced me - whatever the sword’s properties, it must be cursed to turn on Trap like that. I took it from him and threw it into the lake!

The next thing I knew, the halfling leapt into the water after his prize, in full armor. The undertow immmediately pulled him toward the other waterfall, while I stood there amazed at the lengths the sword had driven him to. As if to drive home the point, Drusilia grabbed rope, tied it around herself, and also jumped in! I didn’t know if she was trying to save Trap or the sword, since it’s marked with her god’s symbol, but seeing him go over the falls decided my action: I ran down the path, hoping he’d be caught in the net and still alive to be healed.

In the net near the falls were a lifeless-looking halfling and a barrel. I used the net to pull myself out to Trap, and gave him the best heal that I could pray for! Then I pulled him to shore, healed him some more, and held him upside down to drain the water from his lungs. Poor guy was alive but unconscious, and I heard Korin tapping and hollering as his barrel began to settle lower in the water. Apparently Fafnir’s carpentry skills were a match for him. I pulled myself out again and dragged the barrel to shore. At this point I was a little stressed - we could have used his help in that fight, and there was a hobgoblin loose that probably was going for friends. I set the barrel upright, yelled “Duck!,” and hewed the top off like I was taking down a tree for firewood! Then I had to scruff Korin out - he was a little unnerved by the whole experience and swore he’d never deal with barrel-riding again. I picked up Trap, and we walked back to the remains of the camp.

Turns out the bloody elf nearly killed herself getting that sword back. It certainly does gain a hold over some people’s minds! She told me about how the sword is supposed to heal, as that hurts undead even more, and that’s what it was made for, not hobgoblins. I asked about Trap’s hand and she looked a little uncomfortable and said maybe it was because he wasn’t attacking, exactly. I’m not entirely sure, but will let it go; it’s Drusilia’s god, and Trap promised not to use it on anything but undead from now on! Korin’s also watching to make sure the sword isn’t having some strange effect on them, overall.

While this was going on, Korin searched the hill giant’s body and called us over to collect some stuff. He then ran off with the revived Trap to check out the net again (each now with a tusk from the hill giant’s collection), while Drusilia, Fafnir and I decided that crossing the river was probably the direction we needed to take to follow the map. We met the halflings returning on the path, now wearing each others’ stuff, and scalps, and eating unidentifiable dried jerky. While trying not to imagine how they ended up in each others’ gear, I pointed out that the scalp-wearing and jerky were bad things. I don’t think they understood.

Unfortunately, as we headed for the river, we caught sight of a new hill giant and more hobgoblins at the top of the cliff, shouting and throwing rocks and javelins. More trouble! I told the party to start across the net, and stood on the near shore, propared the cut the end loose and swing across to the other shore before the enemy arrived. Fafnir leaped across the river with his ring (utterly confounding the giant and allies for a moment), and did his best to continue distracting them while the rest of us used the net. As the hobgoblins came running down the trail, and the halflings began arguing about getting their own armor back on (they had figured out quick how hard it was to get used to new equipment under such circumstances), and Fafnir shot off another lightning bolt, I cut the rope and swung across to the other side. We ran into the woods, dragging the protesting halflings along (they were actually half out of their armor at this point!).

The river was deep enough to stop the hobgoblins, but not the giant. And, for all our efforts to keep moving, the halflings decided to stop running and draw arrows from their bundles of armor and gear, and take a stand behind some trees. The rest of us stopped, too, unable to go back but unwilling to just leave them to their fate.. Half-dressed, Trap actually stepped out and shot the giant as it neared him. It went right for him, and though I shot it too to try to distract it, it slammed into him with a tree-sized club and smashed him utterly into the ground. At least it was quick. Poor, deluded Trap!

Korin went berserk. He came up behind the giant and tried to attack and was smashed in his turn. As we fired off more arrows, a rock came flying in from another direction entirely. The giant decided to leave! And Drusilia, in a moment of heroism, ran down to Korin, regardless of what else was in the woods. Amazing. And it saved his life - she brought him back from the very brnk. I came up behind her with my crossbow at the ready, since it seemed pointless to keep running away.

To my very great relief, two stone giants came through the trees to speak to us. They even offered us help and shelter. I wrapped Trap’s remains up in his cloak, and we went with the giants to their home - this great hall in the mountains. They let me bury Trap with their dead, and I have said my prayers over him. Bless him! I hope he’s in a good place. He seems to have lived as fully a halfling’s life as possible!

I’m a little worried about Korin, however - is he suffering survivor’s guilt, or grieving in his own way? He is wearing a lot of Trap’s stuff and announced that he learned a lot about traps from Trap, so he’ll take over that job from now on. I guess I’ll keep an eye on him and let it run its course for now, or maybe talk to Drusilia about it. We’ve been given room to heal and rest, for now, and will move on soon. Hopefully, we can get some advice from the giants here about where we are and which way to go.

Thank Moradin for leading the stone giants our way!
With love,
Ghelt

Posted by LabRatKate on March 15, 2003, 00:10

Days 12-14

Dear Grun,

I hope all is well at home. This letter-journal has grown much longer than my first!

We spent the night resting up, and next morning chatting with the stone giants about our map and quest, plus doing a little trading. Fafnir bought a new scroll, I got some new rope, and Korin got himself a large giant’s silver ring. He can barely drag it around, most of the time..

The map to the Heart of Nerull provided me with an interesting twist; according to the giants, it leads us to the City of the Dead, where war caused the Sundering of the Clans ages ago! Now I know where all the old dwarven stories come from. I guess we’ll learn more about the great evil that was released than I ever expected..

