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Easy Money...

Pockets’ Journal

As I think back to the beginning of this adventure, “easy money” was what I was thinking. But of course I didn’t have all the information. As is becoming the story of the day. Maybe, and I say maybe, if the story included undead I would have been better prepared. But then of course I had all those brave fighters between us and the undead.

Back to reality. We entered the second floor and found two larger things and had to kill them. I think I will need to pay more attention to what they are calling these things. Anyway, this was an unorganized battle if I ever saw one. Mind you I am not a warrior, but shouldn’t the party fight together with some plan instead of rushing in. Me and Aramil tried working with some barbarians once, I feel that is happening again.

As we proceed up the tower the group decides I should check doors for traps, like some sacrificial lamb. Well for the good of the group I play along. We get to another level which is empty. Kinda like the feeling in some of my pockets. So I take the hinges apart to fill a pocket.

Up we go to the next level, I have found a nice place to travel behind two others, yet near enough to Aramil to watch his back. At this door, which I opened with cunning skill. Hmm... Ahh, why lie to myself, it wasn’t too hard. The dwarf goes first, as the pattern returns. They all run in to get shot at and have things thrown at them. At least the mage has some common sense.

Again I have to ask Aramil to use spells, as if he forgets on a regular basis anymore. Fafnir makes duplicates of himself, this is a cool trick. And to my convenience, I hide behind the pack of mages. What sane person would attack a thief when there is so many mages to kill.

We get to the top of a walkway and are faced with a trap door. Again, they stop and argue. I try to add my info, but they don’t want it. Well, let’s say they just want to keep arguing. Then to my amazement, Fafnir sends his familiar (which looks like a tasty treat by the way) up the ladder to the trap door. And the door becomes invisible. I complement Fafnir, and lock that idea away. If I could get a wand that does that,... pardon the drool on the parchment.

So I go up to check out the trap door and to my surprise it is a trap ladder. Olidammara is having fun again, as I and the ladder tip over the edge of the 80 ft drop. But as to his grace the ladder was grabbed by the party. Now as I dangle off the ladder, holding on with all I have, I can’t help but be amused by the trick. I do well to control my smile, can’t let them think me mad, but they don’t understand the technicality of that trap. It was obviously set to some weight so as to get a person, not a small animal. That gave me a false sense of security.

Well after climbing back up the ladder to safety, I put the ladder back up and secure it with the hinge pieces that I had just procured. Now the trap door is still invisible giving me a good look at the lock. A bar, this shouldn’t be to hard. First I test the hinges, I even get Ghelt to help. They are too strong. As my ears get filled with the party conversation, a total lack of plan is a better way to put it, I use one of my trade secrets to move the bar out of the way.

What happened next can only be described as a cluster-f*ck. Two creatures come down and are easily destroyed by the clerics. Then Ghelt goes up first, pattern reappearing. As Drusilia attempts to follow she is smacked hard by Ghelt who is now under the influence of something up there. Then I am a little confused, lets see... there was arguing, bad plans, my unsuccessful help, Aramil losing his mind, and more arguing, some swords swinging and then they said it was ok to go up.

There is some large creature chained up by some magnificent metal. I was not convinced right away that the creature was ok, but eventually they won me over. Ghelt, now back on our side, gave the creature the big silver sword she was carrying. Obviously she has no idea how much that thing would be worth.

The creature cut through his chains and freed himself. He then said he could help us. I asked for some of the chain, again controlling the drool. He agrees to raise Aramil from the dead. This is indeed a wonderful creature. But back to the chain. This big creature must be hard of hearing, I politely asked for some of the chain several times before he cut some for me. Aramil is laughing at me. I guess I didn’t control the drool as good as I thought.

Now the creature tells us we have to go into the underground and fight to get the key. He acts like it is just business as usual. Maybe he thinks there is a large trading post on the way where we can get supplied.

At least Aramil is ok, and the frog too. Not that I actually like the frog, but I ain’t telling him that.

Posted by Jim on June 15, 2003, 12:31 | Pockets’ Journal