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Monster Roster

Adventures, DM’s Notes & Maps

Everston Estate:
2 small monstrous spiders
4 goblins
2 lemures (mostly avoided)
15 zombies
6 zombie rats
8 skeletons
2 ghouls
3 monstrous centipedes
colony of piercers (mostly avoided)

Dim Forest:
1 piercer (“Spike,” collateral damage)
6 small monstrous spiders
10 spider goblins
1 aranea

Smallville:
6 stirges

Goblin Caves:
12 goblins
1 ogre

Camp (aka wandering damage):
bear and bear cub (avoided)
4 monstrous spiders
pack of wolves (avoided)

Orc Slave Mines:
21 orcs
Four Feather

Witch Lord’s Tower:
75 orc zombies
2 elven wights
1 mentally-challenged “lich” (7th level sorceror/bone creature template)

Kobold Caves:
4 kobolds (collateral damage)
The Mule

Hill Giant Area:
6 hobgoblins
1 hill giant
1 hill giant (mostly avoided)
3 hobgoblins (mostly avoided)
Trap

Harpy Lair:
2 harpies

Camp (aka wandering damage):
5 worgs

Ettin Lair:
1 ettin-wight
4 grimlocks

Barraktor:
27 shadows
1 wraith
6 vargouilles
1 poltergeist (we couldn’t find it)
16 zombies
2 shadow demons
7 skeletons
1 bisected ochre jelly
swarm of bats (avoided)
4 rust monsters
5 abyssal centipedes
4 abyssal maws

Arun-tosa:
16 ghouls
1 allip
2 skullduggers
4 wights
4 dretches
1 shoggti
Jonathan
Markus
Fry
Korin
36 plague zombies
1 lich, Arkon (ran away from!)
2 vampires
4 wraiths

Arun-tosa, central tower:
5 necrophidia
2 flesh golums
2 wraiths
2 vampire spawn
1 vampire, Kartharsis (fled)

Arun-tosa, catacombs:
9 wraiths
2 wights
8 shadows

Arun-tosa:
6 bonebats
3 allips

Arun-tosa, catacombs:
1 ghoul, Urkel (by his request)
8 vampire spawn
40 dire rats
10 wraiths
1 vampire, Kartharsis

Arun-tosa, Chamber of the Heart of Nerull:
4 mummies, spellstitched
4 vampire spawn
1 half-golem, Korin
1 ghost, Jonathan
1 lich, Arkon

Under Smallville:
The Smallville subterranean terror (ousted!)
1 bisected black pudding
1 death pike
3 large monstrous spiders
1 drider, Kalanaar

Hellfurnaces:
1 huge red dragon (ran from)
1 magma ooze
1 lich, Arkon (parlayed)
1 roper
1 patch of shriekers (avoided)
12 duergar
1 mind flayer/illithid metropolis (ran from)
1 gelatinous cube
1 beholder
1 beholder, Xorn
1 umber hulk
2 illithids

Temple of the Void
4 ancient warrior statues
3 human monks
1 clay golem
1 flesh golem (ignored)
1 stone golem (ignored)
1 Void Monster (got away)

City of Greyhawk
2 chaos beasts
1 assassin

Redcastle
3 phase spiders
1 greater medusa
1 stone minotaur golem
1 dark tentacles
1 huge water elemental
1 greater basalisk
1 large fire elemental
1 large earth elemental
1 large water elemental
1 large air elemental
1 mirror Pockets
1 mirror Aramil
1 mirror Drusilia
Pockets
Aramil
Jacob
4 human assassins
glabrezu
Durll, balor (left our plane)



        Creature Types:
        • aberration
        • animal and beast
        • construct
        • dragon
        • elemental
        • fey
        • giant
        • humanoid
        • magical beast
        • monstrous humanoid
        • ooze
        • outsider
        • plant
        • undead
        • vermin

Posted by Kristin on April 27, 2003, 11:49 | Adventures, DM’s Notes & Maps