Before we left, the giants mentioned that there was someone who could use some healing, and we were glad to oblige! They led us to a large stone bed with a human lying on it. Korin clambered up and bandaged his legs, but I pried him off and handed him to Cunnae (a stone giant) to keep him out of trouble - the human needed a little more help than Korin could offer!

Drusilia healed him up while I inspected his armor. It was all right, though someone had hand-painted (indifferently) a symbol of a sword against a sunrise on it. Jonathan, when he woke, explained that he was lost and looking for adventure. He wasn’t very clear about how he ended up with the stone giants, but claimed he was able to hold his own in a fight. I guess we’ll find out - he’s joined our party.

Korin, continuing his obsession with Trap, decided to be the party scout. I gave him some pointers (don’t disappear for days, do come back and tell us if you see anything interesting, etc.), and he promptly ran off, forgetting to untie his rope tether, so his first trip ended with a yank! The poor guy curled up in a ball and hollered until I got to him and explained the problem. We untied his rope and he was off again! (Did I mention his giant ring? He had to give it to me for safekeeping just so he could move at any speed!).

We walked all day, through rocks and trees, reached the treeline (and caught Trap as he fell from a branch), and continued into the mountains. As late afternoon approached, we drew near a mountain with a cave mouth about sixty feet up one side. We discussed whether or not to check it out, or just quietly walk by, and Korin decided to climb up for a look. Off he went, with the rest of us waiting at the bottom (and hoping he didn’t wake anything up!).

He reached the top and waved, took out his bow and arrows.. dropped them and walked right in. Then we heard haunting music.. and Fafnir suddenly used one of his spells and ran right up the side of the mountain, too! I was surprised and worried and decided that I had to find out what was going on, but I just could not seem to get up that mountainside. Luckily, Jonathan was able to climb up and drop a rope, which helped Drusilia and me get to the top. I knocked myself up pretty well beforehand, though! Stupid mountain.

We found two harpies at the rear of the cave.. peeling strips of skin off Korin and Fafnir and eating it. Ugh! Drusilia blasted the one that was singing, but the other began to sing as well, and Jonathan went blank and began to walk toward them even as they grabbed bone clubs and attacked. I chucked a stone at Jonathan and hollered at him, to no avail. Luckily, Drusilia and I were able to kill the harpies ourselves, which woke the menfolk up, and then we healed the whole party! Drusilia found herself a new sword, and thinks it’s magical. Korin immediately adopted her old sword, though it’s taller than he is. He also found out that one of the harpies was barely alive the hard way - he took one last hit while preparing to disembowel her body. For some reason, he seems to think all creatures keep treasure in their guts.

We spent a quiet night at the mouth of the cave, climbed down in the morning and travelled on. I got some time to talk to Jonathan, who was pretty curious about our mixed group. Talking about Korin got me worried about him again - is he really talking to a ghost, or gone insane? I just cannot figure out how to find out.

We set up for the night in a patch of rocky ground, but didn’t get settled in before the howling of wolves got too close for comfort. Drusilia tried to speak to them and got laughed at - in Common! - for her efforts. This was not encouraging! We got up on a pile of rocks for a little bit of advantage, and got ready for trouble. Korin “hid” out in the dark with his silver ring, giggling.

The “wolves” circled us, taunting, while Fafnir made lights to spot them with, and images of cowardly wolves to taunt in return. I tried to shoot at them, Drusilia blasted at any coming within range, and Korin continued to wait out in the rocks.. and finally the wolves came in for an attack. Drusilia’s new sword does plenty of damage (I hope it doesn’t turn ot to be cursed!), and Jonathan can fight just fine. One of the wolves bit Fafnir, and I heard a scream from Korin. I hit the wolf attacking Fafnir pretty hard, and Drusilia dropped it, even as another came out of the dark and bit Jonathan. Yet another hit Drusilia, so I took a good shot at it.

Korin somehow managed to get the giant’s ring into the mouth of his wolf attacker and used it as a bit, riding the wolf through the night. I could only hope it didn’t take him too far from us! Even as we fought off some wolves, others arrived. We’d start to hurt one, it would run away, and another would take its place. Luckily, we seemed to be giving them more of a fight than they expected, for they all suddenly ran off into the night. I saw Korin get thrown, and ran to bring him up onto the rocks with us. We healed ourselves and readied for an attack that never came, spending the night listening to howling in the distance. We split watches and got a little sleep, at least.

In the morning, Jonathan discovered one of the downed wolves was still alive by being bitten when he kicked it. *sigh* I guess he didn’t learn from Korin’s experience in the harpy cave. At the moment, we’re packing up and getting ready to go. I am hoping we can get out of these unnatural wolves’ territory before nightfall!

Walk with Moradin,
Love,
Ghelt

Posted by LabRatKate on March 22, 2003, 23:29

Oh... Who Cares What Day It Is?

Dearest Grun,

This may be the last time I get to write to you, my cousin! While I knew I had quite a long letter to write in order to catch up on what’s been happening, I didn’t dream I’d be writing it while waiting to perhaps turn into a monster. I’d write out a proper will, but I expect that the party will divide up my belongings amongst themselves as soon as they’ve killed me. My mother’s holy symbol, I pray, will be taken home to Father, at least.

To start where I left off..

