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Dead Paladins Aren’t Much Fun...

Pockets’ Journal

When I last wrote my notes we were in the bar, having just ran off some nasty creatures. So it is there that I will pick back up. And here the story starts with a very familiar sound, party arguing over what to do.

Alas, Valon stood strong and suggested we go back to the building with the sun symbol and look for Urkel. A born leader that one is, I am very proud. We head out through the rain and lightning back to the crumbled building we had seen earlier. When we got there, a feather-fall spell was used to get us down to the catacombs. There we found the remains of what used to be a set of stairs that would confirm what the “Angel” said.

The further we go the more problem I have with this “Angel” idea. If you ask me the party has taken everything it has said as if it was an undisputable truth. Me, I don’t put one hundred percent trust in anything but me. And sometimes, I don’t trust myself completely. Many a story has begun with truths, just to set up the sucker for the kill. I need not look too far back to see this in my own life. Yes, there is a particular mage who will regret sending me and my friend here.

Well, back to the catacombs. At the bottom, once the party decided that light would help our efforts, we discovered another crudely drawn sun symbol. This convinced Drusilia that we had to be on the correct path. (Like a fish to a worm these clerics and their gods.) Anyway, we followed the path to a room with a ghoul. As it turns out, it was good that the I wasn’t the first one there, for Urkel would have been shot right off the start.

Drusilia quickly entered a strange conversation with the Urkel and explained to the party that we would be better off resting here. Hmmm. With a ghoul that we can trust, she says. Just to be safe I let Aramil rest first while I kept my bow aimed at the Urkel’s head. I had heard him say to her that he just wanted a nibble, and pointed to her arm.

The next morning we were all their and the Urkel was talking to Drusilia again. He explained some history of the area and what needed to be done. The Urkel then went to a place in a wall that I had not noticed and pulled out some items. He gave them to Drusilia, they appeared to me to be worth a great deal, but I still don’t like this creature.

Drusilia tells us that the Urkel was once a paladin of Pelor. Not a very good one if you ask me, he has been a ghoul for a thousand years. I just don’t like those flesh eating freaks. I don’t care what they did before. The Urkle then said his job was done and he wanted to die. Waahhhoooo, sword is out and I am going at him. Then suddenly the Dwarf tackles me and says that it should be done by Drusilia. Despite my struggles, she holds me down until the task is finished by Drusilia.

I offer a bag to use as a means of carrying the remains, then they seem offended that I mention how much they might be worth. A strange group I have fallen into.

After a few minutes Drusilia ask me for the bag back that I had the remains in, she opened the bag to find it full of diamond dust. Then she wouldn’t give it back. At least she used some of the stuff to restore my weakness and some of the other party members also.

Among the items given to us by the flesh eating freak, was a map of the catacombs. So the party set out to kill the vampire thing that lives under the tower that Aramil burned. When we got their the party was looking for the way into the catacombs, I found a doorway and stood back for the party to learn a lesson. I wish it wasn’t such a dangerous one though in hind-sight. First Valon went over to open the door without a proper check for traps, instead of talking I ducked behind Aramil. (They have to learn to respect me and my skills.) A powder comes out of the door when Valon tried to open it, and it nearly killed him.

I handed Valon my everburning torch to look into the hole, and it couldn’t chase the darkness at all. (I should have stepped up after that and helped.) Luckily someone thought of casting a powerful light spell on the torch, which defeated the darkness spell and showed a ladder that only went a few feet, but the drop was a long one after that. So Valon started down the ladder, he was going to tie a rope at the bottom and climb down. But as he got onto the ladder, the pins released and Valon and the ladder fell. Lucky for us Valon can cast feather-fall, or we would be having the party leader argument again. This was a well thought out trap, this means we are close. Nobody puts an easy trap near their loot.

As the party figured out how to get down, Valon and Aramil (who used a spider climb) came under attack by vampire-like things. We did a group feather-fall and helped them in the battle. Although, I think that Aramil will have a different version since Drusilia fell on his head. Then as the party gathered itself we were attacked by a hoard of large rats. It was a short battle, but it served its purpose, we made plenty of noise killing the creatures off.

We are close now, I can feel the hair on the back of my neck standing up. Soon we will fight the big vampire, I would feel better if we had some sunlight on our side, or an army of Paladins, yes that is what I think we need.

Posted by Jim on June 26, 2003, 15:37 | Pockets’ Journal