We got started without any more sight or sound of wolves, and no lasting effects from their bites except Korin’s new propensity to chew on my arm and growl threateningly. I’m pretty sure it was just a new idea working its way through his brain in its usual wayward manner, as Drusilia had cast a spell to remove any diseases on us all. We walked half a day, turning onto an old road that seemed to lead toward our destination. As the sun began to set, we came to a bridge, and despite Korin trying to pretend to be a troll under it (?!), we heard the sounds of fighting up ahead. We came around a turn to find two leprous dwarves whose party, they said, had been attacked by an ettin and taken away. We followed the trail to a cave entrance and got into quite a fight with the ettin, discovering it was also undead. It hit both me and Jonathan very hard, but Drusilia’s holy magic and Fafnir’s lightning bolt weakened it to the point that we could take it out. While Fafnir climbed onto the ceiling (an odd sight), I went searching for the other dwarves.

Instead of dwarves, I was accosted by two very ugly, grey things, one of which tried to bribe me with promises of gold if we would just let them leave in peace. As I tried to question them, Drusilia shouted not to trust them, and Korin came charging into the cave shouting about it being a trap (or Trap?), and fired off two arrows into the things. They immediately attacked me, and we had to kill them before finding out anything more. Korin then explained that the two dwarves we’d met on the road had turned into “scaly badness,” then made smoke and left, so he’d figured out the rest of the situation was a trap, too. Good for Korin — I’d only seen they were dwarves, and not questioned the rest. A lesson for me, about how to treat strangers in the wilds! Fafnir found a box and weapons in the back of the cave on a ledge, and Korin happily pushed them all over onto the floor, then fell himself while holding a javelin, although I managed to catch him (yikes!). We counted out the treasure and spent the rest of the night at the mouth of the cave.

The next morning we continued on toward the City of the Dead, carrying Korin’s various weapons while he scouted on ahead. We came to a Y in the road with his spear pointed toward the direction of an ancient fortress of dwarven make, up on a plateau. Drusilia thought we were very close to the City, along the other turning. I didn’t want to wonder what might come out of the fortress behind us if we went to the city first, so we followed Korin’s lead and headed up the road. Atfer pushing the doors open, setting off some crossbolt traps, and finding a beautiful but abandoned hall, we ended up in a battle with several terrible shadows, which drained Jon’s life to the point where he couldn’t even stand up in his own armor! They drained me, too, and we were all relieved to get out of there when Drusilia either destroyed or turned them away for a little while. As it was nearly night, we camped outside the fortress, hoping the things were not inclined to leave it. Korin decided to try out the sword of Pelor, since this is what Drusilia said it was meant to be used for, and headed back in alone. None of us were in a physical or mental state to stop him, but he soon returned, saying the sword worked quite well! I’m glad for him, but I hope it doesn’t inspire the madness it did in Trap and Drusilia. Would I be able to tell?

Of course, we were wrong about the shadows, which attacked during the night. Luckily, Korin’s sword and a magical spear someone handed me could destroy them, as could Drusilia’s and Fafnir’s magics. Finally, we did get some sleep!

Pardon me, Grun, I must tell you it’s helping me keep my mind off everything to write to you like this, just like everything’s going on as usual. I hate to think my adventuring could end like this! I always imagined either a hero’s death or living to a ripe old age, full of stories. Not being killed by my own party after turning into a .. thing. I’ve made it through the first few hours all right, but I have to wait nearly a day before I know I’m safe, or until Drusilia can pray for a spell to heal me first! The worry has made me totally unfit for company; I hope the others can forgive me for hollering at them and writing to you instead.

The next morning, we decided to return to the stronghold. I had seen the effects of a spell Drusilia was casting on Jon’s sword that made it harm the shadows badly, and learned how to do it to my axe, which I was looking forward to trying out. Korin wanted to find the armory, and Jon wanted to check out the upstairs, and I figured the upstairs would be over with quickly so we went that way first. Sure enough, there wasn’t much to be found but old and useless equipment, and we were attacked again by shadows, both in the mess hall and the barracks. Korin was weakened to the point that he took off his armor, saying it was too heavy, and I was hit hard, too. I feel less healthy than I am used to, and you know dwarves are known for their strong constitutions! Jonathan became convinced the proportions of the walls were off, so we began to search, and sure enough I found a secret door with stairs leading downwards. We all descended.

At the bottom, Grun, we found a wonderful thing! A dwarven Hall of Heroes like I haven’t seen before! There were hundreds of statues and names, and I wish I had the talent for storytelling, to give my companions some idea of the history that was represented there. As it were, they walked through it far too quickly, and were ready to try the set of doors at the other end long before I was done musing. As I approached the doors, to my surprise, the helmet from the kobolds began to glow, and the doors to open! This was a relief, as they, too, were covered with artwork, and I would rather the party hadn’t tried to force them. Unfortunately, as we walked the hallway, Korin set off a trap, and the ceiling fell in. We ran for the opposite end, and now we’re trapped underground with no way to go but forward.

Moving forward, we found another huge chamber, this one with a 40 foot chasm broken through the center and the bones of many dwarves fallen in battle. I said a prayer for them. A broken bridge had reached across the gap, and across the way we could see a ghostly re-enactment of these brave dwarves’ last battle against the shadows and some sort of flying creatures. As we talked over how to get across, Drusilia kicked a little dirt over the edge, and suddenly could hear flapping from below! We prepared for a fight.. and a dreadful thing happened. Flying, screaming, horrible heads with wings came out of the chasm, and I was frozen with fear. (So was Jon, but I didn’t know that until later.) The others attacked, but one of the things proceeded to chew on me until Drusilia hacked it in two!

I was sick in a corner for a while. Ugh. ugh, nasty thing!

And then Drusilia admitted the truth — that I’d probably been infected by its “kiss,” and would become one within a day! She can heal me, but it will take her nearly a day, too, to build up the magical power! And I’m already weakened by the fights with the shadows..

Jonathan grabbed me just before I jumped. I’m sorry, Grun, at that moment I lost all hope, and couldn’t think of a better thing to do than spare us all that horror.

The others realized that there was nothing to do but wait, and set about exploring the area for the rest of the day. Korin climbed across the chasm, using one of Fafnir’s potions, and set about collecting anything that the others said looked magical. He also kept up a running patter about what parts of my gear he wanted to have. I was not amused, but he didn’t get it, and wondered why I kept throwing rocks at him. They found some javelins, and I took one to wedge into a crack into the floor so I could impale myself if I had to. Korin found a suit of plate mail and they offered it to me, but I was in such a bad mood I yelled at them about it — why give me more protection if they have to kill me? So Korin is now wearing it (he did need it, after all, and it shrank to fit him). They insisted I take a nice dwarven urgrosh, which I accepted — I won’t be able to use it if I become a flying head with wings, anyway.

So, here I am, in the corner, writing to you, checking to see if my hair is falling out, and generally snarling at anyone else who comes near. I hope you, at least, will be able to see why I can’t see the point of giving me stuff when I’m waiting to grow wings! I’m also doing a lot of praying. May Moradin give me strength!

There, it’s taken me most of the night to catch up with you — I couldn’t have slept, anyway. And I’m still here and myself! I hope Drusilia is able to heal me, soon, and I can get back to my normal life, such as it is!

With much love and hope,
Ghelt

P.S. — Drusilia healed me this morning, and says I’ll be OK. Fafnir, even, gave me a ring of protection of some sort, which was nice of him, and I hope it keeps anything like this from ever happening again!

Posted by LabRatKate on April 13, 2003, 15:53

Moving On...

Dearest Grun,

Well, we’re about to be on the move again. It’s been an eventful couple of hours, so I’ll catch you up while we’re catching our breath!

We worked our way across the chasm this morning, which would have been much more difficult if not for Fafnir and his potion of spiderclimb. We had a nice setup with a couple of ropes to walk on and to grip, but the top rope kept coming loose and nearly pitched a couple of members headlong into the deep (insert much arguing about rope-tying skills, here). Finally, as I watched, I discovered that some malevolent force was untying the top rope’s knot! Of course, no one else saw it, but Korin announced that a dwarf ghost was laughing a lot next to me. How that squares with the ghosts “being happy to see me” before, I don’t know! Still, between Fafnir bringing the rope back over a few times, and Jonathan using a third rope as a safety line, we did all make it across in the end.

Korin sounds a lot more stressed since he started using the sword. At first he was thrilled with it, but now he keeps hollering at us and accusing us of not listening to him. The problem is that he shouts his ideas very fast, and gets impatient when we try to ask him to repeat it. When I tried to explain this, he stomped off ahead of us. He also punctuates his demands for us to follow him with statements like, “I’m not giving you my sword back!” Sound worrisome to you, yet? Poor Drusilia, I really do respect her god, but that sword... hrmm.

Korin also told me he wished to be a dwarven paladin. I wonder if it has anything to do with all the dwarves’ souls he feels he’s liberating — does he think someone’s giving him guidance ala Trap?

We walked up the passageway, finding a (sprung) meat tenderizer trap, many undead dwarves and Jon’s tendency to use new magic items “just to see what happens,” in this case a javelin that turned into a lightning bolt. Startling, to be sure; lucky for him it missed me! The new urgrosh isn’t a bad weapon at all, although I do love my mithril waraxe best.

Jon later found a pit trap, which we all either had to jump over (or be thrown across, in Korin’s case). I jumped IN, argh. Not my best moment. On the other hand, when the next room we entered came alive with shadows, and I destroyed them all, that was a very good moment! Unfortunately, two more showed up, and possessed Fafnir and Jon, and caused Korin to drop his sword (!) and run screaming away. Drusilia and I were immediately attacked by the rest of our own party! I tried using the damned sword, Grun, thinking it might drive the shadow out of Jon, but it didn’t work. Hope it didn’t do anything odd to me. Eventually we figured out that if we knocked them out, the shadows would leave their bodies, and we managed to fight them off. Lucky for us that the shadows couldn’t make use of Fafnir’s spells while possessing him! Jon nearly killed me, as it was! Korin returned in the middle of the fight, trying to help hold Fafnir, but got in the way enough to get knocked out, himself. Now he’s refused to take the sword back. I think I’m relieved...

We found that this room has several doors, leading to rooms and passageways. I think I know which one leads towards the City of the Dead, and since we need to keep moving, we might as well pick a goal. I know we don’t have much firepower left at this point, but when these things can pass through walls there seems to be little point in barricading ourselves into a room and resting here.

Wish us luck, Grun!
Love,
Ghelt

Posted by LabRatKate on April 20, 2003, 11:42

Back to “Normal”

Dearest Grun,

I’d have to actually say that, no pun intended, things have gone seriously downhill in our adventure. I’m really worried about Korin, and I have to wonder with what degree the rest of the party are now regarding each other with suspicion. Yet, we’re still alive, still moving, and maybe we’ll get out of here, yet!

We started off down the hallway I’d chosen, and almost immediately came to a wall of darkness. Even I could not see through it or into it. We glimpsed a shadow coming through a nearby wall, too, which made us decide to check out the other passageways before attempting this one.

The next hallway we tried was the one leading in the opposite direction. It sloped down, which made me think of the meat tenderizer... so I looked up. Thank Moradin that I did! And, thankfully, I had taken the precaution of tying Korin to a rope again before he roamed ahead. I hollered and he stopped, having NOT set off the trap that was right above my head!

Korin came back — carefully! — and I found a lever in the wall that I hoped would deactivate the trap. We were none of us too confident that this was so, so after Fafnir flew down the hall (literally), and Jon walked with great confidence, the rest of us ran down it as quickly as we could just in case it went off. Korin and I raced the last.

There was a T junction at the end of the hall, with passages in one direction and great double doors to the other. The doors were what we checked first, opening into a big throne room with tapestries and dwarven skeletons.. which came to life and attacked us. Korin, for some reason, decided to try to turn the things.. to no effect.

Drusilia turned them, except for the “king” skeleton, and we did kill it in the end. It had a magical axe, which Jonathan decided to take and try to learn to use. We looked around the room, discovering an archway into another room with four dwarven statures in the corners. Jon, Korin and I walked toward the arch at the other end, but made it halfway into the room and Wham!

I woke up back in the other room. Drusilia had bravely reached into the room and dragged Jon out, he being closest to the door. And Jon had actually volunteered to go back into the room, knowing he’d be hit by lightning bolts, to rescue Korin and myself before we bled to death. We were all very weakened by it, however, and decided to rest and sort ourselves out before going any further.

One of the things I did was let Korin borrow my mithril waraxe. He won’t touch the magic sword now, and had lost any other hand-to-hand combat weapons. It was hard to give up... but he needs something to fight with! Drusilia wanted to try out the healing properties of said sword, which unnerved Fafnir to the point that he actually flung it across the lightning bolt room to end the argument and get some rest. Fafnir’s gotten short-tempered, too...

Partway through the night, we were attacked by oozes from the lightning room. They came right under the door I had slammed shut, and we were reduced to dragging Jon away while Fafnir and Korin fought. One ooze nearly got Korin, but Drusilia rescued him. Finally, we dispatched the creatures, and got some rest.

Waking up the next morning, we got the chance to pray and heal our party. We attempted the lightning room with several theories, ranging from throwing tapestries over the statues to trying to pull one over with a rope. My rope is now shorter than before... Finally, everyone began simply racing across the room for dear life. Fafnir even got the sword stuck in him for a while (which he ignored for some time - made a strange picture)! Once Fafnir and Jon were across, they immediately headed down a hallway and attmpted the door at the other end. Korin went berserk — shouted about his “precious,” raced through the lightning bolts and tried to steal Jon’s new waraxe! I guess that’s his new weapon of choice...

I was the last to try the room.. and nothing happened when I walked in. When alone, the statues seem to leave me, the dwarf, at peace! If I’d only known!

The hallway opened onto a pit with a winding, crumbling staircase downward. We decided to descend, reached a gap in the stairs, which I tried to leap and failed. Just not much for jumping, eh, Grun? Luckily, I still had the other end of the rope tied around me, and Jon’s quick reflexes saved me from a bad fall. As Jon pulled me back up, though, we heard flapping in the distance. Oh, no...

So, we turned around to go back up, and found a crazed Korin at the top of the stairs waving a loaded crossbow at us all. He demanded Jon’s waraxe, again! This is really going too far. Instead of caving in, I got Jon to lower me (in a controlled fashion) to the next level of steps, while Fafnir passed out potions to help everyone else climb down safely. We left the halfling to think over his actions while we tried to get out of the way of whatever was flapping toward us, which luckily was just a huge flock of bats... no flying heads this time.

At the bottom of the pit is a huge cavern, and it seems we’re going to explore it. While Korin climbed down the wall, I talked to Jon about letting him take the axe for a while. It’s just Korin’s usual habits — he gets obsessed with a weapon (remember Modge?), then tires of it and goes on to another. Jon was not willing to let it go, though, which considering Korin’s recent behavior makes a lot of sense. At this point he’s keeping as far from Korin as he can. So, I tried to talk to Korin, and got nowhere. He keeps changing the subject rather than think seriously about the consequences of his actions! It really makes me sad, because he’s going to get in trouble and who’s going to bail him out when he’ll just be threatening us again later?

Well, we’re all ready to go again. Off to see where these caverns lead!

With love,
Ghelt

Posted by LabRatKate on April 27, 2003, 07:44

Eyes Wide Open

Dearest Grun,

We’ve made it to the City of the Dead.

Quite an accomplishment in itself, but I wonder if you’ll ever get the chance to read this? We’re in danger and still not back to working as a group — in some ways, further than ever from it!

The morning began with some healing magic. Drusilia talked Jonathan into trying out the magic sword’s “healing” properties, and it actually worked — so well, in fact, that I gave it a try, too. We must have been quite a sight (judging by Fafnir’s muttering); two fighters being hacked at by an elven cleric, but it did heal us very well! Korin spent the time talking to his invisible friends in a corner, adamantly refusing to have anything to do with the sword.

Healed, we traveled down the cavern. Gradually, it formed into worked tunnels and cross-passages, and the floor became smooth — with regular holes in it. I decided they used to have tracks, although why the tracks were pulled up I couldn’t guess. Of course, a little further on we ran into a rust monster and the mystery was solved! Instead of helping defend the party, Korin continued talking to his friends — to the point of making vaguely threatening statements about us even as we tried to get his attention. I am NOT amused by this development.

In fact, Grun, I’m trying to talk to Korin as little as possible right now. I told him flat out that as long as he is going to talk more to people no one else can see than to his own flesh and blood party members, much less threatening said flesh and blood party members, I see no reason to try to talk to him. He blew me off, but maybe he knows where I stand. He’s got to choose, one of these days.

Jon threw his other javelin of lightning bolts at the creature to spare our metal armor and weapons, and chased it away. I knew that one rust monster guaranteed an infestation, and urged the party to keep moving instead of chasing just one down. As we hurried along, we heard more coming up behind and to the sides. We were forced to stop and defend ourselves once more, and lost Korin’s magical armor to the creatures. At least it slowed them down long enough for us to get away.

Finally we reached a large cavern and saw metal tracks reappearing in the middle — and several torn-apart rust monsters. I don’t know what killed them. It was quiet at the moment, with five exits to choose from. I picked the central tunnel, hoping to lead us outside. Instead, we found a huge chasm across the passage. It must be one of the unholy rifts torn open by our ancestors in the wars; it was filled with a red mist and smelled of sulfur. Korin, naturally, just had to climb down instead of leaving well enough alone. Jon, bless him, helped me go after the foolhardy halfling, and got his axe grabbed for his trouble! They wrestled for it at the edge, and as soon as Jon got it back he called to us that something was coming from below!

We killed the giant humanoid centipedes without too much trouble, for once, crossed the chasm (Fafnir’s potions to the rescue, again), and continued up the tunnel. The rift had one more surprise for us, however — two ugly spheres with hands and feet, from what I could see, were following us. Fafnir dispatched them both with a lightning bolt, although he gave poor Drusilia a good shock, too. She happened to be standing on the rails. Finally, after much walking, we reached a large set of doors smashed outwards, and saw a cavern beyond them, full of sunlight! Even I was pleased to see the light of day once more!

We found ourselves at the top of a cliff face, looking over a valley with a ruined city; presumably the City of the Dead. It was already sunset, so we spent a quiet night at the top of the path. In the morning, we decided to head for one of the less ruined structures, a tower in the center of the city. Korin went tearing off ahead of us, yelling about Trap being “back,” disappearing into the city.. and then yelling about dead people. Crying “wolf,” we presumed, until he came racing back at a speed I didn’t know halflings could attain, with shuffling creatures in pursuit. We attacked them while he puked.

We killed the things, but one had paralyzed Korin in the process. Drusilia set to healing him (ignoring Fafnir’s urging to use the sword on him, since he hates the sword).. and a horrible thing happened! Instead of healing, Korin turned into a rotting corpse before our eyes! Even Jon felt badly, I was anguished after all the cold shoulder I’d been trying to give him, and poor Drusilia — she didn’t know how her god could have turned against her so thoroughly.

I knelt to pray over Korin’s remains, and shockingly, he sprang back to life!

Unfortunately for Fafnir, I somehow realized it was one of his illusions. Remember the dragon “attacking” the kobolds? He has the worst timing for his little jokes! Exasperated, I backhanded him as he doubled over laughing, which confused Jon, and when I explained, Jon smacked him one, too! It wasn’t very nice, as we both don’t always know our own strength when we’re mad, and Fafnir retaliated by lightning bolting us both and flying away! Luckily, it was also an illusion, but still a shock, and I’m glad he got off the ground and out of reach; all we could do was holler at him until we calmed down.

We decided to take a break and get ourselves sorted out before heading any further into the city. Drusilia especially needed a breather, but she’s looking a little less pale at this point. I think Fafnir even realized he pushed her too far. Korin, too, seems to have settled down somewhat, so maybe this will get us all onto the same page. I only hope it’s enough to keep ourselves alive in this place!

Walking with Moradin,
With love,
Ghelt

Posted by LabRatKate on May 11, 2003, 00:37

Missing Home Today...

Dearest Grun,

What an awful day. I don’t know how else to describe it. This morning I’ll try to put it in words.

Yesterday, we waited for Korin’s paralyzation to wear off so we could continue as a group. He’s now fixating on Drusilia; started right off asking her for “special” healing before we moved on. Fiinally, we headed for the tower, again.

His new fixation didn’t stop him from being obsessed with Jonathan (and the axe), and poor Jon had a hard time of it between being nervous about the total silence, and being protected by Korin. That is, when Korin wasn’t talking to invisible people, or to his goddess, or painting her symbol on MY axe with mud...!

When we reached the tower, we found a temple to Nerull, and we entered a large hall with throne and altar. The altar began to murmur, causing Drusilia and Korin to stop to listen to it, even as a shadow creature rose from the altar and attacked Jon in front of it! I shook Drusilia out of her trance and ran for the altar. I don’t know what she did to get its attention, but even as Jon and I got a few shots in, it flew over us and went for her across the room. We chased after, Fafnir hit it with his magic missiles, and Korin watched it all, bemused. Drusilia dispatched it with her sword, but not before it had weakened poor Jon with its magic.

Jon was angry about being hurt by the creature - he knocked over its altar in search of treasure, then smashed open one of the doors in the walls and explored the room by knocking about, leaving me to wonder what had happened to the rest of his common sense? We finished exploring the upstairs, then took a set of stairs to the basement. We found a room with a seal of Nerull on the floor, and a set of doors with glowing runes beyond it! Jon promptly walked across the seal to check out the doors, and we saw him practically wilt right in front of us! I called to him to come back against the wall, and not to touch the seal again, but he tripped. He looked so terrible at this point, I didn’t know what to do! Korin kept muttering and poking at Drusilia while she tried to help Jon, then wandered back up the stairs while I peered at the doors. Just as I noticed an indentation in the center, Fafnir stated that “it sounds like the halfling is on fire, again.” We went tearing up the stairs. How many times have I written that???

As I reached the top of the stairs, I saw Korin being attacked by a burning skeleton across the room, and another popped up before us and set most of the rest of the party on fire. Jon dropped, and I was hurting too until Drusilia doused us all with water from somewhere... the creature fled when Korin killed its partner. We then stabbed each other with that sword for a while (I can just picture you shaking your head at this, Grun), and Korin finally decided to keep the sword again. I hope it helps his state of mind without making him as snarly as last time! He immediately showed some improvement; when I described the dent in the door, he suggested that the key may be in one of the other buildings that are still whole. A good idea, and I’ll just ignore the fact that he also thinks the candle stubs from the temple may well be the key, too.

As we walked through the town, we heard movement, and caught sight of several things coming at us. We set ourselves back-to-back with Fafnir in the middle, although Korin decided to moon the creatures from his position, and waited for the ghoulish firgures to attack. Drusilia dusted half of them, while we attacked the rest. Jon was paralyzed, but as things started to look a little ugly, Drusilia dusted them all. On a side note, Korin was trying to turn the things, and seems to think he was the one to do it. Drusilia did the job from behind him, and motioned for me to be quiet about it! I think that halfling is trying to become a cleric, and Drusilia’s helping! I hope she knows what she’s doing. Trying to talk to him about it resulted in him weeping with frustration and me carrying him along.. but I guess it’s better for him to be talking to his goddess than some of the other things he seems to see.

We reached the barracks, and Korin insisted on climbing the outside while we went around to the back door. Jon got a little frustrated and chopped it to bits, then reached in to pull the bar to open the door.. and something clawed his hand. I didn’t think he could look much worse, but he did after that! He kicked the door in in a rage, and Fafnir lightning bolted most of the hallway full of undead. Jon dropped the last one and walked in.. right into a room full of writhing tentacles and undead minions. We attacked.. and of course they grabbed Jon first. I got grabbed by a tentacle even as the first squeezed Jon to death in a horrible manner! It was a terrible way to go, yet gave me the strength to free myself and crawl away. Poor Jonathan. We don’t even know who to send news of him to.. if we survive..

I reached a corner and braced myself for an attack.. four tentacles hit me.. and everything stopped making sense.

It’s really hard to describe. It was awful! I kind of recognized friends, and I remember Korin was really nice to me, but it was like I spent the night in a mental fog. Now I understand Drusilia’s “special healing” better, and am determined to keep a few on hand myself! If she hadn’t been able to restore my brains, I’d still be rocking in that damned corner trying to understand what was happening!

Apparently we spent the night in this room, waiting for me to be fixed up. This morning we have to figure out where to bury poor Jon, and then, I suppose, get back to our mission. This is getting so hard, Grun. I miss you and my family in the village a lot.

Walk with Moradin;
With love,
Ghelt

Posted by LabRatKate on May 18, 2003, 12:37

Now What?

Dearest Grun,

I’m writing this under about the worst possible circumstances. Every time I think we can’t get much lower, and things should start looking up...

We said our prayers over Jon’s body, sorted out any of his things that might be useful to our survival, and checked out the rest of the barracks. Korin was back to yelling out Trap’s ideas... so I decided to switch tactics and started pinning and tickling him to distract him from his invisible people. He wasn’t quite sure how to take that... which was the idea!

We were attacked in the cellar by more undead, and killed them all, but there’s a new twist: these creatures are now exploding in puffs of black, noxious gas when they are destroyed. I’m trying to hold my breath as I fight, lately, as we have no idea what that’s about! Drusilia and I walked outside for a moment, waiting for the gas to clear, and she glanced up and saw two figures descending from the sky and landing across the city. She even thought one looked like Valon!

We went back in to tell the others and found the gas had cleared from the cellar, so I walked to the last unopened door and smashed the hinges off (there’s been no one to pick locks for a while, now). We found a beautiful greatsword in an empty room, so I brought it up. Fafnir created an illusion of a sign pointing out our location for Valon to find us (so that does come in useful, sometimes!), and while we were waiting I noticed that Korin was happily playing with his precious - Jon’s axe - and the healing sword was nowhere to be found!

This resulted in me stomping back downstairs one more time to get the damned sword back to Drusilia.

Finally, we saw Valon and his friend running toward us, probably with some of the undead population not far behind. Korin mistook the new human for an attacker, somehow, and took off - fast! - leaving me to shout a warning! Valon managed to fascinate Korin by singing to him, and we eventually got sorted out. Drusilia got some diamond dust to do a major healing with, and I had to tickle Korin again to distract him from thinking that Valon wanted to take his axe.

We were attacked by more undead - still of the noxious black gas variety - and Markus, the human, turned out to be some type of magic user. Valon’s stick is as sharp as ever, and now has flowers on it (Korin tried to pick one and got cut). Finally, we all headed for the next building, fighting our way through whatever got in the way. Markus has a penchant for spells that shock things - more lightning bolts than Fafnir, who suddenly turned into a tiny dragon and flew along!

Finally we reached the next 40-foot tower and stood at the bottom, looking up at a balcony near the top. Fafnir flew up for a look - and came tearing back down with the news of a lich-like creature inside! Korin promptly began to climb the wall.. but before I could react to anything, Markus let loose with a lightning bolt straight up. Apparently the lich had come to the balcony and looked over, and panicked the newest member of the party.

Next thing I know, a fireball the likes of which I’ve never seen exploded in the middle of our group. It killed poor Markus outright, and sent the rest of us running for our lives, badly hurt! As we reached some ruins that blocked us from the lich’s line of sight, I heard a yelp. I turned to look and saw that Korin had climbed the building, popped a bag over the thing’s head, and prevented it from seeing us to kill us. But he got himself killed in the process. I saw him go limp in its grasp; I have no hope that he survived long after it took him inside the building.

By our ancestors, Grun, I never thought he’d go like that. It breaks my heart.

Now we have to decide how to go on - and what to do. This is so sad, and I’m so discouraged, but we have to do something! Wish us luck.

With love,
Ghelt

Posted by LabRatKate on May 25, 2003, 12:03

More Trouble... New Folk

Dearest Grun,

Well, I think (hope) things are improving for us. Now I’m worrying about you! During one of our few chances to talk, Valon mentioned that our clan has been in trouble for a while, fighting off duergar attacks. May Moradin protect you, Grun! I wish I were there.

Valon, by the way, was utterly horrified at first when we began healing up by stabbing each other with the sword. Poor guy! After some thought, he remembered hearing a story about such a sword. Apparently a paladin of Pelor used it, long ago. Wonder how it ended up lying in a room for us to find?

We headed for the last tower before the central one, trying to ignore the drums pounding in the lord’s tower. Drusilia cast a spell on us all that made the undead ignore us, which was good, because a LOT of them passed us by. The drums were calling them. I have a bad feeling about that, but we’ll deal with that problem when it comes.

Poor Korin. I wish we could have done something to help him. It was a very quiet walk!

We got to the last tower only to find it had been sealed against sunlight - all the windows bricked up. And a wooden door! I opened the door very carefully.. and saw three coffins inside. Imagining vampires in every corner, I chocked the door open with my short sword and we carefully pulled each coffin out before opening the lids... nothing. On the other hand, I could hear clinking up some spiral stairs to the next floor. As I pulled out my greatsword, I thought I actually heard a cry for help! With Drusilia right behind, I headed upstairs.

We found two humanoid figures chained to the wall.. and three more coffins. The figures turned out to be very alive and half-dressed, an elf and a human that looks rather elflike. Drusilia calls him a half-human, and he contradicts her every time: “elf! half-ELF!.” Half-and-half, anyway. Fafnir picked the elf’s lock while I smashed the chains off the wall for the halfie, and then checked the last two floors.

The top floor looked like a scary place - big sarcophagus, old, rich furniture, and, within a few minutes, the rest of the party, searching the place. Fafnir found the new guys’ clothes and gear, causing the halfie to sit down in the middle of the room and start memorizing something from a book. The elf took off down the stairs. I noticed that things were gettnig very quiet outside...

And the vampires finally attacked. They came up through the stairwell, attacking Valon and the halfie and inspiring Fafnir to multiply - like there was much space to begin with! As the first vampire was dusted, the next turned to gas and fell through the floor. Drusilia finished it off as I headed down to see what had happened to those below, worried that there was no light coming from the door. The damned new elf had actually shut it. Not only shut it, but blocked it up! I cursed out loud while getting it open, which he found amusing. Amusing! The halfie then lit the place on fire!

Drusilia made us invisible to undead again, and we headed for the hills for the night. The new guys decided to come along. I hope the saying “safety in numbers” isn’t too much of a challenge for them.. I’m not happy at all. They spend more time whispering to each other than talking to us. It was only in the walk across the city that they finally admitted to something like names. I say something, because the half-human uses the elven name Aramil, and the elf calls himself “Pockets.” Hrmph. Aramil is also an armor-wearing fighterish-looking... mage. “Pockets” likes to hide behind him. Despite wanting to hide, he also thoughtlessly lit a torch when the familiars became agitated, spotlighting us against the mountainside in the dark! After more wraith fighting, we spent the night in the cave at the top of the path. (They are slowly getting used to the sword that heals.. not enough to try it yet, however).

Finally, morning came, and we headed back into town to try for the central tower. “Pockets” has some skill in opening doors, which is useful! The first chamber of the tower was waist-deep in bones of all kinds, and an evil creature constructed of bones to look like a snake attacked us. It even multiplied to attack more of us as we crossed the room! Valon is singing to inspire us again, by the way...

Finally, we reached the stairs. We’re taking a quick breather before our final search. At least we’ve made it this far!

With love,
Ghelt

p.s. - Aramil and “Pockets” must be mercenaries. They talk a lot about employers and money, and both Drusilia and I are watching them as much as we can to be sure they don’t make off with something they think is valuable, but in fact needs destroyed. I can’t justify leaving them alone to die here, so I guess we’ll just have to be careful!

Posted by LabRatKate on June 08, 2003, 21:43

Discoveries

Dearest Grun,

For once I am writing in relative peace. We’re still in a great deal of danger but it’s hard to be as terrified when there’s an angel in the room with you.

We rested briefly, then started up the stairs from the room of bones. “Pockets” checked the doors at the top, and opened them.. to two large stitched-together “things.” Awful! I attacked immediately.. and got smashed hard. Then the rest of the party came in and evened the odds nicely.

The new members still refused to use the healing sword. “Pockets” spent the time removing the door from the hinges. He saved the hinges, too. He’s unlike any elf I’ve ever heard about before, that’s for sure!

We moved on to the next set of stairs, and “Pockets” once again got them open. This time, I looked in to see a very high-ceilinged room, and several figures on a balcony above. I warned the others, and moved into the room, dodging arrows and rocks as we went. The figures left the balcony as we entered, so we ran for the steps, yet again. Wraiths came through the walls - surprise, surprise - and Drusilia made them leave. We reached the balcony (multiple Fafnirs in tow), and found a trapdoor in the ceiling. Valon borrowed my greatsword and tapped at it but it didnt budge. Fafnir then cast something to make the door in